Player Matchup

Sol
Sol
Platinum V
EnergyDarKnis
Sol
Platinum V
Level 160
God Stats
9W - 9L
1,858 SR
Queue Stats
407W - 395L
1,757 MMR
Solo
Agni
Agni
Gold I
GiveMeMMR
Agni
Gold I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,873 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
GiveMeMMR
Sun Wukong
Gold IV
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 56L
1,740 MMR
Party 2
Osiris
Osiris
Platinum IV
Macolz
Osiris
Platinum IV
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 159L
1,750 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
R-e-c-o-g-n-i-ze
Tsukuyomi
Platinum V
Level 154
God Stats
5W - 9L
1,652 SR
Queue Stats
647W - 639L
1,766 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,602 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,695 SR
1,778 MMR
Fenrir
Fenrir
Platinum IV
AuG--Surf
Fenrir
Platinum IV
Level 144
God Stats
34W - 31L
1,676 SR
Queue Stats
661W - 665L
1,775 MMR
Solo
Loki
Loki
Platinum III
Exalted-FusinG
Loki
Platinum III
Level 124
God Stats
3W - 4L
1,716 SR
Queue Stats
217W - 204L
1,803 MMR
Solo
Scylla
Scylla
Platinum II
RealToshiro-
Scylla
Platinum II
Level 158
God Stats
15W - 28L
1,502 SR
Queue Stats
696W - 676L
1,740 MMR
Solo
Medusa
Medusa
Platinum V
RuSh_ToNy23
Medusa
Platinum V
Level 95
God Stats
134W - 112L
1,683 SR
Queue Stats
261W - 266L
1,718 MMR
Party 1
King Arthur
King Arthur
Platinum IV
molina73
King Arthur
Platinum IV
Level 120
God Stats
30W - 47L
1,900 SR
Queue Stats
373W - 363L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
12,037
547
10,609
17,404
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
17
5 / 4 / 6
11,852
539
18,578
12,777
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GiveMeMMR
Sun Wukong
16
6 / 2 / 15
11,376
517
17,982
20,359
14,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Macolz
Osiris
19
9 / 1 / 8
13,163
598
15,614
17,051
13,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
18
3 / 3 / 8
11,728
533
10,427
14,311
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatSetAthenaGilgameshNemesis

VS

Bans
AphroditeDanzaburouSobekAnhurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuG--Surf
Fenrir
14
3 / 7 / 2
10,562
480
4,662
24,085
18,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 4
9,643
438
7,744
20,131
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
10
2 / 4 / 3
7,725
351
3,825
6,842
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
15
2 / 6 / 3
9,233
420
10,681
14,131
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
molina73
King Arthur
15
2 / 7 / 3
9,505
432
11,017
24,565
20,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
27
Kills
11
11
Deaths
27
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AuG--Surf
Fenrir
3
7
2
0.57
W
4
1
9
8.5
L
2
3
4
1.33
W
Agni
5
4
6
2
W
Sun Wukong
GiveMeMMR
Sun Wukong
6
2
15
6.75
W
Osiris
Macolz
Osiris
9
1
8
13
W
Tsukuyomi
3
3
8
2.33
L
Scylla
2
4
3
0.88
L
Medusa
2
6
3
0.58
L
King Arthur
molina73
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,210
Damage
37,929
81,902
Taken
89,754
45,163
Mitigated
53,605
30,087
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AuG--Surf
Fenrir
4,662
603
0
2,652
24,085
18,221
0
9,607
14,232
0
24,865
W
10,609
2,643
0
9,274
17,404
6,348
6,497
428
16,936
93,656
0
L
7,744
1,278
0
4,993
20,131
7,575
0
4,036
15,908
0
63,137
W
Agni
18,578
2,195
832
3,937
12,777
4,609
1,229
971
11,743
84,256
0
W
Sun Wukong
GiveMeMMR
Sun Wukong
17,982
5,031
0
5,212
20,359
14,593
242
1,749
18,436
0
51,021
W
Osiris
Macolz
Osiris
15,614
5,323
0
5,236
17,051
13,790
2,543
496
16,521
0
68,870
W
Tsukuyomi
10,427
2,708
0
5,596
14,311
5,823
436
610
13,675
0
82,593
L
Scylla
3,825
448
0
1,199
6,842
1,981
0
2,560
4,068
25,924
0
L
Medusa
10,681
3,768
0
250
14,131
5,171
0
5,400
8,659
0
63,738
L
King Arthur
molina73
King Arthur
11,017
1,262
0
4,962
24,565
20,657
0
6,666
17,700
0
58,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,156
Gold Earned
46,668
549
Minions Killed
424
0
Camps Cleared
0
2,172,869
Distance Traveled
1,889,929
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,562
480
43
2
0
422,749
7
W
Sol
12,037
547
122
6
0
423,931
8
L
Loki
9,643
438
116
5
0
423,107
4
W
Agni
11,852
539
127
6
0
401,071
6
W
Sun Wukong
11,376
517
55
3
0
427,711
8
W
Osiris
13,163
598
123
6
0
449,170
1
W
Tsukuyomi
11,728
533
122
6
0
470,986
3
L
Scylla
7,725
351
55
3
0
266,904
5
L
Medusa
9,233
420
99
5
0
382,731
3
L
King Arthur
9,505
432
111
5
0
394,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role