Player Matchup

Sobek
Sobek
DetachedData322
Sobek
Level 148
God Stats
5W - 7L
1,356 SR
Queue Stats
550W - 535L
1,552 Elo+
Party 2
Hercules
Hercules
Marzzy94
Hercules
Level 148
God Stats
12W - 8L
1,574 SR
Queue Stats
187W - 191L
1,619 Elo+
Party 2
Anhur
Anhur
ShadowsWoe
Anhur
Level 154
God Stats
11W - 22L
1,495 SR
Queue Stats
1,029W - 1,001L
1,611 Elo+
Party 2
Scylla
Scylla
Wabi sahbi
Scylla
Level 156
God Stats
2W - 1L
1,565 SR
Queue Stats
142W - 138L
1,571 Elo+
Party 2
Awilix
Awilix
luketheduke13
Awilix
Level 48
God Stats
8W - 8L
1,233 SR
Queue Stats
619W - 533L
1,659 Elo+
Party 2
Team Averages
Level 131
1,444 SR
1,603 Elo+

VS

Team Averages
Level 54
1,637 SR
1,485 Elo+
Baron Samedi
Baron Samedi
BuiltDifferent5L
Baron Samedi
Level 102
God Stats
26W - 16L
1,856 SR
Queue Stats
560W - 488L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DaddyCremo17
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,607 SR
Queue Stats
53W - 67L
1,434 Elo+
Party 3
Nemesis
Nemesis
QuickKitten1931
Nemesis
Level 40
God Stats
7W - 5L
1,586 SR
Queue Stats
163W - 160L
1,436 Elo+
Solo
Heimdallr
Heimdallr
honeyNUTboi
Heimdallr
Level 33
God Stats
8W - 4L
1,591 SR
Queue Stats
43W - 41L
1,547 Elo+
Party 1
Cerberus
Cerberus
inneedofcheeks
Cerberus
Level 68
God Stats
22W - 12L
1,543 SR
Queue Stats
170W - 153L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 18
12,268
584
7,222
21,145
20,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Marzzy94
Hercules
17
2 / 2 / 6
11,133
530
8,223
18,471
12,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
19
10 / 3 / 4
13,139
626
13,263
10,586
3,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Wabi sahbi
Scylla
19
7 / 1 / 9
12,150
579
12,601
8,438
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 7
11,591
552
11,812
16,573
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuiltDifferent5L
Baron Samedi
18
5 / 2 / 0
11,158
531
12,744
11,010
8,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
DaddyCremo17
Morgan Le Fay
14
3 / 6 / 1
9,312
443
8,326
10,807
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 9 / 5
8,708
415
4,140
16,966
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
honeyNUTboi
Heimdallr
15
1 / 7 / 5
9,415
448
4,138
12,536
3,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
13
3 / 6 / 6
8,893
423
13,485
20,391
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
30
Kills
12
13
Deaths
30
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BuiltDifferent5L
Baron Samedi
5
2
0
2.5
L
Morgan Le Fay
DaddyCremo17
Morgan Le Fay
3
6
1
0.58
W
3
2
18
6
W
Hercules
Marzzy94
Hercules
2
2
6
2.5
L
0
9
5
0.28
W
Anhur
10
3
4
4
W
Scylla
Wabi sahbi
Scylla
7
1
9
11.5
L
Heimdallr
honeyNUTboi
Heimdallr
1
7
5
0.5
L
Cerberus
3
6
6
1
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,121
Damage
42,833
75,213
Taken
71,710
44,583
Mitigated
37,881
26,792
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BuiltDifferent5L
Baron Samedi
12,744
1,188
359
6,141
11,010
8,977
0
857
10,153
69,584
0
L
Morgan Le Fay
DaddyCremo17
Morgan Le Fay
8,326
647
0
634
10,807
3,446
216
5,096
5,711
46,783
0
W
7,222
1,362
0
8,061
21,145
20,155
382
7,918
12,699
32,768
0
W
Hercules
Marzzy94
Hercules
8,223
2,578
0
8,545
18,471
12,725
0
10,827
7,444
0
59,847
L
4,140
1,405
0
250
16,966
6,264
0
5,072
11,894
0
67,705
W
Anhur
13,263
7,472
0
2,743
10,586
3,950
1,097
3,603
6,743
0
104,966
W
Scylla
Wabi sahbi
Scylla
12,601
2,314
0
2,008
8,438
2,499
1,269
4,567
3,487
81,044
0
L
Heimdallr
honeyNUTboi
Heimdallr
4,138
950
0
3,333
12,536
3,619
0
1,213
11,323
0
53,563
L
Cerberus
13,485
641
0
6,317
20,391
15,575
0
7,585
12,806
39,505
0
W
11,812
4,332
0
5,435
16,573
5,254
0
8,628
7,663
0
73,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,281
Gold Earned
47,486
604
Minions Killed
488
0
Camps Cleared
0
2,086,519
Distance Traveled
1,884,799
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,158
531
136
6
0
371,386
3
L
Morgan Le Fay
9,312
443
84
4
0
372,557
1
W
Sobek
12,268
584
35
2
0
419,069
7
W
Hercules
11,133
530
131
6
0
460,579
6
L
Nemesis
8,708
415
103
5
0
364,579
5
W
Anhur
13,139
626
157
7
0
388,212
7
W
Scylla
12,150
579
169
8
0
407,624
9
L
Heimdallr
9,415
448
99
5
0
370,426
1
L
Cerberus
8,893
423
66
3
0
405,851
2
W
Awilix
11,591
552
112
5
0
411,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role