Player Matchup

Kukulkan
Kukulkan
Arjetlam
Kukulkan
Level 49
God Stats
3W - 4L
1,370 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 2
Ra
Ra
DJSenpai
Ra
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Yeart
Cthulhu
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 2
Anhur
Anhur
funkboi
Anhur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Nemesis
Nemesis
iKaztastrophe
Nemesis
Level 26
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Team Averages
Level 34
1,441 SR
1,308 Elo+

VS

Team Averages
Level 62
1,598 SR
1,556 Elo+
Mulan
Mulan
BreakingBadger1
Mulan
Level 14
God Stats
13W - 2L
1,500 SR
Queue Stats
110W - 112L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
EchoTime
Sun Wukong
Level 107
God Stats
17W - 4L
1,500 SR
Queue Stats
95W - 64L
1,599 Elo+
Party 1
Neith
Neith
PurebredDoggo
Neith
Level 41
God Stats
113W - 60L
1,778 SR
Queue Stats
311W - 189L
1,655 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
endoth
Morgan Le Fay
Level 108
God Stats
5W - 4L
1,710 SR
Queue Stats
55W - 50L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
pokemonjet
Kuzenbo
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 30L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arjetlam
Kukulkan
18
4 / 9 / 7
12,186
1,016
18,367
20,355
9,788
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 8
11,583
965
13,099
20,960
9,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Yeart
Cthulhu
18
1 / 9 / 8
11,162
930
9,934
31,933
44,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
funkboi
Anhur
17
3 / 10 / 7
11,661
972
14,492
21,041
9,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
18
3 / 7 / 6
11,549
962
12,562
21,266
12,850
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 21
11,847
987
10,739
17,218
17,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
EchoTime
Sun Wukong
19
7 / 4 / 16
12,712
1,059
12,770
16,898
16,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
20 / 0 / 14
16,232
1,353
44,908
10,144
4,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
endoth
Morgan Le Fay
20
8 / 1 / 23
13,823
1,152
24,798
13,830
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
pokemonjet
Kuzenbo
20
4 / 3 / 24
12,584
1,049
16,506
16,713
18,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
139
13
Kills
41
41
Deaths
13
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arjetlam
Kukulkan
4
9
7
0.83
W
2
5
21
2.5
L
2
6
8
1
W
Sun Wukong
EchoTime
Sun Wukong
7
4
16
3.75
W
20
0
14
27
L
Cthulhu
Yeart
Cthulhu
1
9
8
0.56
W
Morgan Le Fay
endoth
Morgan Le Fay
8
1
23
19.5
L
Anhur
funkboi
Anhur
3
10
7
0.65
L
Nemesis
3
7
6
0.86
W
Kuzenbo
pokemonjet
Kuzenbo
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,454
Damage
109,721
115,555
Taken
74,803
86,270
Mitigated
62,667
7,261
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arjetlam
Kukulkan
18,367
835
0
0
20,355
9,788
0
9,292
11,003
40,816
0
W
10,739
2,383
0
1,797
17,218
17,121
0
10,865
6,353
0
17,609
L
13,099
911
3,540
1,744
20,960
9,374
0
7,349
13,551
63,223
0
W
Sun Wukong
EchoTime
Sun Wukong
12,770
3,075
0
854
16,898
16,757
0
8,261
8,637
432
34,221
W
44,908
33,944
0
3,797
10,144
4,614
0
6,178
3,966
0
80,298
L
Cthulhu
Yeart
Cthulhu
9,934
879
0
0
31,933
44,878
0
10,232
21,398
29,213
0
W
Morgan Le Fay
endoth
Morgan Le Fay
24,798
1,265
0
3,689
13,830
5,938
0
9,398
4,432
57,747
0
L
Anhur
funkboi
Anhur
14,492
8,041
0
0
21,041
9,380
0
7,148
13,683
0
25,726
L
Nemesis
12,562
6,357
0
1,977
21,266
12,850
0
7,575
13,601
0
24,919
W
Kuzenbo
pokemonjet
Kuzenbo
16,506
5,080
0
1,390
16,713
18,237
0
6,698
10,015
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
67,198
249
Minions Killed
242
7
Camps Cleared
6
1,125,663
Distance Traveled
1,205,679
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,186
1,016
53
4
0
216,638
0
W
Mulan
11,847
987
22
2
0
205,535
0
L
Ra
11,583
965
118
10
1
255,627
0
W
Sun Wukong
12,712
1,059
61
5
0
255,845
0
W
Neith
16,232
1,353
67
6
5
225,523
3
L
Cthulhu
11,162
930
55
5
1
210,911
1
W
Morgan Le Fay
13,823
1,152
76
6
1
259,748
0
L
Anhur
11,661
972
13
1
3
194,587
0
L
Nemesis
11,549
962
10
1
2
247,900
0
W
Kuzenbo
12,584
1,049
16
1
0
259,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role