Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ba7neyDaDino
Ullr
Level 126
God Stats
0W - 5L
1,056 SR
Queue Stats
119W - 109L
1,619 Elo+
Solo
Sobek
Sobek
Chasine
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,547 Elo+
Solo
The Morrigan
The Morrigan
Seaflare
The Morrigan
Level 108
God Stats
1W - 2L
1,819 SR
Queue Stats
163W - 173L
1,595 Elo+
Solo
Neith
Neith
Vanchoppa
Neith
Level 129
God Stats
8W - 10L
1,595 SR
Queue Stats
594W - 630L
1,561 Elo+
Solo
Team Averages
Level 128
1,494 SR
1,564 Elo+

VS

Team Averages
Level 109
1,454 SR
1,600 Elo+
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bonds7318
Sun Wukong
Level 64
God Stats
5W - 1L
1,647 SR
Queue Stats
211W - 169L
1,697 Elo+
Party 1
Chiron
Chiron
YouRockCncelThat
Chiron
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 80L
1,729 Elo+
Party 1
Vamana
Vamana
chillomat
Vamana
Level 117
God Stats
16W - 16L
1,427 SR
Queue Stats
341W - 340L
1,545 Elo+
Solo
Skadi
Skadi
ralekri
Skadi
Level 158
God Stats
1W - 1L
1,194 SR
Queue Stats
333W - 269L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 5 / 10
8,911
685
4,968
19,609
20,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 4
8,813
678
15,131
12,736
6,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Chasine
Sobek
16
3 / 4 / 6
10,094
776
6,053
20,722
26,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Seaflare
The Morrigan
16
3 / 5 / 3
10,055
773
10,537
16,247
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Vanchoppa
Neith
17
6 / 5 / 5
10,489
807
18,284
16,193
8,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 2 / 11
10,495
807
14,197
7,034
2,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Bonds7318
Sun Wukong
20
11 / 5 / 7
12,548
965
19,564
22,076
20,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 1 / 16
10,702
823
16,435
11,161
4,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
chillomat
Vamana
16
3 / 4 / 16
10,010
770
13,678
19,725
17,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
ralekri
Skadi
16
4 / 2 / 13
10,137
780
12,318
6,978
2,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
14
Kills
23
23
Deaths
14
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
10
1
W
Hera
 
Hera
4
2
11
4.75
L
2
4
4
1
W
Sun Wukong
Bonds7318
Sun Wukong
11
5
7
2.9
L
Sobek
Chasine
Sobek
3
4
6
1.5
L
The Morrigan
Seaflare
The Morrigan
3
5
3
0.9
L
Neith
Vanchoppa
Neith
6
5
5
1.7
W
1
1
16
9
W
Vamana
chillomat
Vamana
3
4
16
2.75
W
Skadi
ralekri
Skadi
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,973
Damage
76,192
85,507
Taken
66,974
69,365
Mitigated
47,810
28,662
Healing
31,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,968
465
4,830
2,558
19,609
20,154
64
4,253
15,356
10,454
0
W
Hera
 
Hera
14,197
1,919
1,255
1,945
7,034
2,979
2,519
2,789
4,245
38,635
0
L
15,131
5,110
2,961
2,620
12,736
6,325
0
565
12,171
0
29,970
W
Sun Wukong
Bonds7318
Sun Wukong
19,564
4,721
286
8,467
22,076
20,251
132
5,782
15,642
0
46,602
L
Sobek
Chasine
Sobek
6,053
333
1,776
2,892
20,722
26,073
146
4,660
16,062
13,068
0
L
The Morrigan
Seaflare
The Morrigan
10,537
1,630
1,906
2,678
16,247
8,128
272
3,589
12,556
27,160
625
L
Neith
Vanchoppa
Neith
18,284
9,211
1,663
4,778
16,193
8,685
1,504
2,627
13,566
0
35,426
W
16,435
5,532
3,084
4,487
11,161
4,356
168
3,007
8,154
0
25,395
W
Vamana
chillomat
Vamana
13,678
6,037
3,486
7,465
19,725
17,276
1,044
5,103
14,622
2,484
19,242
W
Skadi
ralekri
Skadi
12,318
4,183
246
911
6,978
2,948
1,906
4,499
2,479
0
29,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
53,892
128
Minions Killed
167
0
Camps Cleared
0
1,053,032
Distance Traveled
1,218,770
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,911
685
12
1
0
181,821
4
W
Hera
10,495
807
39
3
0
225,724
2
L
Ullr
8,813
678
21
2
0
224,253
0
W
Sun Wukong
12,548
965
67
5
0
244,196
0
L
Sobek
10,094
776
9
1
0
224,442
0
L
The Morrigan
10,055
773
45
3
0
198,076
0
L
Neith
10,489
807
41
3
0
224,440
0
W
Chiron
10,702
823
22
2
0
262,657
0
W
Vamana
10,010
770
13
1
0
224,905
0
W
Skadi
10,137
780
26
2
0
261,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role