Player Matchup

Chiron
Chiron
Baarzoom
Chiron
Level 2
God Stats
2W - 2L
1,272 SR
Queue Stats
14W - 9L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
Expe626
Cthulhu
Level 28
God Stats
15W - 5L
1,847 SR
Queue Stats
299W - 323L
1,513 Elo+
Solo
Scylla
Scylla
MrDuck00
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,334 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SAW00T
Tsukuyomi
Level 29
God Stats
13W - 10L
1,649 SR
Queue Stats
144W - 160L
1,317 Elo+
Solo
Fenrir
Fenrir
iTz_Qwip
Fenrir
Level 16
God Stats
4W - 1L
1,958 SR
Queue Stats
26W - 7L
1,757 Elo+
Party 2
Team Averages
Level 20
1,645 SR
1,451 Elo+

VS

Team Averages
Level 38
1,513 SR
1,528 Elo+
Fenrir
Fenrir
M0uwa
Fenrir
Level 16
God Stats
7W - 5L
1,675 SR
Queue Stats
21W - 25L
1,460 Elo+
Solo
Yemoja
Yemoja
MrSissterFisster
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,829 Elo+
Party 1
Athena
Athena
Skylesses
Athena
Level 28
God Stats
41W - 42L
1,500 SR
Queue Stats
221W - 225L
1,515 Elo+
Solo
Anubis
Anubis
alterdaus
Anubis
Level 118
God Stats
2W - 3L
1,628 SR
Queue Stats
53W - 41L
1,597 Elo+
Party 1
Medusa
Medusa
sparksBoss
Medusa
Level 26
God Stats
1W - 2L
1,264 SR
Queue Stats
39W - 66L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baarzoom
Chiron
13
7 / 2 / 3
8,334
556
4,923
8,588
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Expe626
Cthulhu
11
2 / 1 / 9
7,793
520
5,815
12,232
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
MrDuck00
Scylla
12
3 / 3 / 1
7,188
479
4,185
6,712
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SAW00T
Tsukuyomi
11
3 / 6 / 6
7,128
475
6,237
9,986
2,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
iTz_Qwip
Fenrir
14
5 / 2 / 1
9,039
603
8,529
13,069
7,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M0uwa
Fenrir
5
0 / 3 / 2
5,448
363
1,797
5,216
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 2 / 2
8,815
588
12,148
10,357
8,199
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Skylesses
Athena
10
2 / 7 / 2
6,712
447
3,745
11,584
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
alterdaus
Anubis
16
6 / 1 / 2
9,588
639
9,250
8,153
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
sparksBoss
Medusa
11
1 / 7 / 2
6,949
463
5,199
8,627
3,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
20
Kills
14
14
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Baarzoom
Chiron
7
2
3
4.25
W
Cthulhu
Expe626
Cthulhu
2
1
9
6.5
L
Fenrir
M0uwa
Fenrir
0
3
2
0.33
W
Scylla
MrDuck00
Scylla
3
3
1
1.17
L
5
2
2
3
W
Tsukuyomi
SAW00T
Tsukuyomi
3
6
6
1
L
Athena
Skylesses
Athena
2
7
2
0.43
L
Anubis
alterdaus
Anubis
6
1
2
7
W
Fenrir
iTz_Qwip
Fenrir
5
2
1
2.75
L
Medusa
sparksBoss
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
32,139
50,587
Taken
43,937
22,032
Mitigated
26,290
12,519
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Baarzoom
Chiron
4,923
1,347
753
3,335
8,588
2,344
1,668
2,383
6,205
0
36,090
W
Cthulhu
Expe626
Cthulhu
5,815
512
210
1,223
12,232
7,299
58
5,571
6,661
19,506
0
L
Fenrir
M0uwa
Fenrir
1,797
712
0
1,191
5,216
1,352
0
339
4,877
0
12,233
W
Scylla
MrDuck00
Scylla
4,185
458
0
1,486
6,712
1,672
581
2,956
3,756
31,152
0
L
12,148
3,451
806
4,346
10,357
8,199
1,589
1,478
8,879
55,353
0
W
Tsukuyomi
SAW00T
Tsukuyomi
6,237
1,417
0
740
9,986
2,839
0
5,209
4,777
0
29,403
L
Athena
Skylesses
Athena
3,745
1,221
0
1,270
11,584
8,937
472
3,791
7,793
14,576
0
L
Anubis
alterdaus
Anubis
9,250
390
0
5,547
8,153
4,786
959
1,924
6,229
69,970
0
W
Fenrir
iTz_Qwip
Fenrir
8,529
2,146
0
4,772
13,069
7,878
0
9,024
4,045
0
41,847
L
Medusa
sparksBoss
Medusa
5,199
2,094
0
758
8,627
3,016
170
2,468
6,159
0
26,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
37,512
306
Minions Killed
324
0
Camps Cleared
0
1,365,285
Distance Traveled
1,221,425
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,334
556
79
5
0
238,991
0
W
Cthulhu
7,793
520
32
2
0
306,092
2
L
Fenrir
5,448
363
27
2
0
126,017
6
W
Scylla
7,188
479
72
5
0
245,984
2
L
Yemoja
8,815
588
89
6
0
250,151
0
W
Tsukuyomi
7,128
475
53
4
0
276,755
4
L
Athena
6,712
447
22
1
0
268,342
2
L
Anubis
9,588
639
132
9
0
280,952
2
W
Fenrir
9,039
603
70
5
0
297,463
0
L
Medusa
6,949
463
54
4
0
295,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role