Player Matchup

Zeus
Zeus
ForegoneWord788
Zeus
Level 26
God Stats
3W - 9L
1,195 SR
Queue Stats
12W - 24L
1,239 Elo+
Solo
Anubis
Anubis
MigSuhett
Anubis
Level 8
God Stats
0W - 2L
1,323 SR
Queue Stats
15W - 29L
1,227 Elo+
Solo
Fafnir
Fafnir
TNaste
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 197L
1,330 Elo+
Solo
Nemesis
Nemesis
Use_a_brain_cell
Nemesis
Level 7
God Stats
13W - 6L
1,498 SR
Queue Stats
104W - 117L
1,273 Elo+
Solo
Jormungandr
Jormungandr
thedog14
Jormungandr
Level 29
God Stats
0W - 1L
1,686 SR
Queue Stats
66W - 69L
1,415 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,297 Elo+

VS

Team Averages
Level 25
1,426 SR
1,438 Elo+
Bellona
Bellona
ExponentList444
Bellona
Level 29
God Stats
8W - 3L
1,413 SR
Queue Stats
105W - 104L
1,576 Elo+
Solo
Apollo
Apollo
TlTAN_21_
Apollo
Level 29
God Stats
42W - 41L
1,497 SR
Queue Stats
157W - 156L
1,395 Elo+
Solo
Set
Set
iShrek6215
Set
Level 27
God Stats
2W - 1L
1,298 SR
Queue Stats
31W - 41L
1,443 Elo+
Solo
Olorun
Olorun
shadeoftristram
Olorun
Level 10
God Stats
2W - 1L
1,297 SR
Queue Stats
60W - 31L
1,383 Elo+
Solo
Chronos
Chronos
xZBaianoZx
Chronos
Level 29
God Stats
31W - 31L
1,624 SR
Queue Stats
102W - 130L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,512
407
5,071
10,886
4,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MigSuhett
Anubis
9
0 / 12 / 3
6,183
386
2,924
8,947
3,668
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
TNaste
Fafnir
10
0 / 3 / 6
7,797
487
3,316
11,192
9,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 0
9,398
587
8,687
13,445
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
thedog14
Jormungandr
11
4 / 5 / 2
7,594
475
9,147
10,596
5,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,221
514
6,180
10,256
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
TlTAN_21_
Apollo
13
5 / 2 / 3
8,319
520
7,512
10,136
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 3 / 6
8,312
520
5,999
8,036
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 2 / 8
9,245
578
10,641
9,982
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
xZBaianoZx
Chronos
12
3 / 1 / 3
7,850
491
4,539
8,274
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
25
26
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
0
4
0
0
L
Anubis
MigSuhett
Anubis
0
12
3
0.13
L
Fafnir
TNaste
Fafnir
0
3
6
1
W
Apollo
TlTAN_21_
Apollo
5
2
3
3.25
L
6
2
0
3
W
3
3
6
2
W
11
2
8
7.5
L
Jormungandr
thedog14
Jormungandr
4
5
2
1
W
Chronos
xZBaianoZx
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
34,871
55,066
Taken
46,684
28,092
Mitigated
17,635
11,058
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,180
1,436
0
3,720
10,256
6,650
1,540
6,040
4,216
0
39,210
L
5,071
1,392
0
2,536
10,886
4,090
154
3,399
7,487
28,963
0
L
Anubis
MigSuhett
Anubis
2,924
612
0
147
8,947
3,668
322
4,455
4,492
17,891
0
L
Fafnir
TNaste
Fafnir
3,316
1,267
0
2,284
11,192
9,154
83
1,795
9,397
17,877
0
W
Apollo
TlTAN_21_
Apollo
7,512
5,891
0
2,953
10,136
2,953
3,518
3,783
6,353
0
41,312
L
8,687
4,476
0
6,091
13,445
5,224
1,273
1,439
12,006
0
74,508
W
5,999
2,933
0
816
8,036
2,649
0
3,364
4,672
0
28,713
W
10,641
7,494
188
3,773
9,982
2,962
1,646
4,869
5,113
44,705
0
L
Jormungandr
thedog14
Jormungandr
9,147
1,232
0
0
10,596
5,956
231
4,092
6,504
34,074
0
W
Chronos
xZBaianoZx
Chronos
4,539
2,373
0
3,915
8,274
2,421
174
2,402
5,872
33,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
41,947
277
Minions Killed
349
0
Camps Cleared
0
1,223,532
Distance Traveled
1,342,539
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,221
514
83
5
0
309,154
2
L
Zeus
6,512
407
52
3
0
198,163
0
L
Anubis
6,183
386
30
2
0
221,858
2
L
Fafnir
7,797
487
29
2
0
265,642
2
W
Apollo
8,319
520
72
5
0
278,609
0
L
Nemesis
9,398
587
113
7
0
270,788
0
W
Set
8,312
520
61
4
0
283,855
0
W
Olorun
9,245
578
67
4
0
249,567
0
L
Jormungandr
7,594
475
53
3
0
267,081
0
W
Chronos
7,850
491
66
4
0
221,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role