Player Matchup

The Morrigan
The Morrigan
AudiiOo
The Morrigan
Level 21
God Stats
14W - 5L
1,803 SR
Queue Stats
31W - 19L
1,522 Elo+
Party 2
Da Ji
Da Ji
JakeBIake
Da Ji
Level 13
God Stats
13W - 9L
1,918 SR
Queue Stats
33W - 26L
1,480 Elo+
Party 2
Izanami
Izanami
Wasif2001
Izanami
Level 27
God Stats
47W - 29L
1,635 SR
Queue Stats
163W - 141L
1,561 Elo+
Solo
Zeus
Zeus
flamengousa
Zeus
Level 6
God Stats
4W - 2L
1,510 SR
Queue Stats
9W - 5L
1,589 Elo+
Party 2
Skadi
Skadi
fvckya69
Skadi
Level 40
God Stats
13W - 9L
1,507 SR
Queue Stats
46W - 38L
1,479 Elo+
Party 2
Team Averages
Level 21
1,675 SR
1,526 Elo+

VS

Team Averages
Level 18
1,552 SR
1,420 Elo+
Fenrir
Fenrir
Billy8552
Fenrir
Level 8
God Stats
24W - 19L
1,497 SR
Queue Stats
50W - 50L
1,443 Elo+
Party 1
Vulcan
Vulcan
Ischka23
Vulcan
Level 26
God Stats
9W - 9L
1,460 SR
Queue Stats
185W - 211L
1,325 Elo+
Party 3
Thor
Thor
J3r3myT3ll3Z
Thor
Level 24
God Stats
38W - 26L
1,576 SR
Queue Stats
82W - 70L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
Teffnix
Kuzenbo
Level 8
God Stats
1W - 5L
1,386 SR
Queue Stats
20W - 29L
1,265 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
killer4hire25
Morgan Le Fay
Level 25
God Stats
58W - 27L
1,840 SR
Queue Stats
108W - 88L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AudiiOo
The Morrigan
19
12 / 3 / 18
13,612
1,134
24,223
11,332
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
JakeBIake
Da Ji
19
11 / 4 / 20
13,639
1,137
17,670
15,091
6,348
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Wasif2001
Izanami
20
9 / 0 / 16
14,295
1,191
20,886
10,680
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 7 / 24
13,649
1,137
18,384
12,510
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
fvckya69
Skadi
20
5 / 3 / 28
12,659
1,055
12,707
11,492
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Billy8552
Fenrir
17
2 / 12 / 8
11,061
922
10,036
24,342
10,315
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Ischka23
Vulcan
19
1 / 10 / 12
11,828
986
8,617
17,031
7,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 8
12,378
1,032
8,510
17,428
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Teffnix
Kuzenbo
19
5 / 10 / 9
12,626
1,052
10,254
27,270
35,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
killer4hire25
Morgan Le Fay
18
5 / 8 / 7
12,146
1,012
19,397
17,633
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
61
45
Kills
17
17
Deaths
45
106
Assists
44
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AudiiOo
The Morrigan
12
3
18
7
L
Fenrir
Billy8552
Fenrir
2
12
8
0.5
L
Vulcan
Ischka23
Vulcan
1
10
12
0.7
L
4
5
8
1.6
W
Da Ji
JakeBIake
Da Ji
11
4
20
5.25
L
Kuzenbo
Teffnix
Kuzenbo
5
10
9
0.95
W
Izanami
Wasif2001
Izanami
9
0
16
17
W
8
7
24
2.86
W
Skadi
fvckya69
Skadi
5
3
28
6.33
L
Morgan Le Fay
killer4hire25
Morgan Le Fay
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,870
Damage
56,814
61,105
Taken
103,704
24,537
Mitigated
67,679
4,714
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AudiiOo
The Morrigan
24,223
3,578
0
747
11,332
4,478
0
7,298
4,026
31,220
6,239
L
Fenrir
Billy8552
Fenrir
10,036
3,359
525
1,717
24,342
10,315
0
8,179
16,163
0
20,731
L
Vulcan
Ischka23
Vulcan
8,617
1,929
0
0
17,031
7,502
0
6,404
10,627
44,916
0
L
8,510
5,159
0
2,053
17,428
7,634
0
5,618
11,810
0
36,384
W
Da Ji
JakeBIake
Da Ji
17,670
2,863
0
407
15,091
6,348
0
9,542
5,549
0
29,259
L
Kuzenbo
Teffnix
Kuzenbo
10,254
2,397
0
0
27,270
35,222
0
7,039
20,231
29,114
0
W
Izanami
Wasif2001
Izanami
20,886
18,114
0
0
10,680
4,105
0
7,451
3,229
0
67,743
W
18,384
2,769
0
352
12,510
4,741
0
6,982
5,528
38,251
0
W
Skadi
fvckya69
Skadi
12,707
5,648
0
3,208
11,492
4,865
0
6,987
4,505
0
27,842
L
Morgan Le Fay
killer4hire25
Morgan Le Fay
19,397
1,004
0
189
17,633
7,006
0
10,155
7,478
37,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,854
Gold Earned
60,039
268
Minions Killed
208
13
Camps Cleared
5
1,049,899
Distance Traveled
1,092,652
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,612
1,134
40
3
3
198,463
0
L
Fenrir
11,061
922
13
1
0
220,495
3
L
Vulcan
11,828
986
76
6
0
206,862
0
L
Thor
12,378
1,032
60
5
2
220,419
0
W
Da Ji
13,639
1,137
31
3
1
240,744
1
L
Kuzenbo
12,626
1,052
31
3
2
207,298
0
W
Izanami
14,295
1,191
123
10
8
239,623
2
W
Zeus
13,649
1,137
40
3
1
165,222
1
W
Skadi
12,659
1,055
34
3
0
205,847
0
L
Morgan Le Fay
12,146
1,012
28
2
1
237,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role