Player Matchup

Merlin
Merlin
ExampleIzCool
Merlin
Level 16
God Stats
2W - 5L
1,427 SR
Queue Stats
19W - 21L
1,289 Elo+
Solo
Cupid
Cupid
S1MBAD16
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,374 Elo+
Party 3
Set
Set
SquackCuh
Set
Level 18
God Stats
27W - 37L
1,341 SR
Queue Stats
131W - 145L
1,272 Elo+
Party 4
Ares
Ares
Tank08x
Ares
Level 28
God Stats
3W - 5L
1,510 SR
Queue Stats
61W - 109L
1,274 Elo+
Party 3
Cthulhu
Cthulhu
ThySucio
Cthulhu
Level 14
God Stats
5W - 10L
1,391 SR
Queue Stats
42W - 61L
1,312 Elo+
Party 4
Team Averages
Level 17
1,434 SR
1,304 Elo+

VS

Team Averages
Level 27
1,497 SR
1,369 Elo+
Kumbhakarna
Kumbhakarna
Mehgic
Kumbhakarna
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,453 Elo+
Party 2
Apollo
Apollo
Merkulese
Apollo
Level 29
God Stats
3W - 1L
1,478 SR
Queue Stats
103W - 105L
1,476 Elo+
Solo
Da Ji
Da Ji
Qahhavoc
Da Ji
Level 42
God Stats
7W - 5L
1,279 SR
Queue Stats
356W - 442L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
ReignDrinker
Gilgamesh
Level 13
God Stats
3W - 2L
1,730 SR
Queue Stats
132W - 136L
1,421 Elo+
Party 2
Vamana
Vamana
sIumpkami
Vamana
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 19L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 10 / 2
10,416
473
15,450
16,094
6,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
S1MBAD16
Cupid
12
0 / 13 / 5
7,763
353
6,487
15,301
5,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 6 / 2
12,452
566
19,697
19,521
10,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Tank08x
Ares
13
0 / 6 / 7
8,631
392
7,460
17,204
12,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
ThySucio
Cthulhu
17
1 / 4 / 1
10,050
457
6,085
12,550
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mehgic
Kumbhakarna
15
1 / 0 / 17
10,306
468
8,757
18,653
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Merkulese
Apollo
19
14 / 4 / 7
12,652
575
19,282
19,557
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Qahhavoc
Da Ji
19
18 / 3 / 6
12,978
590
18,990
17,237
9,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
ReignDrinker
Gilgamesh
16
2 / 3 / 4
10,352
471
8,287
12,660
9,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
sIumpkami
Vamana
15
4 / 9 / 7
10,013
455
9,044
18,579
7,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
19
Kills
39
39
Deaths
19
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
10
2
0.9
W
Kumbhakarna
Mehgic
Kumbhakarna
1
0
17
9.5
W
Apollo
Merkulese
Apollo
14
4
7
4.38
W
Da Ji
Qahhavoc
Da Ji
18
3
6
7
W
Gilgamesh
ReignDrinker
Gilgamesh
2
3
4
1.33
L
Cupid
S1MBAD16
Cupid
0
13
5
0.19
L
10
6
2
1.83
L
Ares
Tank08x
Ares
0
6
7
0.58
L
Cthulhu
ThySucio
Cthulhu
1
4
1
0.38
W
Vamana
sIumpkami
Vamana
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,179
Damage
64,360
80,670
Taken
86,686
40,024
Mitigated
53,574
10,717
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,450
1,046
0
2,831
16,094
6,940
1,847
784
15,310
53,413
0
W
Kumbhakarna
Mehgic
Kumbhakarna
8,757
1,229
0
2,557
18,653
17,859
1,459
5,459
13,194
23,857
0
W
Apollo
Merkulese
Apollo
19,282
14,567
0
11,060
19,557
8,744
3,948
4,759
14,798
0
96,723
W
Da Ji
Qahhavoc
Da Ji
18,990
4,614
218
1,328
17,237
9,614
210
3,433
13,804
0
61,978
W
Gilgamesh
ReignDrinker
Gilgamesh
8,287
2,451
0
193
12,660
9,441
977
5,473
7,187
0
49,469
L
Cupid
S1MBAD16
Cupid
6,487
3,115
668
719
15,301
5,237
260
2,510
12,791
0
37,542
L
19,697
8,733
0
4,257
19,521
10,165
0
2,354
17,167
0
94,958
L
Ares
Tank08x
Ares
7,460
889
0
1,313
17,204
12,441
0
2,816
14,388
23,306
0
L
Cthulhu
ThySucio
Cthulhu
6,085
252
0
929
12,550
5,241
1,392
293
12,257
59,652
0
W
Vamana
sIumpkami
Vamana
9,044
4,984
182
2,714
18,579
7,916
225
9,871
8,708
0
31,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
56,301
454
Minions Killed
409
0
Camps Cleared
0
1,824,843
Distance Traveled
2,017,935
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,416
473
93
4
0
307,616
0
W
Kumbhakarna
10,306
468
23
1
0
420,251
3
W
Apollo
12,652
575
159
7
0
392,229
3
W
Da Ji
12,978
590
82
4
0
431,662
0
W
Gilgamesh
10,352
471
90
4
0
411,890
0
L
Cupid
7,763
353
71
3
0
320,540
1
L
Set
12,452
566
147
7
0
411,061
0
L
Ares
8,631
392
38
2
0
390,034
0
L
Cthulhu
10,050
457
105
5
0
395,592
8
W
Vamana
10,013
455
55
3
0
361,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role