Player Matchup

Fenrir
Fenrir
DrunkTherapy
Fenrir
Level 52
God Stats
21W - 51L
1,299 SR
Queue Stats
103W - 159L
1,347 Elo+
Solo
Ares
Ares
Geometrick
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,161 Elo+
Party 1
Tiamat
Tiamat
Lluric
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,303 Elo+
Party 1
Team Averages
Level 39
1,433 SR
1,270 Elo+

VS

Team Averages
Level 51
1,500 SR
1,400 Elo+
Vulcan
Vulcan
BradBackStabs10
Vulcan
Level 17
God Stats
8W - 12L
1,500 SR
Queue Stats
103W - 122L
1,415 Elo+
Solo
Susano
Susano
LOSDESIGUALES2
Susano
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 34L
1,342 Elo+
Solo
Tyr
Tyr
marlonchura
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 7 / 2
9,533
794
8,693
20,115
7,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 7 / 3
8,120
677
6,072
16,758
11,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Lluric
Tiamat
10
0 / 9 / 7
7,633
636
5,369
12,111
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 8
10,697
891
19,461
10,852
4,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
6 / 5 / 11
9,717
810
13,787
9,394
3,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 5 / 9
9,690
808
5,507
11,679
5,613
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
23
23
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
Fenrir
6
7
2
1
L
4
7
3
0.79
W
6
5
11
2.3
L
Tiamat
Lluric
Tiamat
0
9
7
0.39
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
38,755
48,984
Taken
31,925
24,201
Mitigated
12,992
9,382
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,461
10,300
150
2,852
10,852
4,077
1,492
3,227
7,389
42,489
0
L
Fenrir
8,693
1,585
821
4,691
20,115
7,565
84
8,349
11,766
0
20,827
L
6,072
1,122
0
2,651
16,758
11,928
126
6,441
10,317
13,870
0
W
13,787
2,895
0
0
9,394
3,302
206
3,201
5,959
0
27,215
L
Tiamat
Lluric
Tiamat
5,369
657
0
1,219
12,111
4,708
192
4,671
7,440
18,826
0
W
5,507
1,777
0
2,795
11,679
5,613
390
4,383
7,136
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
30,104
47
Minions Killed
110
0
Camps Cleared
0
524,263
Distance Traveled
601,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,697
891
42
4
0
190,926
0
L
Fenrir
9,533
794
21
2
0
201,408
1
L
Ares
8,120
677
9
1
0
159,688
0
W
Susano
9,717
810
33
3
0
194,412
0
L
Tiamat
7,633
636
17
1
0
163,167
0
W
Tyr
9,690
808
35
3
0
216,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role