Player Matchup

Nu Wa
Nu Wa
JhonEd9
Nu Wa
Level 14
God Stats
5W - 2L
1,546 SR
Queue Stats
8W - 9L
1,404 Elo+
Solo
Artemis
Artemis
JunoEclipse31
Artemis
Level 16
God Stats
1W - 1L
1,747 SR
Queue Stats
34W - 34L
1,426 Elo+
Solo
Chaac
Chaac
Mapzito
Chaac
Level 7
God Stats
1W - 0L
1,277 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Pbellwether
Zhong Kui
Level 29
God Stats
2W - 3L
1,370 SR
Queue Stats
35W - 40L
1,516 Elo+
Solo
Thanatos
Thanatos
TokoyamiUA1A
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,632 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,499 Elo+

VS

Team Averages
Level 24
1,509 SR
1,495 Elo+
Ymir
Ymir
Dr_Nitrox123
Ymir
Level 7
God Stats
6W - 10L
1,427 SR
Queue Stats
15W - 12L
1,322 Elo+
Party 1
Pele
Pele
Goustosao
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Solo
Nemesis
Nemesis
LulaLivre2020
Nemesis
Level 69
God Stats
3W - 4L
1,774 SR
Queue Stats
247W - 234L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Piro_caide
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,546 Elo+
Solo
Izanami
Izanami
lllBehemoth
Izanami
Level 14
God Stats
5W - 8L
1,345 SR
Queue Stats
13W - 22L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JhonEd9
Nu Wa
17
3 / 1 / 10
11,310
566
10,664
7,341
2,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
4 / 1 / 9
11,369
568
10,866
10,527
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Mapzito
Chaac
20
2 / 3 / 5
13,095
655
10,298
20,727
17,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Pbellwether
Zhong Kui
17
5 / 1 / 13
11,592
580
11,210
11,570
8,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TokoyamiUA1A
Thanatos
20
17 / 1 / 6
14,081
704
15,308
15,038
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,246
462
3,073
21,406
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
6
0 / 4 / 1
6,349
317
673
5,801
1,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
18
4 / 7 / 1
10,526
526
11,309
23,244
13,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Piro_caide
Morgan Le Fay
12
1 / 8 / 1
7,771
389
5,218
11,228
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
lllBehemoth
Izanami
13
1 / 6 / 0
8,024
401
4,091
12,137
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
7
7
Deaths
31
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Pele
0
4
1
0.13
W
Nu Wa
JhonEd9
Nu Wa
3
1
10
8
W
Artemis
4
1
9
8.5
L
Nemesis
4
7
1
0.64
W
Chaac
Mapzito
Chaac
2
3
5
1.5
W
Zhong Kui
Pbellwether
Zhong Kui
5
1
13
11.5
L
Morgan Le Fay
Piro_caide
Morgan Le Fay
1
8
1
0.19
W
Thanatos
TokoyamiUA1A
Thanatos
17
1
6
20
L
Izanami
lllBehemoth
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,346
Damage
24,364
65,203
Taken
73,816
40,330
Mitigated
43,094
39,390
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,073
0
0
2,485
21,406
18,516
0
8,022
13,384
36,102
0
L
Pele
673
104
0
281
5,801
1,768
0
2,340
3,461
0
8,414
W
Nu Wa
JhonEd9
Nu Wa
10,664
2,319
580
2,964
7,341
2,380
3,970
952
6,389
72,117
0
W
Artemis
10,866
4,563
0
774
10,527
4,713
3,799
1,899
8,628
0
76,313
L
Nemesis
11,309
6,170
0
7,376
23,244
13,559
0
3,839
19,405
0
72,829
W
Chaac
Mapzito
Chaac
10,298
3,677
0
10,346
20,727
17,944
1,690
2,561
18,166
0
95,127
W
Zhong Kui
Pbellwether
Zhong Kui
11,210
841
891
4,861
11,570
8,371
3,746
2,363
9,147
51,363
0
L
Morgan Le Fay
Piro_caide
Morgan Le Fay
5,218
322
0
1,097
11,228
4,547
0
3,348
7,880
38,534
0
W
Thanatos
TokoyamiUA1A
Thanatos
15,308
7,255
0
18,974
15,038
6,922
806
1,293
13,337
0
122,390
L
Izanami
lllBehemoth
Izanami
4,091
2,519
0
708
12,137
4,704
516
4,325
7,812
0
56,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,447
Gold Earned
41,916
666
Minions Killed
406
0
Camps Cleared
0
1,926,319
Distance Traveled
1,460,235
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,246
462
57
3
0
337,938
0
L
Pele
6,349
317
25
1
0
118,970
1
W
Nu Wa
11,310
566
110
6
0
354,066
3
W
Artemis
11,369
568
112
6
0
347,815
5
L
Nemesis
10,526
526
131
7
0
343,101
0
W
Chaac
13,095
655
193
10
0
367,558
5
W
Zhong Kui
11,592
580
84
4
0
394,437
8
L
Morgan Le Fay
7,771
389
63
3
0
317,782
5
W
Thanatos
14,081
704
167
8
0
462,443
1
L
Izanami
8,024
401
130
7
0
342,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role