Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
Iphellias
Chiron
Gold V
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 113L
1,398 MMR
Solo
Janus
Janus
Gold III
NewAdapting
Janus
Gold III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 203L
1,234 MMR
Party 2
Freya
Freya
Gold III
Right1
Freya
Gold III
Level 148
God Stats
302W - 283L
1,610 SR
Queue Stats
396W - 393L
1,387 MMR
Solo
Mercury
Mercury
Gold I
WiIdDog
Mercury
Gold I
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 202L
1,671 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,522 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,512 SR
1,468 MMR
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Bronze III
BazLucker
Loki
Bronze III
Level 66
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 9L
1,461 MMR
Party 3
Mulan
Mulan
Bronze III
Emeraldes
Mulan
Bronze III
Level 65
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 4L
1,497 MMR
Party 3
Tiamat
Tiamat
Gold V
NecroQuake
Tiamat
Gold V
Level 137
God Stats
5W - 5L
1,275 SR
Queue Stats
135W - 143L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
7 / 1 / 11
12,922
646
9,333
19,238
21,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
Iphellias
Chiron
19
8 / 1 / 8
13,425
671
15,323
15,434
6,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 6
11,165
558
4,446
13,667
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Right1
Freya
18
9 / 2 / 8
12,652
633
21,027
18,264
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
WiIdDog
Mercury
19
2 / 4 / 9
12,390
620
8,285
16,180
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneGilgameshAthenaTsukuyomiSet

VS

Bans
AnhurRaijinNemesisOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 6 / 2
10,712
536
9,219
14,144
4,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
14
3 / 3 / 5
9,840
492
9,907
19,557
11,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
14
3 / 8 / 3
9,389
469
9,005
15,146
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Emeraldes
Mulan
16
1 / 7 / 3
9,586
479
10,855
19,089
14,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
NecroQuake
Tiamat
17
3 / 5 / 4
10,793
540
9,141
11,062
7,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
12
13
Deaths
29
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
11
12.5
L
Skadi
 
Skadi
2
6
2
0.5
L
Hercules
 
Hercules
3
3
5
1.83
L
Loki
3
8
3
0.56
L
Mulan
Emeraldes
Mulan
1
7
3
0.36
W
Chiron
Iphellias
Chiron
8
1
8
12
L
Tiamat
NecroQuake
Tiamat
3
5
4
1
W
3
5
6
1.2
W
Freya
Right1
Freya
9
2
8
6.5
W
Mercury
WiIdDog
Mercury
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,414
Damage
48,127
82,783
Taken
78,998
48,273
Mitigated
43,660
26,739
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,333
1,752
0
3,708
19,238
21,430
250
2,357
16,149
30,486
0
L
Skadi
 
Skadi
9,219
5,264
0
4,283
14,144
4,445
3,287
2,244
11,900
0
78,503
L
Hercules
 
Hercules
9,907
2,018
0
6,838
19,557
11,687
0
11,001
8,556
0
32,619
L
Loki
9,005
2,416
0
1,948
15,146
5,357
0
3,494
11,652
0
55,734
L
Mulan
Emeraldes
Mulan
10,855
1,254
0
3,046
19,089
14,719
0
13,585
5,504
754
57,686
W
Chiron
Iphellias
Chiron
15,323
8,660
1,403
6,959
15,434
6,201
5,975
3,021
12,403
0
102,600
L
Tiamat
NecroQuake
Tiamat
9,141
1,305
0
2,581
11,062
7,452
0
4,482
6,580
62,252
0
W
4,446
599
181
3,568
13,667
5,439
1,074
4,341
8,952
61,621
0
W
Freya
Right1
Freya
21,027
6,567
0
10,284
18,264
8,364
1,814
1,476
16,748
86,944
0
W
Mercury
WiIdDog
Mercury
8,285
3,188
0
636
16,180
6,839
3,444
1,097
15,010
0
90,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,554
Gold Earned
50,320
582
Minions Killed
537
0
Camps Cleared
0
1,987,692
Distance Traveled
1,745,017
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,922
646
47
2
0
403,661
6
L
Skadi
10,712
536
149
7
0
354,577
5
L
Hercules
9,840
492
50
3
0
380,180
3
L
Loki
9,389
469
88
4
0
363,891
9
L
Mulan
9,586
479
109
5
0
313,098
4
W
Chiron
13,425
671
164
8
0
371,772
7
L
Tiamat
10,793
540
141
7
0
333,271
7
W
Janus
11,165
558
114
6
0
367,444
7
W
Freya
12,652
633
92
5
0
383,628
6
W
Mercury
12,390
620
165
8
0
461,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role