Player Matchup

Jormungandr
Jormungandr
ChaosStryker97
Jormungandr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
398W - 415L
1,350 Elo+
Party 1
Neith
Neith
Danielbrahhh
Neith
Level 74
God Stats
3W - 9L
1,377 SR
Queue Stats
112W - 120L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I am fatbo1
Morgan Le Fay
Level 87
God Stats
6W - 6L
1,275 SR
Queue Stats
716W - 773L
1,401 Elo+
Party 2
Artio
Artio
blewer_10
Artio
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
240W - 260L
1,319 Elo+
Party 1
Fenrir
Fenrir
shepsterboy123
Fenrir
Level 59
God Stats
38W - 35L
1,328 SR
Queue Stats
332W - 405L
1,360 Elo+
Party 2
Team Averages
Level 78
1,396 SR
1,371 Elo+

VS

Team Averages
Level 63
1,276 SR
1,192 Elo+
Thanatos
Thanatos
Cupc4ke-Spw1nkle
Thanatos
Level 48
God Stats
35W - 95L
1,280 SR
Queue Stats
157W - 359L
1,181 Elo+
Party 3
Achilles
Achilles
Cupular
Achilles
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 66L
1,327 Elo+
Solo
Cthulhu
Cthulhu
LastEmber99
Cthulhu
Level 61
God Stats
27W - 53L
1,216 SR
Queue Stats
149W - 336L
1,170 Elo+
Party 3
Anhur
Anhur
SurtrBjornXI
Anhur
Level 75
God Stats
0W - 7L
1,115 SR
Queue Stats
163W - 360L
1,181 Elo+
Party 3
Nu Wa
Nu Wa
littlejg2020
Nu Wa
Level 48
God Stats
4W - 11L
1,267 SR
Queue Stats
131W - 320L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaosStryker97
Jormungandr
14
2 / 2 / 13
8,596
452
8,038
15,429
8,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 2 / 5
9,846
518
9,515
12,094
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
I am fatbo1
Morgan Le Fay
18
14 / 3 / 4
11,826
622
17,159
15,106
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
blewer_10
Artio
16
0 / 0 / 4
9,641
507
6,865
12,964
10,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 3 / 5
11,722
617
7,698
14,294
6,005
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,321
491
5,232
15,116
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Cupular
Achilles
15
0 / 3 / 0
8,721
459
5,974
12,834
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
LastEmber99
Cthulhu
11
1 / 7 / 1
7,495
394
8,653
16,313
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 3 / 1
8,208
432
7,660
12,182
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 10 / 3
8,911
469
11,234
14,244
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
30
Kills
9
10
Deaths
30
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChaosStryker97
Jormungandr
2
2
13
4.25
L
4
7
2
0.71
L
Achilles
Cupular
Achilles
0
3
0
0
W
5
2
5
3.75
W
Morgan Le Fay
I am fatbo1
Morgan Le Fay
14
3
4
5.33
L
Cthulhu
LastEmber99
Cthulhu
1
7
1
0.21
L
1
3
1
0.5
W
Artio
blewer_10
Artio
0
0
4
2
L
3
10
3
0.45
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,275
Damage
38,753
69,887
Taken
70,689
34,413
Mitigated
37,213
25,993
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChaosStryker97
Jormungandr
8,038
1,977
364
2,448
15,429
8,080
272
5,156
10,097
37,256
0
L
5,232
889
0
9,280
15,116
5,663
0
5,798
9,318
0
48,184
L
Achilles
Cupular
Achilles
5,974
1,633
0
4,355
12,834
14,181
674
8,295
4,539
12
45,580
W
9,515
3,857
0
4,781
12,094
3,933
1,914
3,455
8,493
0
50,107
W
Morgan Le Fay
I am fatbo1
Morgan Le Fay
17,159
2,080
483
6,214
15,106
6,120
1,161
5,429
9,203
71,574
0
L
Cthulhu
LastEmber99
Cthulhu
8,653
186
402
4,664
16,313
8,621
102
5,829
10,484
30,192
0
L
7,660
3,445
0
3,293
12,182
3,653
890
2,240
9,942
0
49,898
W
Artio
blewer_10
Artio
6,865
888
280
8,185
12,964
10,275
117
3,062
9,050
50,815
0
L
11,234
2,156
0
2,003
14,244
5,095
0
9,900
4,344
47,354
0
W
7,698
771
534
2,704
14,294
6,005
56
1,667
12,425
0
63,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
42,656
468
Minions Killed
391
0
Camps Cleared
0
1,710,856
Distance Traveled
1,635,733
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,596
452
49
3
0
358,248
2
L
Thanatos
9,321
491
81
4
0
365,197
0
L
Achilles
8,721
459
101
5
0
306,820
1
W
Neith
9,846
518
91
5
0
345,175
0
W
Morgan Le Fay
11,826
622
110
6
0
350,826
2
L
Cthulhu
7,495
394
44
2
0
353,854
1
L
Anhur
8,208
432
89
5
0
325,642
3
W
Artio
9,641
507
113
6
0
299,789
5
L
Nu Wa
8,911
469
76
4
0
284,220
7
W
Fenrir
11,722
617
105
6
0
356,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role