Player Matchup

Jing Wei
Jing Wei
Diggol
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,452 Elo+
Party 1
Pele
Pele
EnkiduSIMP
Pele
Level 22
God Stats
29W - 31L
1,554 SR
Queue Stats
455W - 501L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
FlabbyTurtle
Sun Wukong
Level 15
God Stats
9W - 14L
1,357 SR
Queue Stats
38W - 50L
1,396 Elo+
Party 1
Tiamat
Tiamat
busterfoo
Tiamat
Level 25
God Stats
11W - 18L
1,474 SR
Queue Stats
357W - 387L
1,456 Elo+
Party 1
Chang'e
Chang'e
nneyu
Chang'e
Level 15
God Stats
4W - 15L
1,372 SR
Queue Stats
56W - 80L
1,381 Elo+
Party 1
Team Averages
Level 17
1,451 SR
1,425 Elo+

VS

Team Averages
Level 18
1,564 SR
1,554 Elo+
Amaterasu
Amaterasu
JustTerry
Amaterasu
Level 26
God Stats
2W - 1L
1,756 SR
Queue Stats
113W - 123L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Rain39
Danzaburou
Level 18
God Stats
4W - 8L
1,336 SR
Queue Stats
31W - 30L
1,518 Elo+
Solo
Mercury
Mercury
Ranger042
Mercury
Level 25
God Stats
9W - 6L
1,656 SR
Queue Stats
81W - 69L
1,608 Elo+
Solo
Athena
Athena
Secor10
Athena
Level 4
God Stats
7W - 15L
1,572 SR
Queue Stats
56W - 59L
1,726 Elo+
Solo
Chang'e
Chang'e
elcaldio
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diggol
Jing Wei
15
0 / 11 / 1
10,351
383
2,250
19,153
7,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 6 / 2
12,559
465
13,702
22,543
9,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
FlabbyTurtle
Sun Wukong
18
5 / 3 / 2
12,598
467
15,448
17,157
12,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
busterfoo
Tiamat
18
2 / 6 / 4
12,212
452
20,725
17,739
11,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
nneyu
Chang'e
14
0 / 10 / 0
9,504
352
4,883
20,985
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JustTerry
Amaterasu
19
7 / 4 / 4
13,880
514
11,250
22,557
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Rain39
Danzaburou
20
12 / 2 / 10
16,533
612
27,340
24,310
10,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Ranger042
Mercury
20
7 / 1 / 9
16,945
628
12,124
18,808
9,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Secor10
Athena
16
0 / 1 / 8
12,504
463
2,875
13,436
11,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
elcaldio
Chang'e
20
10 / 4 / 7
15,230
564
17,766
17,351
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
12
Kills
36
36
Deaths
12
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Diggol
Jing Wei
0
11
1
0.05
L
5
6
2
1
L
Sun Wukong
FlabbyTurtle
Sun Wukong
5
3
2
2
W
Amaterasu
JustTerry
Amaterasu
7
4
4
2.25
W
Danzaburou
Rain39
Danzaburou
12
2
10
8.5
W
Mercury
Ranger042
Mercury
7
1
9
11.5
W
Athena
Secor10
Athena
0
1
8
4
L
Tiamat
busterfoo
Tiamat
2
6
4
0.67
W
Chang'e
elcaldio
Chang'e
10
4
7
3.38
L
Chang'e
nneyu
Chang'e
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,008
Damage
71,355
97,577
Taken
96,462
47,333
Mitigated
50,206
19,521
Healing
40,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Diggol
Jing Wei
2,250
1,309
0
88
19,153
7,661
2,149
1,628
17,525
0
42,439
L
13,702
2,646
0
3,517
22,543
9,004
0
5,211
17,125
0
106,253
L
Sun Wukong
FlabbyTurtle
Sun Wukong
15,448
4,557
0
5,568
17,157
12,165
274
4,067
13,090
0
75,394
W
Amaterasu
JustTerry
Amaterasu
11,250
4,474
0
10,388
22,557
12,848
2,720
4,909
17,432
0
47,942
W
Danzaburou
Rain39
Danzaburou
27,340
17,034
0
13,798
24,310
10,450
7,890
9,416
14,672
0
109,901
W
Mercury
Ranger042
Mercury
12,124
6,666
0
1,698
18,808
9,827
5,477
2,326
16,392
0
190,647
W
Athena
Secor10
Athena
2,875
1,120
0
3,289
13,436
11,056
912
3,504
9,606
22,036
0
L
Tiamat
busterfoo
Tiamat
20,725
2,329
0
3,932
17,739
11,530
64
8,037
9,702
83,341
0
W
Chang'e
elcaldio
Chang'e
17,766
1,633
3,241
7,922
17,351
6,025
1,469
6,384
10,377
92,389
0
L
Chang'e
nneyu
Chang'e
4,883
1,202
873
5,543
20,985
6,973
352
1,491
19,494
42,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,224
Gold Earned
75,092
607
Minions Killed
654
0
Camps Cleared
0
2,413,179
Distance Traveled
2,564,257
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,351
383
96
4
0
391,081
0
L
Pele
12,559
465
159
6
0
561,661
0
L
Sun Wukong
12,598
467
116
4
0
540,176
0
W
Amaterasu
13,880
514
81
3
0
519,573
0
W
Danzaburou
16,533
612
146
5
0
466,090
6
W
Mercury
16,945
628
250
9
0
633,007
11
W
Athena
12,504
463
40
1
0
477,201
0
L
Tiamat
12,212
452
143
5
0
485,548
4
W
Chang'e
15,230
564
137
5
0
468,386
6
L
Chang'e
9,504
352
93
3
0
434,713
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role