Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Ganjita
Nox
Level 15
God Stats
10W - 9L
1,643 SR
Queue Stats
13W - 16L
1,618 Elo+
Party 2
Ne Zha
Ne Zha
NightSong
Ne Zha
Level 69
God Stats
4W - 6L
1,402 SR
Queue Stats
17W - 15L
1,524 Elo+
Party 4
Heimdallr
Heimdallr
SatanistSimitçi
Heimdallr
Level 48
God Stats
3W - 3L
1,419 SR
Queue Stats
28W - 20L
1,543 Elo+
Party 4
Jormungandr
Jormungandr
karl2015
Jormungandr
Level 74
God Stats
11W - 7L
1,671 SR
Queue Stats
23W - 32L
1,476 Elo+
Solo
Team Averages
Level 58
1,527 SR
1,532 Elo+

VS

Team Averages
Level 65
1,566 SR
1,536 Elo+
Chang'e
Chang'e
Dzustys
Chang'e
Level 100
God Stats
6W - 4L
1,241 SR
Queue Stats
36W - 22L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Espadam
Gilgamesh
Level 89
God Stats
3W - 5L
1,794 SR
Queue Stats
359W - 342L
1,586 Elo+
Party 1
Hel
Hel
FreeShain
Hel
Level 60
God Stats
226W - 195L
1,590 SR
Queue Stats
232W - 215L
1,565 Elo+
Party 3
Zeus
Zeus
covi69
Zeus
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
22W - 12L
1,550 Elo+
Party 1
Neith
Neith
xP_xD_Digger
Neith
Level 49
God Stats
44W - 51L
1,500 SR
Queue Stats
182W - 167L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 3 / 6
10,258
933
21,646
13,769
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
16
1 / 4 / 4
9,659
878
6,756
8,937
3,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
NightSong
Ne Zha
17
3 / 8 / 5
10,792
981
13,885
18,529
8,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
16
1 / 7 / 2
10,019
911
13,437
15,675
7,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
karl2015
Jormungandr
17
4 / 2 / 5
11,025
1,002
15,618
20,389
24,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dzustys
Chang'e
17
7 / 3 / 12
11,298
1,027
11,093
17,436
6,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Espadam
Gilgamesh
17
4 / 1 / 14
11,365
1,033
13,920
17,184
17,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 1 / 16
11,808
1,073
20,105
19,692
8,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
covi69
Zeus
17
3 / 5 / 15
10,554
959
18,342
12,096
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 7
10,888
990
7,603
10,656
4,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
11
Kills
24
24
Deaths
11
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
6
1.67
W
Chang'e
Dzustys
Chang'e
7
3
12
4.33
W
Gilgamesh
Espadam
Gilgamesh
4
1
14
11
W
6
1
16
14
L
Nox
1
4
4
0.75
L
Ne Zha
NightSong
Ne Zha
3
8
5
0.69
L
Heimdallr
1
7
2
0.29
W
Zeus
covi69
Zeus
3
5
15
2.1
L
Jormungandr
karl2015
Jormungandr
4
2
5
3.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,342
Damage
71,063
77,299
Taken
77,064
50,730
Mitigated
41,686
4,943
Healing
38,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,646
1,617
0
330
13,769
6,376
0
9,659
3,928
33,822
0
W
Chang'e
Dzustys
Chang'e
11,093
1,856
5,468
5,460
17,436
6,104
0
9,959
7,121
32,349
0
W
Gilgamesh
Espadam
Gilgamesh
13,920
3,916
0
315
17,184
17,177
0
7,976
8,938
326
18,852
W
20,105
1,225
10,786
13,667
19,692
8,958
0
10,978
8,298
33,210
0
L
Nox
6,756
659
0
0
8,937
3,774
0
6,907
1,938
12,500
0
L
Ne Zha
NightSong
Ne Zha
13,885
2,688
0
1,519
18,529
8,161
0
11,008
7,436
0
38,020
L
Heimdallr
13,437
6,751
0
2,320
15,675
7,455
0
8,550
6,891
0
49,319
W
Zeus
covi69
Zeus
18,342
2,397
0
866
12,096
4,591
0
7,991
3,877
30,806
0
L
Jormungandr
karl2015
Jormungandr
15,618
2,855
0
774
20,389
24,964
0
12,773
7,240
32,349
0
W
7,603
3,871
0
2,329
10,656
4,856
0
5,706
4,810
0
40,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
55,913
201
Minions Killed
202
9
Camps Cleared
5
1,010,734
Distance Traveled
1,185,081
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,258
933
28
3
5
224,749
2
W
Chang'e
11,298
1,027
51
5
0
224,554
0
W
Gilgamesh
11,365
1,033
8
1
0
265,960
1
W
Hel
11,808
1,073
38
3
3
246,609
0
L
Nox
9,659
878
11
1
0
189,324
0
L
Ne Zha
10,792
981
36
3
0
207,486
1
L
Heimdallr
10,019
911
105
10
3
187,838
1
W
Zeus
10,554
959
27
2
2
215,208
0
L
Jormungandr
11,025
1,002
21
2
1
201,337
0
W
Neith
10,888
990
78
7
0
232,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role