Player Matchup

Chaac
Chaac
Gabriel20010211
Chaac
Level 16
God Stats
7W - 4L
1,427 SR
Queue Stats
45W - 58L
1,373 Elo+
Solo
Yemoja
Yemoja
Gemaluz
Yemoja
Level 21
God Stats
4W - 5L
1,413 SR
Queue Stats
29W - 40L
1,325 Elo+
Solo
Tiamat
Tiamat
JunoEclipse31
Tiamat
Level 16
God Stats
2W - 1L
1,764 SR
Queue Stats
34W - 34L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Tonybr2020
Danzaburou
Level 25
God Stats
11W - 12L
1,584 SR
Queue Stats
520W - 547L
1,412 Elo+
Solo
Arachne
Arachne
vini_an3d
Arachne
Level 29
God Stats
6W - 1L
1,787 SR
Queue Stats
73W - 78L
1,387 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,389 Elo+

VS

Team Averages
Level 24
1,491 SR
1,429 Elo+
Ymir
Ymir
Dr_Nitrox123
Ymir
Level 7
God Stats
6W - 10L
1,397 SR
Queue Stats
15W - 12L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
JhonEd9
Nu Wa
Level 14
God Stats
5W - 2L
1,630 SR
Queue Stats
8W - 9L
1,448 Elo+
Solo
Anhur
Anhur
LulaLivre2020
Anhur
Level 69
God Stats
15W - 22L
1,394 SR
Queue Stats
247W - 234L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViniPipi
Tsukuyomi
Level 29
God Stats
23W - 28L
1,536 SR
Queue Stats
322W - 378L
1,404 Elo+
Solo
Bakasura
Bakasura
Wolfmalone
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
13,017
521
8,924
15,340
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Gemaluz
Yemoja
16
2 / 5 / 4
11,401
456
7,219
15,158
12,166
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
2 / 0 / 5
13,645
546
13,630
11,542
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Tonybr2020
Danzaburou
15
4 / 4 / 4
11,379
455
13,794
16,902
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
vini_an3d
Arachne
20
7 / 2 / 3
13,363
535
8,976
17,559
9,758
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,909
436
5,441
20,502
22,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
JhonEd9
Nu Wa
20
0 / 3 / 2
12,675
507
20,233
14,330
6,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 4
11,881
475
15,404
21,896
9,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ViniPipi
Tsukuyomi
16
3 / 3 / 2
10,577
423
6,391
11,470
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Wolfmalone
Bakasura
5
0 / 7 / 1
6,810
272
1,275
5,609
1,387
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
12
12
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
5
1
3
6.5
W
Yemoja
Gemaluz
Yemoja
2
5
4
0.8
L
Nu Wa
JhonEd9
Nu Wa
0
3
2
0.33
W
2
0
5
4.5
L
6
3
4
2.67
W
Danzaburou
Tonybr2020
Danzaburou
4
4
4
1.5
L
Tsukuyomi
ViniPipi
Tsukuyomi
3
3
2
1.33
L
Bakasura
Wolfmalone
Bakasura
0
7
1
0.07
W
Arachne
vini_an3d
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
48,744
76,501
Taken
73,807
47,227
Mitigated
44,734
28,081
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,441
385
0
4,200
20,502
22,539
0
8,374
12,038
37,272
0
W
8,924
2,105
0
7,541
15,340
12,364
566
8,603
6,536
0
77,190
W
Yemoja
Gemaluz
Yemoja
7,219
1,170
956
1,752
15,158
12,166
616
4,415
10,553
42,566
0
L
Nu Wa
JhonEd9
Nu Wa
20,233
5,452
224
5,377
14,330
6,087
331
3,670
10,240
123,837
0
W
13,630
696
268
4,937
11,542
7,147
4,900
4,268
7,124
107,922
0
L
15,404
9,368
0
9,767
21,896
9,724
544
5,231
16,575
0
81,278
W
Danzaburou
Tonybr2020
Danzaburou
13,794
4,897
0
6,505
16,902
5,792
366
4,301
12,485
0
72,160
L
Tsukuyomi
ViniPipi
Tsukuyomi
6,391
1,335
0
1,120
11,470
4,997
122
2,571
8,869
0
43,164
L
Bakasura
Wolfmalone
Bakasura
1,275
847
0
241
5,609
1,387
0
1,003
4,546
0
4,850
W
Arachne
vini_an3d
Arachne
8,976
5,518
1,280
4,842
17,559
9,758
660
3,353
14,056
0
121,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,805
Gold Earned
52,852
659
Minions Killed
541
0
Camps Cleared
0
2,239,342
Distance Traveled
1,779,157
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,909
436
69
3
0
405,152
0
W
Chaac
13,017
521
144
6
0
453,605
4
W
Yemoja
11,401
456
74
3
0
348,646
3
L
Nu Wa
12,675
507
242
10
0
396,304
2
W
Tiamat
13,645
546
187
7
0
500,139
6
L
Anhur
11,881
475
138
6
0
407,166
0
W
Danzaburou
11,379
455
88
4
0
444,065
4
L
Tsukuyomi
10,577
423
79
3
0
383,429
0
L
Bakasura
6,810
272
13
1
0
187,106
1
W
Arachne
13,363
535
166
7
0
492,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role