Player Matchup

Ymir
Ymir
UglySkyClops
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Party 2
Ra
Ra
o iRainn
Ra
Level 79
God Stats
8W - 7L
1,499 SR
Queue Stats
49W - 41L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
papazwitmohawk1
Ah Muzen Cab
Level 68
God Stats
2W - 0L
1,639 SR
Queue Stats
55W - 73L
1,393 Elo+
Party 2
Team Averages
Level 51
1,546 SR
1,506 Elo+

VS

Team Averages
Level 51
1,428 SR
1,373 Elo+
Fenrir
Fenrir
Darkeruser234
Fenrir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
Sif the cutie
Sylvanus
Level 111
God Stats
2W - 5L
1,463 SR
Queue Stats
69W - 60L
1,583 Elo+
Party 1
Merlin
Merlin
WEAVER 8D
Merlin
Level 25
God Stats
0W - 5L
1,322 SR
Queue Stats
1W - 11L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
10,714
714
8,351
11,347
4,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 3 / 6
10,268
685
13,401
11,260
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
papazwitmohawk1
Ah Muzen Cab
14
2 / 2 / 8
9,783
652
8,090
7,486
2,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
9,364
624
5,704
14,037
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Sif the cutie
Sylvanus
12
1 / 2 / 6
9,233
616
7,506
12,000
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
WEAVER 8D
Merlin
14
4 / 2 / 3
9,682
645
10,896
11,051
4,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
8
8
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
Sylvanus
Sif the cutie
Sylvanus
1
2
6
2
W
5
3
6
2.67
L
Merlin
WEAVER 8D
Merlin
4
2
3
2.75
W
4
3
6
2.33
W
Ah Muzen Cab
papazwitmohawk1
Ah Muzen Cab
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,842
Damage
24,106
30,093
Taken
37,088
11,191
Mitigated
25,396
12,525
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,704
1,552
0
688
14,037
7,886
0
8,647
5,390
0
19,930
L
Sylvanus
Sif the cutie
Sylvanus
7,506
1,361
2,846
4,669
12,000
12,942
0
5,314
6,686
17,821
0
W
8,351
1,992
442
828
11,347
4,620
530
5,989
5,213
12,859
0
L
Merlin
WEAVER 8D
Merlin
10,896
330
693
2,640
11,051
4,568
0
7,791
3,260
55,394
0
W
13,401
2,064
2,746
4,879
11,260
4,036
1,238
6,879
4,151
62,461
0
W
Ah Muzen Cab
papazwitmohawk1
Ah Muzen Cab
8,090
3,354
1,281
2,349
7,486
2,535
1,397
5,534
1,952
0
25,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
28,279
166
Minions Killed
151
0
Camps Cleared
0
677,003
Distance Traveled
627,087
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,364
624
26
2
0
221,318
1
L
Sylvanus
9,233
616
48
3
0
166,281
0
W
Ymir
10,714
714
17
1
0
218,097
0
L
Merlin
9,682
645
77
5
0
239,488
0
W
Ra
10,268
685
113
8
0
236,717
1
W
Ah Muzen Cab
9,783
652
36
2
0
222,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role