Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Patrick6013
Chernobog
Level 102
God Stats
0W - 1L
1,548 SR
Queue Stats
23W - 12L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WolfShotz21
Morgan Le Fay
Level 62
God Stats
2W - 4L
1,286 SR
Queue Stats
6W - 18L
1,352 Elo+
Party 2
Team Averages
Level 90
1,445 SR
1,484 Elo+

VS

Team Averages
Level 102
1,575 SR
1,482 Elo+
Neith
Neith
CHAMPIONSWAY
Neith
Level 145
God Stats
45W - 32L
1,554 SR
Queue Stats
146W - 161L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Midnightwolf136
Baron Samedi
Level 85
God Stats
20W - 17L
1,591 SR
Queue Stats
381W - 336L
1,503 Elo+
Party 1
Chaac
Chaac
flyingORANGEo4
Chaac
Level 77
God Stats
4W - 1L
1,581 SR
Queue Stats
410W - 339L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 9 / 2
11,009
648
12,567
16,173
9,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Patrick6013
Chernobog
15
2 / 7 / 3
11,304
665
9,618
19,131
7,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
WolfShotz21
Morgan Le Fay
15
5 / 7 / 2
11,685
687
15,590
14,148
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 15
11,381
669
8,297
16,979
5,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Midnightwolf136
Baron Samedi
18
13 / 1 / 9
13,493
794
17,303
13,643
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 14
12,321
725
13,943
19,528
14,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
10
Kills
23
23
Deaths
11
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
9
2
0.44
W
3
9
15
1.17
W
Baron Samedi
Midnightwolf136
Baron Samedi
13
1
9
17.5
L
Chernobog
Patrick6013
Chernobog
2
7
3
0.5
L
Morgan Le Fay
WolfShotz21
Morgan Le Fay
5
7
2
0.86
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
39,543
49,452
Taken
50,150
21,953
Mitigated
24,792
8,649
Healing
20,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,567
579
0
2,115
16,173
9,343
124
6,112
9,703
36,427
0
W
8,297
3,176
0
1,934
16,979
5,178
1,541
10,494
6,163
0
35,718
W
Baron Samedi
Midnightwolf136
Baron Samedi
17,303
612
2,478
7,090
13,643
5,099
850
6,610
6,877
47,943
0
L
Chernobog
Patrick6013
Chernobog
9,618
5,888
0
2,548
19,131
7,337
224
5,362
13,417
0
45,027
L
Morgan Le Fay
WolfShotz21
Morgan Le Fay
15,590
2,338
111
3,875
14,148
5,273
90
4,813
9,029
53,127
0
W
13,943
2,757
0
9,024
19,528
14,515
1,160
10,223
8,953
0
46,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
37,195
164
Minions Killed
187
0
Camps Cleared
0
790,498
Distance Traveled
859,184
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,009
648
52
3
0
260,185
1
W
Neith
11,381
669
60
4
0
247,160
2
W
Baron Samedi
13,493
794
67
4
0
300,109
4
L
Chernobog
11,304
665
58
3
0
283,378
5
L
Morgan Le Fay
11,685
687
54
3
0
246,935
1
W
Chaac
12,321
725
60
4
0
311,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role