Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HoneysBadger
Cthulhu
Level 10
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 10L
1,218 Elo+
Party 1
Bakasura
Bakasura
King_Weeb06
Bakasura
Level 15
God Stats
11W - 13L
1,526 SR
Queue Stats
45W - 61L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theogkenobi2
Morgan Le Fay
Level 29
God Stats
13W - 11L
1,599 SR
Queue Stats
130W - 124L
1,640 Elo+
Solo
Izanami
Izanami
wolfoll
Izanami
Level 7
God Stats
1W - 1L
1,847 SR
Queue Stats
30W - 17L
1,901 Elo+
Party 1
Team Averages
Level 18
1,564 SR
1,543 Elo+

VS

Team Averages
Level 27
1,520 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
BudHendrix
Morgan Le Fay
Level 25
God Stats
4W - 8L
1,436 SR
Queue Stats
68W - 55L
1,580 Elo+
Solo
Ullr
Ullr
NotImport
Ullr
Level 26
God Stats
36W - 34L
1,524 SR
Queue Stats
160W - 135L
1,545 Elo+
Solo
Hun Batz
Hun Batz
ProfitVick
Hun Batz
Level 28
God Stats
6W - 4L
1,376 SR
Queue Stats
140W - 153L
1,448 Elo+
Solo
Set
Set
Smokdu
Set
Level 26
God Stats
2W - 0L
1,675 SR
Queue Stats
44W - 45L
1,526 Elo+
Solo
Cabrakan
Cabrakan
fasfar
Cabrakan
Level 28
God Stats
7W - 8L
1,591 SR
Queue Stats
94W - 81L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 0
8,971
561
7,590
13,091
9,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
HoneysBadger
Cthulhu
12
1 / 2 / 8
8,148
509
5,489
10,024
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
King_Weeb06
Bakasura
13
3 / 4 / 0
8,065
504
3,999
10,076
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
theogkenobi2
Morgan Le Fay
14
5 / 5 / 1
8,947
559
11,936
12,930
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
wolfoll
Izanami
14
8 / 6 / 2
9,353
585
10,859
15,124
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BudHendrix
Morgan Le Fay
14
2 / 4 / 5
8,315
520
8,933
9,980
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
2 / 8 / 3
7,904
494
6,748
13,733
3,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ProfitVick
Hun Batz
18
10 / 1 / 3
10,615
663
8,694
11,016
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Smokdu
Set
16
1 / 1 / 5
9,582
599
11,258
14,165
12,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
fasfar
Cabrakan
15
5 / 4 / 4
9,688
606
4,910
10,447
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
18
Kills
20
20
Deaths
18
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Morgan Le Fay
BudHendrix
Morgan Le Fay
2
4
5
1.13
L
Cthulhu
HoneysBadger
Cthulhu
1
2
8
2.5
L
Bakasura
King_Weeb06
Bakasura
3
4
0
0.75
W
Ullr
2
8
3
0.44
W
Hun Batz
ProfitVick
Hun Batz
10
1
3
11.5
W
Set
Smokdu
Set
1
1
5
3.5
W
Cabrakan
fasfar
Cabrakan
5
4
4
1.75
L
Morgan Le Fay
theogkenobi2
Morgan Le Fay
5
5
1
1.1
L
Izanami
wolfoll
Izanami
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
40,543
61,245
Taken
59,341
31,365
Mitigated
31,459
18,077
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,590
1,869
0
6,136
13,091
9,965
0
0
13,091
546
54,732
W
Morgan Le Fay
BudHendrix
Morgan Le Fay
8,933
1,369
0
1,145
9,980
3,426
0
6,914
2,580
48,618
0
L
Cthulhu
HoneysBadger
Cthulhu
5,489
1,032
95
1,169
10,024
7,935
234
1,931
8,093
20,658
0
L
Bakasura
King_Weeb06
Bakasura
3,999
2,940
0
1,618
10,076
3,723
236
1,026
9,050
0
44,449
W
Ullr
6,748
2,105
0
2,332
13,733
3,487
176
3,390
10,297
0
40,045
W
Hun Batz
ProfitVick
Hun Batz
8,694
3,881
0
2,566
11,016
4,034
2,006
1,433
9,467
0
76,857
W
Set
Smokdu
Set
11,258
5,323
0
4,394
14,165
12,528
1,449
1,865
11,957
0
63,148
W
Cabrakan
fasfar
Cabrakan
4,910
585
0
2,062
10,447
7,984
680
3,521
6,853
31,571
0
L
Morgan Le Fay
theogkenobi2
Morgan Le Fay
11,936
938
0
4,062
12,930
4,376
849
8,029
4,901
50,985
0
L
Izanami
wolfoll
Izanami
10,859
7,173
0
4,997
15,124
5,366
2,127
2,857
12,267
0
64,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
46,104
478
Minions Killed
437
0
Camps Cleared
0
1,422,626
Distance Traveled
1,470,889
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,971
561
130
8
0
317,479
0
W
Morgan Le Fay
8,315
520
67
4
0
289,475
0
L
Cthulhu
8,148
509
27
2
0
286,023
1
L
Bakasura
8,065
504
97
6
0
289,195
0
W
Ullr
7,904
494
61
4
0
290,360
0
W
Hun Batz
10,615
663
119
7
0
344,487
2
W
Set
9,582
599
130
8
0
295,355
1
W
Cabrakan
9,688
606
60
4
0
251,212
0
L
Morgan Le Fay
8,947
559
105
7
0
269,676
4
L
Izanami
9,353
585
119
7
0
260,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role