Player Matchup

Neith
Neith
FFraaqz
Neith
Level 27
God Stats
1W - 4L
1,696 SR
Queue Stats
1W - 6L
1,786 Elo+
Solo
Gilgamesh
Gilgamesh
JohanGir4ldo
Gilgamesh
Level 18
God Stats
30W - 40L
1,381 SR
Queue Stats
392W - 408L
1,315 Elo+
Solo
Ah Puch
Ah Puch
MagmaSmegma
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,278 Elo+
Solo
Nemesis
Nemesis
Slavoptimal
Nemesis
Level 8
God Stats
3W - 4L
1,346 SR
Queue Stats
7W - 16L
1,257 Elo+
Solo
Nu Wa
Nu Wa
itsmanuel
Nu Wa
Level 29
God Stats
6W - 9L
1,448 SR
Queue Stats
146W - 161L
1,407 Elo+
Solo
Team Averages
Level 20
1,474 SR
1,409 Elo+

VS

Team Averages
Level 22
1,533 SR
1,487 Elo+
Odin
Odin
Bigbrain69s
Odin
Level 23
God Stats
7W - 4L
1,579 SR
Queue Stats
37W - 39L
1,350 Elo+
Solo
Neith
Neith
Gotuhm
Neith
Level 29
God Stats
182W - 182L
1,556 SR
Queue Stats
403W - 408L
1,495 Elo+
Solo
Tyr
Tyr
Vesk0-uwu
Tyr
Level 26
God Stats
1W - 0L
1,357 SR
Queue Stats
54W - 46L
1,650 Elo+
Party 1
Merlin
Merlin
nmac268
Merlin
Level 17
God Stats
303W - 301L
1,488 SR
Queue Stats
320W - 340L
1,342 Elo+
Solo
Chang'e
Chang'e
susianaa
Chang'e
Level 17
God Stats
110W - 70L
1,687 SR
Queue Stats
164W - 143L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FFraaqz
Neith
20
4 / 6 / 12
15,307
957
19,616
15,856
6,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JohanGir4ldo
Gilgamesh
20
3 / 5 / 12
14,649
916
13,844
21,298
16,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
MagmaSmegma
Ah Puch
20
7 / 4 / 11
16,492
1,031
31,319
12,166
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Slavoptimal
Nemesis
20
6 / 9 / 11
16,006
1,000
13,794
23,151
11,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
itsmanuel
Nu Wa
20
5 / 8 / 14
15,908
994
28,187
19,715
7,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 10
14,306
894
5,289
18,672
10,101
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Gotuhm
Neith
20
10 / 3 / 17
17,608
1,101
32,504
24,008
9,871
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 4 / 17
16,862
1,054
16,128
25,551
24,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
nmac268
Merlin
20
2 / 5 / 19
15,247
953
21,397
19,190
7,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
susianaa
Chang'e
20
6 / 5 / 12
15,311
957
11,556
24,350
12,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
107
25
Kills
32
32
Deaths
25
60
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
8
10
1.13
L
Neith
FFraaqz
Neith
4
6
12
1.67
W
Neith
Gotuhm
Neith
10
3
17
6.17
L
Gilgamesh
JohanGir4ldo
Gilgamesh
3
5
12
1.8
L
Ah Puch
MagmaSmegma
Ah Puch
7
4
11
3.13
L
Nemesis
Slavoptimal
Nemesis
6
9
11
1.28
W
10
4
17
4.63
L
Nu Wa
itsmanuel
Nu Wa
5
8
14
1.5
W
Merlin
nmac268
Merlin
2
5
19
2.3
W
Chang'e
susianaa
Chang'e
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,760
Damage
86,874
92,186
Taken
111,771
45,165
Mitigated
65,439
6,549
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,289
1,704
818
644
18,672
10,101
0
9,341
9,331
0
15,683
L
Neith
FFraaqz
Neith
19,616
8,211
0
1,976
15,856
6,115
0
6,359
9,497
0
45,080
W
Neith
Gotuhm
Neith
32,504
15,787
0
3,372
24,008
9,871
0
14,476
9,532
0
80,915
L
Gilgamesh
JohanGir4ldo
Gilgamesh
13,844
4,588
0
266
21,298
16,055
0
10,182
11,116
4
36,836
L
Ah Puch
MagmaSmegma
Ah Puch
31,319
1,344
0
2,094
12,166
4,743
0
3,963
8,203
70,403
0
L
Nemesis
Slavoptimal
Nemesis
13,794
5,850
0
1,559
23,151
11,049
0
6,932
16,219
0
33,402
W
16,128
3,738
0
3,587
25,551
24,914
0
10,178
15,373
0
46,315
L
Nu Wa
itsmanuel
Nu Wa
28,187
6,920
0
654
19,715
7,203
0
5,517
14,198
60,678
0
W
Merlin
nmac268
Merlin
21,397
686
0
450
19,190
7,723
0
10,324
8,866
74,256
0
W
Chang'e
susianaa
Chang'e
11,556
1,505
4,956
5,301
24,350
12,830
0
15,188
9,162
39,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,362
Gold Earned
79,334
305
Minions Killed
399
10
Camps Cleared
11
1,483,585
Distance Traveled
1,390,541
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,306
894
34
2
2
231,013
1
L
Neith
15,307
957
46
3
0
279,123
0
W
Neith
17,608
1,101
106
7
4
299,583
0
L
Gilgamesh
14,649
916
43
3
0
303,003
0
L
Ah Puch
16,492
1,031
111
7
1
254,299
2
L
Nemesis
16,006
1,000
55
3
4
354,734
1
W
Tyr
16,862
1,054
75
5
5
341,232
1
L
Nu Wa
15,908
994
50
3
5
292,426
2
W
Merlin
15,247
953
108
7
0
260,775
0
W
Chang'e
15,311
957
76
5
0
257,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role