Player Matchup

Thor
Thor
ImH1tmaan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
YungBory420
Ganesha
Level 61
God Stats
2W - 1L
1,694 SR
Queue Stats
98W - 120L
1,294 Elo+
Party 2
Medusa
Medusa
YungNissa420
Medusa
Level 26
God Stats
83W - 79L
1,497 SR
Queue Stats
123W - 158L
1,300 Elo+
Party 2
Team Averages
Level 30
1,563 SR
1,365 Elo+

VS

Team Averages
Level 44
1,387 SR
1,382 Elo+
Gilgamesh
Gilgamesh
Papa_Doomslayer
Gilgamesh
Level 29
God Stats
5W - 3L
1,474 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Khepri
Khepri
X6Motionless6X
Khepri
Level 89
God Stats
11W - 23L
1,332 SR
Queue Stats
529W - 569L
1,469 Elo+
Party 1
Hel
Hel
XOhItsKerrX
Hel
Level 14
God Stats
3W - 5L
1,357 SR
Queue Stats
3W - 7L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 8 / 4
8,230
633
3,235
10,308
5,866
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
YungBory420
Ganesha
12
1 / 4 / 7
8,398
646
7,799
12,513
11,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
14
5 / 4 / 1
9,625
740
13,767
11,765
4,766
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Papa_Doomslayer
Gilgamesh
14
8 / 1 / 7
10,316
794
14,771
8,939
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 3 / 9
10,372
798
7,356
13,025
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 12
9,264
713
4,535
7,678
2,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
16
16
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
2
8
4
0.5
W
Gilgamesh
Papa_Doomslayer
Gilgamesh
8
1
7
11.5
W
6
3
9
3.5
W
2
4
12
2
L
Ganesha
YungBory420
Ganesha
1
4
7
1.13
L
Medusa
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
26,662
34,586
Taken
29,642
21,751
Mitigated
22,585
3,725
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,235
543
0
480
10,308
5,866
0
3,137
7,171
0
13,557
W
Gilgamesh
Papa_Doomslayer
Gilgamesh
14,771
4,287
658
1,266
8,939
7,090
586
1,817
7,122
0
34,852
W
7,356
511
656
1,260
13,025
13,331
232
3,173
9,852
19,556
0
W
4,535
261
2,254
1,486
7,678
2,164
380
2,809
4,869
22,123
0
L
Ganesha
YungBory420
Ganesha
7,799
886
0
0
12,513
11,119
0
4,164
8,349
25,983
0
L
Medusa
13,767
8,178
0
3,245
11,765
4,766
0
4,590
7,175
0
45,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
29,952
98
Minions Killed
103
0
Camps Cleared
0
631,810
Distance Traveled
770,040
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,230
633
31
2
0
178,538
2
W
Gilgamesh
10,316
794
45
3
0
286,359
0
W
Khepri
10,372
798
19
1
0
227,902
1
W
Hel
9,264
713
39
3
0
255,779
0
L
Ganesha
8,398
646
9
1
0
213,701
2
L
Medusa
9,625
740
58
4
0
239,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role