Player Matchup

Chang'e
Chang'e
Emmánuelður
Chang'e
Level 51
God Stats
7W - 13L
1,666 SR
Queue Stats
377W - 469L
1,298 Elo+
Solo
Arachne
Arachne
IvanAndAustin022
Arachne
Level 68
God Stats
80W - 108L
1,364 SR
Queue Stats
447W - 716L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
Raging_Maelstrom
Sylvanus
Level 53
God Stats
2W - 4L
1,401 SR
Queue Stats
29W - 24L
1,422 Elo+
Solo
Chernobog
Chernobog
black_pheniox
Chernobog
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,291 Elo+
Solo
Amaterasu
Amaterasu
tyler11223354
Amaterasu
Level 67
God Stats
22W - 27L
1,434 SR
Queue Stats
200W - 369L
1,294 Elo+
Party 1
Team Averages
Level 67
1,473 SR
1,322 Elo+

VS

Team Averages
Level 73
1,482 SR
1,363 Elo+
Pele
Pele
RedSaiyan11
Pele
Level 69
God Stats
14W - 19L
1,398 SR
Queue Stats
25W - 35L
1,335 Elo+
Solo
Terra
Terra
Rex0040
Terra
Level 81
God Stats
6W - 1L
1,500 SR
Queue Stats
249W - 259L
1,333 Elo+
Solo
Janus
Janus
Soap1400
Janus
Level 80
God Stats
5W - 4L
1,457 SR
Queue Stats
46W - 29L
1,466 Elo+
Solo
Poseidon
Poseidon
cir_dec1
Poseidon
Level 53
God Stats
6W - 1L
1,683 SR
Queue Stats
309W - 322L
1,343 Elo+
Solo
Apollo
Apollo
jujudip
Apollo
Level 84
God Stats
29W - 36L
1,374 SR
Queue Stats
605W - 685L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
3 / 8 / 0
12,064
483
14,448
20,902
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
0 / 1 / 4
11,336
453
7,274
15,091
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 2
8,190
328
4,626
9,288
4,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
black_pheniox
Chernobog
17
3 / 9 / 0
11,029
441
8,574
19,727
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
tyler11223354
Amaterasu
18
2 / 4 / 1
11,291
452
13,684
26,771
12,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 6
14,322
573
15,676
19,876
8,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Rex0040
Terra
17
2 / 1 / 6
11,599
464
12,711
26,141
24,975
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Soap1400
Janus
20
2 / 2 / 9
13,463
539
18,217
13,215
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
cir_dec1
Poseidon
20
1 / 2 / 6
12,875
515
8,194
11,800
4,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
jujudip
Apollo
19
5 / 2 / 7
12,682
507
10,154
13,234
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
24
24
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
3
8
0
0.38
L
0
1
4
2
L
0
2
2
0.5
W
14
1
6
17
W
Terra
Rex0040
Terra
2
1
6
5
W
Janus
Soap1400
Janus
2
2
9
3.25
L
Chernobog
black_pheniox
Chernobog
3
9
0
0.33
W
Poseidon
cir_dec1
Poseidon
1
2
6
2
W
Apollo
jujudip
Apollo
5
2
7
4.25
L
Amaterasu
tyler11223354
Amaterasu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
64,952
91,779
Taken
84,266
41,271
Mitigated
50,824
32,090
Healing
34,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
14,448
1,319
436
7,532
20,902
8,389
225
8,158
12,466
68,895
0
L
7,274
4,263
0
4,796
15,091
6,712
0
6,548
8,432
0
79,909
L
4,626
1,163
1,616
3,828
9,288
4,949
558
3,653
5,609
20,710
0
W
15,676
4,262
0
2,266
19,876
8,902
1,032
5,717
13,979
0
117,660
W
Terra
Rex0040
Terra
12,711
3,974
3,209
14,381
26,141
24,975
600
4,609
21,423
51,245
0
W
Janus
Soap1400
Janus
18,217
1,692
0
4,275
13,215
5,013
1,268
5,615
7,320
109,013
0
L
Chernobog
black_pheniox
Chernobog
8,574
5,039
0
1,218
19,727
8,641
1,111
4,227
15,454
0
85,496
W
Poseidon
cir_dec1
Poseidon
8,194
973
366
6,241
11,800
4,437
1,586
2,414
9,386
98,391
0
W
Apollo
jujudip
Apollo
10,154
7,214
0
3,762
13,234
7,497
6,326
3,095
10,093
0
71,538
L
Amaterasu
tyler11223354
Amaterasu
13,684
7,294
326
12,338
26,771
12,580
1,092
15,895
10,696
0
72,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,910
Gold Earned
64,941
569
Minions Killed
745
0
Camps Cleared
0
2,125,962
Distance Traveled
2,231,132
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,064
483
141
6
0
368,143
7
L
Arachne
11,336
453
126
5
0
609,437
0
L
Sylvanus
8,190
328
40
2
0
232,404
3
W
Pele
14,322
573
173
7
0
497,817
3
W
Terra
11,599
464
90
4
0
414,403
0
W
Janus
13,463
539
196
8
0
473,394
1
L
Chernobog
11,029
441
123
5
0
410,269
4
W
Poseidon
12,875
515
173
7
0
413,430
1
W
Apollo
12,682
507
113
5
0
432,088
0
L
Amaterasu
11,291
452
139
6
0
505,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role