Player Matchup

Loki
Loki
WaVy-_-KHI
Loki
Level 65
God Stats
3W - 0L
1,498 SR
Queue Stats
5W - 2L
1,480 Elo+
Solo
Hercules
Hercules
a2037532767
Hercules
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 74L
1,355 Elo+
Solo
Ganesha
Ganesha
sergionater14
Ganesha
Level 41
God Stats
8W - 8L
1,263 SR
Queue Stats
117W - 156L
1,252 Elo+
Solo
Team Averages
Level 41
1,420 SR
1,362 Elo+

VS

Team Averages
Level 18
1,485 SR
1,334 Elo+
Amaterasu
Amaterasu
LilMomi_ThicMilk
Amaterasu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,176 Elo+
Party 1
Anhur
Anhur
XxSehtxX
Anhur
Level 8
God Stats
1W - 7L
1,430 SR
Queue Stats
1W - 7L
1,154 Elo+
Party 1
Izanami
Izanami
shmeeskillz
Izanami
Level 23
God Stats
0W - 1L
1,526 SR
Queue Stats
2W - 3L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 6
12,332
822
15,338
9,890
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
a2037532767
Hercules
15
7 / 1 / 9
10,873
725
8,004
13,542
12,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
14
0 / 5 / 16
9,904
660
13,240
17,734
11,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
0 / 4 / 7
8,883
592
6,720
13,705
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
XxSehtxX
Anhur
10
1 / 9 / 5
8,597
573
7,408
13,420
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Izanami
shmeeskillz
Izanami
14
6 / 7 / 1
10,646
710
13,340
17,247
5,583
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
7
7
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
4
7
0.88
W
13
1
6
16
L
Anhur
XxSehtxX
Anhur
1
9
5
0.39
W
Hercules
a2037532767
Hercules
7
1
9
11.5
W
Ganesha
0
5
16
1.6
L
Izanami
shmeeskillz
Izanami
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
27,468
41,166
Taken
44,372
28,211
Mitigated
18,448
9,533
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
6,720
1,879
0
2,102
13,705
9,494
0
5,054
8,651
4,862
14,332
W
15,338
7,727
219
1,709
9,890
4,263
2,183
422
9,468
0
48,259
L
Anhur
XxSehtxX
Anhur
7,408
4,161
0
1,461
13,420
3,371
75
3,293
10,127
0
14,058
W
Hercules
a2037532767
Hercules
8,004
1,408
0
3,465
13,542
12,704
208
758
12,784
0
25,849
W
Ganesha
13,240
1,348
442
3,698
17,734
11,244
310
469
17,265
38,920
0
L
Izanami
shmeeskillz
Izanami
13,340
10,475
0
2,641
17,247
5,583
100
4,893
12,354
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
28,126
147
Minions Killed
103
0
Camps Cleared
0
828,632
Distance Traveled
652,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,883
592
24
2
0
253,087
0
W
Loki
12,332
822
58
4
0
277,082
0
L
Anhur
8,597
573
8
1
0
205,339
0
W
Hercules
10,873
725
80
5
0
290,030
1
W
Ganesha
9,904
660
9
1
0
261,520
0
L
Izanami
10,646
710
71
5
0
193,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role