Player Matchup

Sylvanus
Sylvanus
Silver I
Dragonknight-130
Sylvanus
Silver I
Level 84
God Stats
6W - 4L
1,531 SR
Queue Stats
7W - 6L
1,503 MMR
Party 1
Hera
Hera
Silver I
pddk
Hera
Silver I
Level 120
God Stats
2W - 2L
1,813 SR
Queue Stats
7W - 6L
1,503 MMR
Party 1
Artemis
Artemis
Gold V
xST3LTHx09
Artemis
Gold V
Level 101
God Stats
1W - 0L
1,629 SR
Queue Stats
22W - 23L
1,480 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,658 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,514 SR
1,478 MMR
Persephone
Persephone
Gold IV
Boogaloo Banzai
Persephone
Gold IV
Level 146
God Stats
0W - 2L
1,234 SR
Queue Stats
124W - 102L
1,334 MMR
Party 2
Cthulhu
Cthulhu
Gold II
EvelNik
Cthulhu
Gold II
Level 140
God Stats
21W - 14L
1,573 SR
Queue Stats
120W - 101L
1,524 MMR
Party 2
Danzaburou
Danzaburou
Gold V
stache1594
Danzaburou
Gold V
Level 96
God Stats
1W - 1L
1,734 SR
Queue Stats
13W - 13L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
9,994
714
4,233
17,535
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
pddk
Hera
16
12 / 1 / 2
11,354
811
15,912
9,219
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
xST3LTHx09
Artemis
14
2 / 0 / 11
9,853
704
14,089
12,998
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshAnubisZeusChaacChang'e

VS

Bans
HadesPoseidonCupidBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Boogaloo Banzai
Persephone
12
2 / 6 / 1
9,815
701
12,774
11,912
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EvelNik
Cthulhu
12
1 / 4 / 2
8,422
602
9,452
15,154
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
stache1594
Danzaburou
12
0 / 4 / 3
8,545
610
6,803
13,310
4,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
Boogaloo Banzai
Persephone
2
6
1
0.42
W
0
2
12
3
L
Cthulhu
EvelNik
Cthulhu
1
4
2
0.5
W
Hera
pddk
Hera
12
1
2
13
L
Danzaburou
stache1594
Danzaburou
0
4
3
0.38
W
Artemis
xST3LTHx09
Artemis
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
29,029
39,752
Taken
40,376
24,454
Mitigated
18,690
21,039
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Boogaloo Banzai
Persephone
12,774
321
324
2,244
11,912
3,757
0
7,017
4,541
44,306
0
W
4,233
1,313
4,353
8,103
17,535
15,191
434
7,670
8,821
15,039
0
L
Cthulhu
EvelNik
Cthulhu
9,452
0
357
740
15,154
10,089
0
5,384
9,571
25,763
0
W
Hera
pddk
Hera
15,912
3,129
232
3,210
9,219
3,884
1,604
3,501
5,228
51,272
0
L
Danzaburou
stache1594
Danzaburou
6,803
2,009
0
2,087
13,310
4,844
0
6,917
6,119
0
32,208
W
Artemis
xST3LTHx09
Artemis
14,089
5,808
1,281
3,860
12,998
5,379
1,189
8,783
3,477
0
48,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
26,782
171
Minions Killed
153
0
Camps Cleared
0
785,882
Distance Traveled
707,733
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,815
701
59
4
0
222,319
1
W
Sylvanus
9,994
714
25
2
0
256,834
0
L
Cthulhu
8,422
602
38
3
0
235,522
3
W
Hera
11,354
811
77
6
0
261,112
0
L
Danzaburou
8,545
610
56
4
0
249,892
2
W
Artemis
9,853
704
69
5
0
267,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role