Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BLACKHEART8404
Anhur
Level 18
God Stats
1W - 3L
1,160 SR
Queue Stats
34W - 52L
1,385 Elo+
Party 1
Rama
Rama
Hamamillion
Rama
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
515W - 483L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Okayomi
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,308 Elo+
Solo
Ah Puch
Ah Puch
rpatte87
Ah Puch
Level 120
God Stats
5W - 3L
1,611 SR
Queue Stats
319W - 285L
1,465 Elo+
Party 1
Team Averages
Level 99
1,454 SR
1,419 Elo+

VS

Team Averages
Level 75
1,446 SR
1,490 Elo+
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FlacoTONY8797
Mulan
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 34L
1,574 Elo+
Solo
Mercury
Mercury
Livinloud124
Mercury
Level 86
God Stats
3W - 7L
1,298 SR
Queue Stats
644W - 692L
1,462 Elo+
Solo
Susano
Susano
caballo_nuestros
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Solo
Jormungandr
Jormungandr
thaBimmy_LG
Jormungandr
Level 26
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
8 / 4 / 16
10,931
911
8,736
14,929
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 6 / 12
9,573
798
8,299
11,701
5,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 6 / 17
11,365
947
16,112
14,859
6,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Okayomi
Danzaburou
17
6 / 3 / 18
10,381
865
8,234
7,737
4,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
rpatte87
Ah Puch
18
5 / 3 / 24
10,761
897
22,096
9,372
4,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 5 / 3
9,683
807
8,366
11,136
4,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
5 / 6 / 11
10,554
880
10,394
18,448
13,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Livinloud124
Mercury
16
5 / 6 / 5
8,841
737
9,556
10,051
3,891
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 8
8,514
710
2,685
11,932
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
thaBimmy_LG
Jormungandr
16
3 / 8 / 5
9,206
767
13,042
19,267
11,144
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
34
Kills
21
22
Deaths
34
87
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
4
16
4
L
Anhur
 
Anhur
7
5
3
1.7
W
5
6
12
1.83
L
5
6
11
1.75
W
10
6
17
3.08
L
Mercury
Livinloud124
Mercury
5
6
5
1.25
W
Danzaburou
Okayomi
Danzaburou
6
3
18
5
L
1
9
8
0.56
W
Ah Puch
rpatte87
Ah Puch
5
3
24
5.67
L
Jormungandr
thaBimmy_LG
Jormungandr
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,477
Damage
44,043
58,598
Taken
70,834
37,151
Mitigated
36,935
16,883
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,736
1,296
108
1,406
14,929
16,782
78
1,952
12,977
18,267
0
L
Anhur
 
Anhur
8,366
3,546
1,580
2,028
11,136
4,143
64
4,281
6,855
0
17,978
W
8,299
4,599
366
1,876
11,701
5,158
1,064
1,750
9,951
0
20,807
L
10,394
1,137
1,033
5,657
18,448
13,602
50
7,233
11,215
0
17,525
W
16,112
13,941
1,663
5,339
14,859
6,822
1,793
2,908
11,951
0
27,410
L
Mercury
Livinloud124
Mercury
9,556
1,974
1,662
1,388
10,051
3,891
0
3,905
6,146
0
13,529
W
Danzaburou
Okayomi
Danzaburou
8,234
2,215
638
1,406
7,737
4,007
618
2,819
4,918
0
16,142
L
2,685
332
621
227
11,932
4,155
0
7,166
4,766
0
6,396
W
Ah Puch
rpatte87
Ah Puch
22,096
578
1,565
2,516
9,372
4,382
708
3,613
5,759
42,157
0
L
Jormungandr
thaBimmy_LG
Jormungandr
13,042
2,024
299
1,767
19,267
11,144
277
8,247
11,020
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,011
Gold Earned
46,798
106
Minions Killed
119
0
Camps Cleared
0
960,232
Distance Traveled
963,333
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,931
911
20
2
0
191,809
0
L
Anhur
9,683
807
36
3
0
188,050
1
W
Anhur
9,573
798
21
2
0
177,266
0
L
Mulan
10,554
880
13
1
0
212,929
3
W
Rama
11,365
947
22
2
0
172,550
0
L
Mercury
8,841
737
14
1
0
227,404
0
W
Danzaburou
10,381
865
14
1
0
208,810
0
L
Susano
8,514
710
7
1
0
166,134
0
W
Ah Puch
10,761
897
29
2
0
209,797
1
L
Jormungandr
9,206
767
49
4
0
168,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role