Player Matchup

Osiris
Osiris
Akwuaa
Osiris
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 115L
1,597 Elo+
Solo
Terra
Terra
Chorei 5222
Terra
Level 26
God Stats
51W - 39L
1,761 SR
Queue Stats
414W - 397L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
NoMediPls
Gilgamesh
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 31L
1,571 Elo+
Party 2
Merlin
Merlin
Troll_Warlord32
Merlin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,782 Elo+
Party 2
Neith
Neith
vivien0103
Neith
Level 40
God Stats
10W - 11L
1,463 SR
Queue Stats
17W - 19L
1,413 Elo+
Party 2
Team Averages
Level 25
1,545 SR
1,570 Elo+

VS

Team Averages
Level 17
1,678 SR
1,469 Elo+
Bakasura
Bakasura
Pirasi
Bakasura
Level 17
God Stats
1W - 2L
1,780 SR
Queue Stats
12W - 16L
1,394 Elo+
Solo
Pele
Pele
SketStomper69
Pele
Level 17
God Stats
8W - 6L
1,833 SR
Queue Stats
64W - 50L
1,546 Elo+
Solo
Neith
Neith
greg3219
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,430 Elo+
Party 1
Olorun
Olorun
kweedo420
Olorun
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 5L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
ponczek345
Sun Wukong
Level 26
God Stats
9W - 10L
1,560 SR
Queue Stats
179W - 159L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akwuaa
Osiris
13
6 / 1 / 2
7,931
567
8,814
8,068
6,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 6
7,338
524
1,974
5,151
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
NoMediPls
Gilgamesh
14
7 / 0 / 5
8,547
611
6,572
7,672
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 2
9,090
649
5,412
6,236
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
1 / 2 / 3
7,206
515
1,568
4,320
1,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Pirasi
Bakasura
12
2 / 5 / 0
7,328
523
2,927
10,009
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,662
404
565
4,393
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
greg3219
Neith
12
1 / 4 / 1
6,797
486
1,756
6,602
1,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kweedo420
Olorun
9
1 / 6 / 0
5,956
425
4,475
8,360
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ponczek345
Sun Wukong
9
1 / 4 / 1
6,154
440
4,453
10,651
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
5
5
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Akwuaa
Osiris
6
1
2
7
W
2
1
6
5
W
Gilgamesh
NoMediPls
Gilgamesh
7
0
5
9.5
L
Bakasura
Pirasi
Bakasura
2
5
0
0.4
L
0
2
0
0
W
4
1
2
5
L
Neith
greg3219
Neith
1
4
1
0.38
L
Olorun
kweedo420
Olorun
1
6
0
0.17
L
Sun Wukong
ponczek345
Sun Wukong
1
4
1
0.38
W
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
14,176
31,447
Taken
40,015
17,412
Mitigated
14,140
9,858
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Akwuaa
Osiris
8,814
2,187
0
2,181
8,068
6,093
138
1,541
6,257
5,525
38,111
W
1,974
374
1,113
2,011
5,151
3,331
319
286
4,810
14,000
0
W
Gilgamesh
NoMediPls
Gilgamesh
6,572
2,234
0
1,762
7,672
4,322
0
512
7,160
0
55,604
L
Bakasura
Pirasi
Bakasura
2,927
2,405
0
2,244
10,009
3,791
177
1,106
8,903
0
29,184
L
565
32
0
1,054
4,393
1,584
0
736
3,657
0
19,939
W
5,412
705
0
1,765
6,236
2,405
1,365
2,028
4,208
71,226
0
L
Neith
greg3219
Neith
1,756
861
0
1,178
6,602
1,752
1,440
1,631
4,971
0
31,966
L
Olorun
kweedo420
Olorun
4,475
2,311
194
1,770
8,360
2,661
1,005
3,678
4,682
22,391
0
L
Sun Wukong
ponczek345
Sun Wukong
4,453
1,145
0
2,902
10,651
4,352
299
2,077
8,574
0
20,851
W
Neith
1,568
236
0
1,026
4,320
1,261
1,512
108
4,212
0
34,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,112
Gold Earned
31,897
419
Minions Killed
272
0
Camps Cleared
0
1,354,507
Distance Traveled
1,109,891
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,931
567
94
7
0
287,945
2
W
Terra
7,338
524
26
2
0
268,381
0
W
Gilgamesh
8,547
611
98
7
0
304,049
1
L
Bakasura
7,328
523
90
6
0
268,867
1
L
Pele
5,662
404
49
4
0
146,498
1
W
Merlin
9,090
649
129
9
0
272,232
7
L
Neith
6,797
486
58
4
0
212,605
0
L
Olorun
5,956
425
40
3
0
224,535
0
L
Sun Wukong
6,154
440
35
3
0
257,386
7
W
Neith
7,206
515
72
5
0
221,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role