Player Matchup

Ares
Ares
Calam1tas
Ares
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 9L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Firon98
Morgan Le Fay
Level 83
God Stats
5W - 3L
1,520 SR
Queue Stats
22W - 16L
1,534 Elo+
Party 2
Da Ji
Da Ji
Sober1900
Da Ji
Level 76
God Stats
13W - 7L
1,599 SR
Queue Stats
32W - 28L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
SorryImTired
Cernunnos
Level 53
God Stats
6W - 4L
1,550 SR
Queue Stats
21W - 19L
1,556 Elo+
Party 2
Ah Puch
Ah Puch
Timsoup
Ah Puch
Level 36
God Stats
1W - 1L
1,117 SR
Queue Stats
4W - 5L
1,440 Elo+
Solo
Team Averages
Level 55
1,457 SR
1,523 Elo+

VS

Team Averages
Level 49
1,543 SR
1,469 Elo+
Bastet
Bastet
Darkyne
Bastet
Level 64
God Stats
9W - 7L
1,603 SR
Queue Stats
18W - 22L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mackdaddy419
Morgan Le Fay
Level 86
God Stats
8W - 13L
1,518 SR
Queue Stats
260W - 235L
1,515 Elo+
Solo
Thor
Thor
RussianResnov
Thor
Level 22
God Stats
2W - 2L
1,668 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 1
Apollo
Apollo
Snèbre
Apollo
Level 57
God Stats
1W - 3L
1,396 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Zingaya
Cthulhu
Level 15
God Stats
7W - 8L
1,529 SR
Queue Stats
11W - 15L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 3 / 18
11,991
545
7,457
18,893
20,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Firon98
Morgan Le Fay
17
4 / 5 / 12
11,363
517
14,829
15,616
8,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Sober1900
Da Ji
17
8 / 3 / 14
11,851
539
11,262
12,629
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SorryImTired
Cernunnos
20
19 / 2 / 6
13,894
632
20,958
17,052
9,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Timsoup
Ah Puch
16
0 / 4 / 6
10,818
492
14,516
13,855
6,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darkyne
Bastet
14
2 / 6 / 5
8,956
407
11,831
21,410
7,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Mackdaddy419
Morgan Le Fay
18
7 / 7 / 3
11,811
537
17,798
18,364
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 6
9,023
410
8,854
18,373
7,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Snèbre
Apollo
15
3 / 7 / 2
10,073
458
4,040
13,309
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zingaya
Cthulhu
14
2 / 7 / 4
8,791
400
9,819
18,637
17,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
33
Kills
16
17
Deaths
33
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
2
3
18
3.67
L
Bastet
Darkyne
Bastet
2
6
5
0.75
W
Morgan Le Fay
Firon98
Morgan Le Fay
4
5
12
2
L
Morgan Le Fay
Mackdaddy419
Morgan Le Fay
7
7
3
1.21
L
2
6
6
0.83
L
Apollo
Snèbre
Apollo
3
7
2
0.57
W
Da Ji
Sober1900
Da Ji
8
3
14
5
W
Cernunnos
SorryImTired
Cernunnos
19
2
6
11
W
Ah Puch
Timsoup
Ah Puch
0
4
6
0.75
L
Cthulhu
Zingaya
Cthulhu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,022
Damage
52,342
78,045
Taken
90,093
49,091
Mitigated
44,539
22,180
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,457
433
0
3,103
18,893
20,209
540
5,464
12,863
31,786
0
L
Bastet
Darkyne
Bastet
11,831
2,180
0
4,127
21,410
7,277
109
7,196
14,214
0
52,028
W
Morgan Le Fay
Firon98
Morgan Le Fay
14,829
357
589
2,183
15,616
8,100
1,318
8,951
6,181
76,625
0
L
Morgan Le Fay
Mackdaddy419
Morgan Le Fay
17,798
761
0
4,156
18,364
8,275
326
8,528
9,836
73,090
0
L
8,854
1,844
0
333
18,373
7,391
430
9,244
9,129
0
41,491
L
Apollo
Snèbre
Apollo
4,040
2,127
0
1,983
13,309
4,534
605
5,295
8,014
0
56,033
W
Da Ji
Sober1900
Da Ji
11,262
2,978
0
1,045
12,629
5,263
1,777
5,003
7,286
0
44,043
W
Cernunnos
SorryImTired
Cernunnos
20,958
11,634
0
10,239
17,052
9,447
8,591
4,356
12,460
0
118,523
W
Ah Puch
Timsoup
Ah Puch
14,516
690
1,154
3,867
13,855
6,072
742
2,133
11,638
57,481
0
L
Cthulhu
Zingaya
Cthulhu
9,819
364
159
1,881
18,637
17,062
121
6,539
12,098
46,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,917
Gold Earned
48,654
513
Minions Killed
458
0
Camps Cleared
0
2,016,537
Distance Traveled
1,934,389
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,991
545
37
2
0
441,753
6
L
Bastet
8,956
407
85
4
0
401,511
0
W
Morgan Le Fay
11,363
517
117
5
0
416,348
0
L
Morgan Le Fay
11,811
537
107
5
0
368,040
2
L
Thor
9,023
410
67
3
0
356,309
0
L
Apollo
10,073
458
138
6
0
381,727
2
W
Da Ji
11,851
539
66
3
0
431,143
0
W
Cernunnos
13,894
632
182
8
0
380,911
0
W
Ah Puch
10,818
492
111
5
0
346,382
1
L
Cthulhu
8,791
400
61
3
0
426,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role