Player Matchup

Morgan Le Fay
Morgan Le Fay
Gajelf
Morgan Le Fay
Level 103
God Stats
7W - 10L
1,419 SR
Queue Stats
367W - 408L
1,416 Elo+
Party 3
Sobek
Sobek
Red-e-staR
Sobek
Level 42
God Stats
2W - 2L
1,620 SR
Queue Stats
97W - 115L
1,454 Elo+
Party 3
Izanami
Izanami
higordi
Izanami
Level 69
God Stats
18W - 12L
1,579 SR
Queue Stats
305W - 317L
1,505 Elo+
Party 3
Tyr
Tyr
the_f4nk9
Tyr
Level 124
God Stats
3W - 2L
1,827 SR
Queue Stats
149W - 140L
1,460 Elo+
Party 4
Thanatos
Thanatos
xPati_96x
Thanatos
Level 101
God Stats
16W - 23L
1,389 SR
Queue Stats
360W - 341L
1,432 Elo+
Party 4
Team Averages
Level 88
1,567 SR
1,453 Elo+

VS

Team Averages
Level 85
1,625 SR
1,469 Elo+
Sol
Sol
Camelia47-_
Sol
Level 102
God Stats
16W - 12L
1,696 SR
Queue Stats
486W - 446L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EvilDemonJumpi
Morgan Le Fay
Level 126
God Stats
7W - 1L
1,827 SR
Queue Stats
146W - 139L
1,524 Elo+
Party 2
Hercules
Hercules
GeekGeo
Hercules
Level 45
God Stats
25W - 25L
1,522 SR
Queue Stats
149W - 178L
1,374 Elo+
Solo
Arachne
Arachne
KarIosX
Arachne
Level 92
God Stats
27W - 25L
1,557 SR
Queue Stats
54W - 48L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
aC_GreenK
Cu Chulainn
Level 59
God Stats
25W - 24L
1,525 SR
Queue Stats
117W - 109L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gajelf
Morgan Le Fay
14
0 / 12 / 2
9,250
420
6,803
19,596
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
1 / 7 / 3
8,986
408
6,706
18,221
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
higordi
Izanami
13
1 / 8 / 3
8,602
391
8,258
17,989
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 1
9,751
443
8,896
19,899
16,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
xPati_96x
Thanatos
18
6 / 3 / 0
11,778
535
8,563
16,567
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
11,266
512
12,694
14,903
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
EvilDemonJumpi
Morgan Le Fay
20
15 / 1 / 9
13,687
622
31,581
13,860
7,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GeekGeo
Hercules
14
3 / 3 / 10
10,687
486
5,586
15,666
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
KarIosX
Arachne
20
7 / 2 / 6
12,556
571
8,049
16,803
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
aC_GreenK
Cu Chulainn
19
5 / 0 / 2
12,434
565
15,068
16,230
13,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
35
35
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Morgan Le Fay
EvilDemonJumpi
Morgan Le Fay
15
1
9
19.5
L
Morgan Le Fay
Gajelf
Morgan Le Fay
0
12
2
0.08
W
Hercules
GeekGeo
Hercules
3
3
10
2.67
W
Arachne
KarIosX
Arachne
7
2
6
5
L
Sobek
1
7
3
0.36
W
Cu Chulainn
aC_GreenK
Cu Chulainn
5
0
2
6
L
Izanami
higordi
Izanami
1
8
3
0.31
L
0
5
1
0.1
L
Thanatos
xPati_96x
Thanatos
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
72,978
92,272
Taken
77,462
54,475
Mitigated
49,182
24,155
Healing
29,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,694
3,933
0
7,498
14,903
4,875
3,050
1,668
13,209
74,545
0
W
Morgan Le Fay
EvilDemonJumpi
Morgan Le Fay
31,581
2,620
597
6,257
13,860
7,658
4,177
2,963
10,647
104,509
0
L
Morgan Le Fay
Gajelf
Morgan Le Fay
6,803
511
139
1,396
19,596
8,195
929
11,075
7,981
59,187
0
W
Hercules
GeekGeo
Hercules
5,586
1,598
207
5,560
15,666
15,199
1,204
4,606
10,982
0
19,234
W
Arachne
KarIosX
Arachne
8,049
6,531
0
3,954
16,803
8,107
2,746
1,309
15,432
0
94,910
L
Sobek
6,706
788
0
2,891
18,221
16,691
0
11,839
6,234
24,439
0
W
Cu Chulainn
aC_GreenK
Cu Chulainn
15,068
2,466
0
5,891
16,230
13,343
489
2,511
13,683
10,330
66,403
L
Izanami
higordi
Izanami
8,258
4,069
0
3,613
17,989
6,088
0
11,149
6,708
0
63,875
L
8,896
1,430
0
5,239
19,899
16,790
44
5,739
14,120
0
68,528
L
Thanatos
xPati_96x
Thanatos
8,563
1,144
0
10,877
16,567
6,711
0
5,794
10,603
0
80,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,367
Gold Earned
60,630
572
Minions Killed
567
0
Camps Cleared
0
2,009,523
Distance Traveled
2,096,795
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,266
512
108
5
0
396,773
8
W
Morgan Le Fay
13,687
622
145
7
0
408,443
7
L
Morgan Le Fay
9,250
420
127
6
0
348,379
2
W
Hercules
10,687
486
33
2
0
395,884
11
W
Arachne
12,556
571
148
7
0
483,489
1
L
Sobek
8,986
408
49
2
0
437,463
4
W
Cu Chulainn
12,434
565
133
6
0
412,206
3
L
Izanami
8,602
391
114
5
0
361,895
6
L
Tyr
9,751
443
146
7
0
406,034
2
L
Thanatos
11,778
535
136
6
0
455,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role