Player Matchup

Fenrir
Fenrir
Mephehistos
Fenrir
Level 67
God Stats
2W - 5L
1,486 SR
Queue Stats
96W - 117L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
jell21
Danzaburou
Level 127
God Stats
2W - 1L
1,704 SR
Queue Stats
385W - 341L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
patboys1999
Gilgamesh
Level 83
God Stats
4W - 7L
1,694 SR
Queue Stats
123W - 127L
1,532 Elo+
Party 2
Team Averages
Level 92
1,628 SR
1,514 Elo+

VS

Team Averages
Level 59
1,440 SR
1,424 Elo+
Horus
Horus
GodlyChurchill
Horus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Izanami
Izanami
T0XiC1NF3RN0
Izanami
Level 69
God Stats
2W - 4L
1,280 SR
Queue Stats
29W - 50L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThePrimalPRO
Morgan Le Fay
Level 92
God Stats
4W - 3L
1,539 SR
Queue Stats
28W - 32L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 8 / 9
14,332
682
14,815
25,951
15,219
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
jell21
Danzaburou
19
4 / 6 / 15
14,421
687
12,285
20,116
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
patboys1999
Gilgamesh
16
9 / 10 / 7
13,685
652
17,625
23,384
13,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 17
14,959
712
13,983
17,518
29,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
T0XiC1NF3RN0
Izanami
18
7 / 12 / 7
14,605
695
14,025
19,618
7,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ThePrimalPRO
Morgan Le Fay
20
12 / 6 / 10
16,423
782
29,563
19,245
13,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
22
Kills
24
24
Deaths
22
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
Fenrir
9
8
9
1.69
W
Izanami
T0XiC1NF3RN0
Izanami
7
12
7
0.88
W
Morgan Le Fay
ThePrimalPRO
Morgan Le Fay
12
6
10
2.83
L
Danzaburou
jell21
Danzaburou
4
6
15
1.92
L
Gilgamesh
patboys1999
Gilgamesh
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,725
Damage
57,571
69,451
Taken
56,381
36,745
Mitigated
50,985
11,160
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,983
6,288
3,676
5,826
17,518
29,124
217
0
17,518
348
28,811
L
Fenrir
14,815
2,265
203
2,150
25,951
15,219
162
10,969
14,982
0
43,901
W
Izanami
T0XiC1NF3RN0
Izanami
14,025
9,077
0
2,715
19,618
7,987
692
0
19,489
0
49,028
W
Morgan Le Fay
ThePrimalPRO
Morgan Le Fay
29,563
2,154
0
1,375
19,245
13,874
1,406
0
19,245
85,564
0
L
Danzaburou
jell21
Danzaburou
12,285
4,607
0
5,809
20,116
8,256
1,259
11,458
8,658
0
70,122
L
Gilgamesh
patboys1999
Gilgamesh
17,625
3,111
1,174
1,824
23,384
13,270
0
7,466
15,918
0
39,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
45,987
200
Minions Killed
200
0
Camps Cleared
0
974,217
Distance Traveled
1,045,184
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,959
712
28
1
0
392,645
3
L
Fenrir
14,332
682
46
2
0
346,965
1
W
Izanami
14,605
695
82
4
0
288,912
1
W
Morgan Le Fay
16,423
782
90
4
0
363,627
1
L
Danzaburou
14,421
687
121
6
0
312,058
0
L
Gilgamesh
13,685
652
33
2
0
315,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role