Player Matchup

Raijin
Raijin
BLUE_PLAYER4
Raijin
Level 9
God Stats
4W - 3L
1,454 SR
Queue Stats
5W - 4L
1,696 Elo+
Solo
Cu Chulainn
Cu Chulainn
Foot Licker4697
Cu Chulainn
Level 28
God Stats
3W - 5L
1,420 SR
Queue Stats
144W - 118L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ipgh2960
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,757 SR
Queue Stats
78W - 72L
1,748 Elo+
Solo
Hun Batz
Hun Batz
Tableezkid
Hun Batz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,670 Elo+
Solo
Anubis
Anubis
Vishnu1427
Anubis
Level 8
God Stats
9W - 6L
1,487 SR
Queue Stats
35W - 36L
1,602 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,663 Elo+

VS

Team Averages
Level 22
1,660 SR
1,618 Elo+
Gilgamesh
Gilgamesh
DANOxFTF
Gilgamesh
Level 27
God Stats
13W - 15L
1,478 SR
Queue Stats
20W - 24L
1,494 Elo+
Solo
Ne Zha
Ne Zha
SmileyKiller44
Ne Zha
Level 29
God Stats
1W - 3L
1,733 SR
Queue Stats
178W - 167L
1,601 Elo+
Solo
Osiris
Osiris
SoVeryMoist1
Osiris
Level 28
God Stats
2W - 2L
1,688 SR
Queue Stats
100W - 75L
1,687 Elo+
Solo
Artemis
Artemis
jmedieval
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Solo
Skadi
Skadi
xStormely
Skadi
Level 24
God Stats
15W - 14L
1,899 SR
Queue Stats
399W - 389L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
6 / 6 / 1
13,323
493
6,940
16,785
8,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
Foot Licker4697
Cu Chulainn
20
5 / 5 / 10
15,514
575
24,376
25,263
33,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Ipgh2960
Ah Muzen Cab
20
7 / 5 / 5
15,595
578
17,142
20,194
9,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Tableezkid
Hun Batz
20
7 / 8 / 9
14,740
546
17,288
28,970
14,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Vishnu1427
Anubis
20
9 / 8 / 5
15,283
566
18,122
28,466
18,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DANOxFTF
Gilgamesh
19
5 / 13 / 9
12,480
462
12,879
23,869
11,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 7 / 4
13,474
499
17,903
25,900
11,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
20
9 / 6 / 4
13,710
508
25,321
36,002
37,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
jmedieval
Artemis
6
0 / 5 / 0
7,684
285
324
4,147
739
Skadi
xStormely
Skadi
20
9 / 4 / 8
15,776
584
20,298
19,938
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
57
34
Kills
32
32
Deaths
35
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
6
1
1.08
L
Gilgamesh
DANOxFTF
Gilgamesh
5
13
9
0.73
W
Cu Chulainn
Foot Licker4697
Cu Chulainn
5
5
10
2
W
Ah Muzen Cab
Ipgh2960
Ah Muzen Cab
7
5
5
1.9
L
9
7
4
1.57
L
Osiris
9
6
4
1.83
W
Hun Batz
Tableezkid
Hun Batz
7
8
9
1.44
W
Anubis
Vishnu1427
Anubis
9
8
5
1.44
L
Artemis
jmedieval
Artemis
0
5
0
0
L
Skadi
xStormely
Skadi
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,868
Damage
76,725
119,678
Taken
109,856
84,805
Mitigated
68,317
42,986
Healing
27,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
6,940
753
216
2,472
16,785
8,215
270
579
16,206
62,261
0
L
Gilgamesh
DANOxFTF
Gilgamesh
12,879
3,999
243
1,784
23,869
11,191
877
7,117
16,752
0
60,642
W
Cu Chulainn
Foot Licker4697
Cu Chulainn
24,376
2,943
0
5,600
25,263
33,991
546
758
24,505
15,662
85,542
W
Ah Muzen Cab
Ipgh2960
Ah Muzen Cab
17,142
8,042
0
9,895
20,194
9,930
6,467
481
19,713
0
133,442
L
17,903
7,102
0
8,862
25,900
11,604
1,125
7,717
18,183
0
80,943
L
Osiris
25,321
10,009
0
9,174
36,002
37,199
0
11,766
24,236
0
90,858
W
Hun Batz
Tableezkid
Hun Batz
17,288
7,156
0
9,877
28,970
14,003
1,587
0
27,701
0
108,285
W
Anubis
Vishnu1427
Anubis
18,122
893
0
14,926
28,466
18,666
1,737
442
28,024
104,530
0
L
Artemis
jmedieval
Artemis
324
124
0
0
4,147
739
0
463
3,684
0
5,678
L
Skadi
xStormely
Skadi
20,298
10,409
0
7,098
19,938
7,584
0
3,168
16,770
0
142,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,455
Gold Earned
63,124
745
Minions Killed
596
0
Camps Cleared
0
2,335,242
Distance Traveled
1,967,284
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,323
493
119
4
0
449,636
4
L
Gilgamesh
12,480
462
80
3
0
491,056
0
W
Cu Chulainn
15,514
575
173
6
0
501,689
6
W
Ah Muzen Cab
15,595
578
179
7
0
488,717
2
L
Ne Zha
13,474
499
120
4
0
442,380
2
L
Osiris
13,710
508
146
5
0
467,947
0
W
Hun Batz
14,740
546
135
5
0
502,752
0
W
Anubis
15,283
566
139
5
0
392,448
4
L
Artemis
7,684
285
18
1
0
87,403
0
L
Skadi
15,776
584
232
9
0
478,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role