Player Matchup

Tyr
Tyr
Nickrocks77
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
TSReturn
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,246 Elo+
Solo
Merlin
Merlin
TheReaper735442
Merlin
Level 29
God Stats
5W - 3L
1,441 SR
Queue Stats
122W - 142L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
bad_decision_jul
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,526 Elo+
Solo
Ullr
Ullr
iAmSylent
Ullr
Level 30
God Stats
21W - 25L
1,575 SR
Queue Stats
195W - 189L
1,491 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,440 Elo+

VS

Team Averages
Level 43
1,536 SR
1,476 Elo+
Pele
Pele
Hotshot1806
Pele
Level 11
God Stats
7W - 6L
1,622 SR
Queue Stats
36W - 31L
1,401 Elo+
Solo
Tiamat
Tiamat
RespectedFlea
Tiamat
Level 149
God Stats
1W - 0L
1,521 SR
Queue Stats
17W - 9L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
RevanStepbro
Gilgamesh
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Simplix__36
Chaac
Level 27
God Stats
3W - 2L
1,555 SR
Queue Stats
12W - 12L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tragiic Llama
Morgan Le Fay
Level 27
God Stats
4W - 3L
1,482 SR
Queue Stats
27W - 20L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,475
848
989
3,178
1,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
TSReturn
Terra
16
1 / 11 / 3
10,060
1,006
6,206
27,949
28,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 5
9,827
983
16,624
22,345
12,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
16
4 / 12 / 1
10,323
1,032
14,298
22,626
8,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
15
1 / 7 / 3
9,726
973
12,220
22,038
7,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 19
10,347
1,035
9,293
12,794
5,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
9 / 0 / 21
12,194
1,219
19,495
9,836
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RevanStepbro
Gilgamesh
18
15 / 1 / 17
13,092
1,309
21,661
11,144
9,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 28
11,052
1,105
15,591
13,866
12,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Tragiic Llama
Morgan Le Fay
19
11 / 0 / 24
12,415
1,242
23,438
10,926
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
151
7
Kills
42
42
Deaths
7
14
Assists
109
Player
Kills
Deaths
Assists
KDA
W
4
5
19
2.7
L
0
3
2
0.33
W
9
0
21
19.5
W
Gilgamesh
RevanStepbro
Gilgamesh
15
1
17
23.5
W
3
1
28
17
L
Terra
TSReturn
Terra
1
11
3
0.23
L
1
9
5
0.39
W
Morgan Le Fay
Tragiic Llama
Morgan Le Fay
11
0
24
23
L
Tsukuyomi
4
12
1
0.38
L
Ullr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
89,478
98,136
Taken
58,566
59,138
Mitigated
40,367
7,764
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,293
3,279
0
2,435
12,794
5,268
0
5,415
7,379
0
27,545
L
989
487
0
116
3,178
1,488
0
965
2,168
0
3,410
W
19,495
1,758
426
4,215
9,836
7,298
0
3,465
6,371
44,833
0
W
Gilgamesh
RevanStepbro
Gilgamesh
21,661
9,078
0
570
11,144
9,846
0
3,260
7,884
0
25,400
W
15,591
3,935
883
6,221
13,866
12,855
0
6,682
7,184
0
30,525
L
Terra
TSReturn
Terra
6,206
2,589
2,297
2,903
27,949
28,795
0
11,648
15,965
27,521
0
L
16,624
931
0
942
22,345
12,902
0
8,027
14,112
34,671
0
W
Morgan Le Fay
Tragiic Llama
Morgan Le Fay
23,438
1,631
0
3,144
10,926
5,100
0
4,331
6,595
35,951
0
L
Tsukuyomi
14,298
3,729
0
896
22,626
8,028
0
12,907
9,357
363
28,534
L
Ullr
12,220
8,977
219
391
22,038
7,925
0
8,207
13,601
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
59,100
155
Minions Killed
192
4
Camps Cleared
6
730,066
Distance Traveled
1,077,384
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,347
1,035
32
3
0
184,213
0
L
Tyr
8,475
848
0
0
0
40,714
0
W
Tiamat
12,194
1,219
79
8
3
213,435
1
W
Gilgamesh
13,092
1,309
8
1
0
235,601
0
W
Chaac
11,052
1,105
43
4
2
237,335
0
L
Terra
10,060
1,006
41
4
2
161,602
1
L
Merlin
9,827
983
51
5
0
156,893
0
W
Morgan Le Fay
12,415
1,242
30
3
1
206,800
0
L
Tsukuyomi
10,323
1,032
32
3
2
193,285
0
L
Ullr
9,726
973
31
3
0
177,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role