Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BigDeekNeeger
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,780 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BorcanulcuIarba
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,713 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Esjonne98
Morgan Le Fay
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,673 Elo+
Party 2
Rama
Rama
Tikkarihirmu
Rama
Level 14
God Stats
2W - 0L
1,901 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 2
Team Averages
Level 18
1,580 SR
1,661 Elo+

VS

Team Averages
Level 37
1,637 SR
1,486 Elo+
Thor
Thor
BaRacc00na
Thor
Level 25
God Stats
1W - 2L
1,722 SR
Queue Stats
2W - 4L
1,665 Elo+
Party 1
Artemis
Artemis
Ciolmit
Artemis
Level 22
God Stats
1W - 1L
1,822 SR
Queue Stats
71W - 70L
1,330 Elo+
Party 1
Fafnir
Fafnir
Joukere
Fafnir
Level 85
God Stats
11W - 6L
1,604 SR
Queue Stats
114W - 106L
1,552 Elo+
Party 1
Discordia
Discordia
Mick52
Discordia
Level 45
God Stats
2W - 1L
1,640 SR
Queue Stats
28W - 30L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
Remtas99
Amaterasu
Level 8
God Stats
1W - 3L
1,399 SR
Queue Stats
5W - 14L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 0 / 2
7,331
733
4,178
7,355
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 2 / 2
5,965
597
3,501
5,315
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
BorcanulcuIarba
Cu Chulainn
11
2 / 0 / 2
6,555
656
3,357
3,662
1,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Esjonne98
Morgan Le Fay
10
2 / 1 / 1
6,276
628
3,617
3,477
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
5,187
519
2,398
4,758
1,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,181
518
1,438
6,671
1,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Ciolmit
Artemis
6
0 / 3 / 0
4,110
411
1,586
5,120
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Joukere
Fafnir
9
2 / 0 / 2
5,415
542
4,903
5,500
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Mick52
Discordia
7
0 / 3 / 1
4,362
436
1,468
3,997
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Remtas99
Amaterasu
9
0 / 3 / 0
4,463
446
1,322
5,634
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
2
7
L
2
4
0
0.5
W
2
2
2
1.5
W
Cu Chulainn
BorcanulcuIarba
Cu Chulainn
2
0
2
3
L
Artemis
Ciolmit
Artemis
0
3
0
0
W
Morgan Le Fay
Esjonne98
Morgan Le Fay
2
1
1
2.5
L
Fafnir
Joukere
Fafnir
2
0
2
3
L
Discordia
Mick52
Discordia
0
3
1
0.17
L
Amaterasu
Remtas99
Amaterasu
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,051
Damage
10,717
24,567
Taken
26,922
8,851
Mitigated
9,345
6,172
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,178
2,975
0
1,684
7,355
2,446
207
1,652
5,703
0
43,171
L
1,438
543
0
225
6,671
1,876
0
522
5,929
0
22,720
W
3,501
1,317
0
1,768
5,315
2,300
374
1,839
3,476
20,325
0
W
Cu Chulainn
BorcanulcuIarba
Cu Chulainn
3,357
333
0
601
3,662
1,676
502
0
3,662
2,996
33,584
L
Artemis
Ciolmit
Artemis
1,586
982
0
250
5,120
1,168
528
1,698
3,151
0
13,291
W
Morgan Le Fay
Esjonne98
Morgan Le Fay
3,617
38
0
556
3,477
1,147
225
1,406
2,071
27,173
0
L
Fafnir
Joukere
Fafnir
4,903
1,576
264
1,999
5,500
3,328
0
1,084
4,328
16,259
0
L
Discordia
Mick52
Discordia
1,468
140
0
250
3,997
958
0
2,745
923
15,765
0
L
Amaterasu
Remtas99
Amaterasu
1,322
573
0
1,692
5,634
2,015
0
813
4,771
0
14,214
W
2,398
1,721
0
1,563
4,758
1,282
104
1,474
3,284
0
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,314
Gold Earned
23,531
321
Minions Killed
153
0
Camps Cleared
0
953,933
Distance Traveled
918,920
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,331
733
109
11
0
226,732
3
L
Thor
5,181
518
46
5
0
197,814
0
W
Ymir
5,965
597
26
3
0
174,138
2
W
Cu Chulainn
6,555
656
81
8
0
196,000
3
L
Artemis
4,110
411
22
2
0
192,785
3
W
Morgan Le Fay
6,276
628
60
6
0
179,014
2
L
Fafnir
5,415
542
29
3
0
208,996
2
L
Discordia
4,362
436
27
3
0
155,938
0
L
Amaterasu
4,463
446
29
3
0
163,387
0
W
Rama
5,187
519
45
5
0
178,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role