Player Matchup

Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DrW0G
Nu Wa
Level 47
God Stats
5W - 5L
1,601 SR
Queue Stats
266W - 283L
1,334 Elo+
Solo
Bellona
Bellona
Hokuto_no_john
Bellona
Level 28
God Stats
61W - 75L
1,376 SR
Queue Stats
193W - 268L
1,343 Elo+
Party 1
Discordia
Discordia
skyfall20ve
Discordia
Level 69
God Stats
3W - 11L
1,408 SR
Queue Stats
512W - 681L
1,391 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,414 Elo+

VS

Team Averages
Level 57
1,353 SR
1,348 Elo+
Nox
Nox
Benjnr
Nox
Level 57
God Stats
6W - 12L
1,234 SR
Queue Stats
168W - 211L
1,342 Elo+
Solo
Ares
Ares
I am fatbo1
Ares
Level 87
God Stats
15W - 14L
1,446 SR
Queue Stats
716W - 773L
1,406 Elo+
Party 2
Chaac
Chaac
THEZEAS_7
Chaac
Level 47
God Stats
4W - 7L
1,231 SR
Queue Stats
5W - 12L
1,262 Elo+
Party 3
Danzaburou
Danzaburou
nvchetusss
Danzaburou
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,367 Elo+
Party 3
Fenrir
Fenrir
shepsterboy123
Fenrir
Level 59
God Stats
38W - 35L
1,354 SR
Queue Stats
332W - 405L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 9 / 2
7,631
449
10,558
14,495
4,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
 
Janus
10
1 / 7 / 6
6,861
404
5,317
8,875
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
DrW0G
Nu Wa
1
0 / 0 / 0
3,237
190
0
0
0
11
1 / 5 / 5
7,040
414
5,397
11,176
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
skyfall20ve
Discordia
13
3 / 6 / 3
7,888
464
8,977
9,739
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Benjnr
Nox
13
2 / 3 / 14
8,853
521
3,376
6,476
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 0 / 12
8,843
520
4,691
14,227
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
THEZEAS_7
Chaac
15
5 / 2 / 3
9,498
559
8,145
11,829
10,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
nvchetusss
Danzaburou
14
2 / 3 / 12
9,644
567
7,777
12,070
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
14 / 2 / 5
11,290
664
8,249
11,345
4,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
10
Kills
26
27
Deaths
10
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
9
2
0.67
L
Janus
 
Janus
1
7
6
0.57
W
Nox
Benjnr
Nox
2
3
14
3
L
Nu Wa
DrW0G
Nu Wa
0
0
0
0
L
1
5
5
0.7
W
3
0
12
9
W
Chaac
THEZEAS_7
Chaac
5
2
3
3.25
W
Danzaburou
nvchetusss
Danzaburou
2
3
12
2.67
W
14
2
5
8.25
L
Discordia
skyfall20ve
Discordia
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
32,238
44,285
Taken
55,947
18,351
Mitigated
36,824
4,308
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,558
6,430
0
2,998
14,495
4,374
0
2,817
11,542
0
25,290
L
Janus
 
Janus
5,317
352
0
0
8,875
1,828
0
1,699
7,136
18,936
0
W
Nox
Benjnr
Nox
3,376
1,024
951
1,179
6,476
2,509
1,506
2,058
4,418
29,435
0
L
Nu Wa
DrW0G
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
5,397
1,754
0
935
11,176
9,434
0
1,258
9,882
0
30,475
W
4,691
80
405
2,286
14,227
13,931
332
2,672
11,555
29,720
0
W
Chaac
THEZEAS_7
Chaac
8,145
2,191
0
3,920
11,829
10,819
2,887
2,268
9,561
0
47,545
W
Danzaburou
nvchetusss
Danzaburou
7,777
2,662
0
5,887
12,070
5,077
2,782
2,944
9,126
0
54,050
W
8,249
1,665
0
1,138
11,345
4,488
1,073
4,352
6,993
0
41,935
L
Discordia
skyfall20ve
Discordia
8,977
2,115
0
375
9,739
2,715
0
2,001
7,658
47,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
48,128
188
Minions Killed
344
0
Camps Cleared
0
1,256,070
Distance Traveled
1,574,683
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,631
449
35
2
0
292,546
3
L
Janus
6,861
404
31
2
0
312,600
1
W
Nox
8,853
521
72
4
0
323,197
8
L
Nu Wa
3,237
190
0
0
0
0
0
L
Bellona
7,040
414
50
3
0
357,799
2
W
Ares
8,843
520
31
2
0
304,292
0
W
Chaac
9,498
559
83
5
0
313,725
0
W
Danzaburou
9,644
567
90
5
0
280,252
1
W
Fenrir
11,290
664
68
4
0
353,217
0
L
Discordia
7,888
464
72
4
0
293,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role