Player Matchup

Anhur
Anhur
Igorus2504
Anhur
Level 71
God Stats
3W - 8L
1,423 SR
Queue Stats
553W - 493L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
akADHfmb
Kumbhakarna
Level 33
God Stats
11W - 5L
1,542 SR
Queue Stats
350W - 321L
1,604 Elo+
Party 2
Zeus
Zeus
oszkas123
Zeus
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
386W - 299L
1,598 Elo+
Party 2
Team Averages
Level 68
1,488 SR
1,587 Elo+

VS

Team Averages
Level 48
1,534 SR
1,369 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RuTveN
Merlin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,372 Elo+
Party 1
Ymir
Ymir
THEREALBBC
Ymir
Level 11
God Stats
0W - 1L
1,601 SR
Queue Stats
3W - 8L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
6 / 2 / 4
8,748
795
7,065
10,274
3,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
akADHfmb
Kumbhakarna
11
1 / 3 / 8
8,110
737
4,206
9,506
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
5 / 4 / 6
8,466
770
15,937
8,463
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
9 / 2 / 0
9,270
843
12,606
13,661
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
RuTveN
Merlin
11
0 / 5 / 8
7,745
704
6,890
7,647
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
6,365
579
2,302
10,182
4,761
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
9
9
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
9
2
0
4.5
W
Anhur
6
2
4
4
L
Merlin
RuTveN
Merlin
0
5
8
0.8
L
0
5
2
0.2
W
Kumbhakarna
akADHfmb
Kumbhakarna
1
3
8
1.67
W
Zeus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
21,798
28,243
Taken
31,490
15,453
Mitigated
15,656
7,916
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,606
2,560
366
6,680
13,661
8,788
448
7,896
5,765
0
24,313
W
Anhur
7,065
3,438
0
4,538
10,274
3,821
174
2,153
7,851
0
29,225
L
Merlin
RuTveN
Merlin
6,890
366
0
547
7,647
2,107
384
5,219
2,428
22,386
0
L
2,302
736
0
0
10,182
4,761
232
7,028
3,154
9,373
0
W
Kumbhakarna
akADHfmb
Kumbhakarna
4,206
371
306
1,377
9,506
8,448
186
3,917
5,319
9,151
0
W
Zeus
15,937
3,205
0
1,695
8,463
3,184
523
3,122
5,191
38,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
23,380
122
Minions Killed
83
0
Camps Cleared
0
568,684
Distance Traveled
551,823
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,270
843
26
2
0
195,270
1
W
Anhur
8,748
795
58
5
0
190,346
4
L
Merlin
7,745
704
37
3
0
178,058
0
L
Ymir
6,365
579
20
2
0
178,495
0
W
Kumbhakarna
8,110
737
6
1
0
208,608
0
W
Zeus
8,466
770
58
5
0
169,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role