Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SRO100
Merlin
Level 121
God Stats
1W - 1L
1,733 SR
Queue Stats
113W - 97L
1,652 Elo+
Solo
Yemoja
Yemoja
Sasquatch455
Yemoja
Level 155
God Stats
4W - 9L
1,543 SR
Queue Stats
358W - 392L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Sheder
Jormungandr
Level 148
God Stats
0W - 4L
1,226 SR
Queue Stats
112W - 124L
1,521 Elo+
Solo
Hercules
Hercules
h_skull
Hercules
Level 151
God Stats
4W - 3L
1,484 SR
Queue Stats
408W - 391L
1,561 Elo+
Solo
Team Averages
Level 143
1,497 SR
1,555 Elo+

VS

Team Averages
Level 128
1,576 SR
1,635 Elo+
Sol
Sol
AlphaJackal
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 139L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
Pohkis
Jing Wei
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,944 Elo+
Solo
Bastet
Bastet
SoYouCanSuck
Bastet
Level 117
God Stats
4W - 1L
1,753 SR
Queue Stats
169W - 169L
1,600 Elo+
Solo
Yemoja
Yemoja
Viví
Yemoja
Level 145
God Stats
5W - 3L
1,730 SR
Queue Stats
260W - 220L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
tercsab
Kukulkan
Level 129
God Stats
1W - 2L
1,397 SR
Queue Stats
163W - 137L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 5 / 9
10,333
738
12,217
11,521
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
SRO100
Merlin
15
2 / 4 / 12
9,772
698
15,166
11,055
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
16
0 / 4 / 14
9,928
709
4,423
18,387
23,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Sheder
Jormungandr
16
1 / 5 / 10
10,259
733
9,661
20,689
23,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
h_skull
Hercules
18
7 / 4 / 8
10,978
784
11,411
29,914
40,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 7
11,932
852
22,259
13,605
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Pohkis
Jing Wei
18
3 / 2 / 12
10,455
747
13,854
12,835
7,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
17
7 / 3 / 14
11,091
792
19,196
14,221
7,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Viví
Yemoja
16
0 / 4 / 13
9,484
677
3,685
13,734
14,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
tercsab
Kukulkan
17
2 / 2 / 15
10,316
737
21,228
8,475
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
15
Kills
22
22
Deaths
15
53
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
5
9
1.9
W
10
4
7
3.38
W
Jing Wei
Pohkis
Jing Wei
3
2
12
4.5
L
Merlin
SRO100
Merlin
2
4
12
2
L
Yemoja
0
4
14
1.75
L
Jormungandr
Sheder
Jormungandr
1
5
10
1.2
W
Bastet
7
3
14
4.67
W
Yemoja
Viví
Yemoja
0
4
13
1.63
L
Hercules
h_skull
Hercules
7
4
8
2.75
W
Kukulkan
tercsab
Kukulkan
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,878
Damage
80,222
91,566
Taken
62,870
99,925
Mitigated
40,534
41,131
Healing
33,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,217
5,647
535
855
11,521
7,027
1,813
8,541
2,980
0
33,332
W
22,259
9,434
1,113
3,150
13,605
6,248
1,654
5,818
7,547
39,813
0
W
Jing Wei
Pohkis
Jing Wei
13,854
10,254
872
2,723
12,835
7,274
2,228
6,829
5,708
0
31,281
L
Merlin
SRO100
Merlin
15,166
849
4,723
1,691
11,055
5,478
1,706
5,418
5,637
27,371
0
L
Yemoja
4,423
469
11,148
3,587
18,387
23,589
96
10,987
7,400
7,861
0
L
Jormungandr
Sheder
Jormungandr
9,661
1,967
1,274
2,313
20,689
23,367
820
9,888
10,801
25,979
0
W
Bastet
19,196
3,495
1,388
1,766
14,221
7,894
395
5,528
8,383
0
30,175
W
Yemoja
Viví
Yemoja
3,685
768
13,415
3,775
13,734
14,728
364
5,301
8,025
7,464
0
L
Hercules
h_skull
Hercules
11,411
1,723
3,337
11,668
29,914
40,464
592
12,338
17,576
0
16,947
W
Kukulkan
tercsab
Kukulkan
21,228
1,371
3,428
1,820
8,475
4,390
965
4,316
3,957
46,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
53,278
161
Minions Killed
158
0
Camps Cleared
0
1,157,876
Distance Traveled
1,268,099
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,333
738
55
4
0
212,789
4
W
Sol
11,932
852
38
3
0
238,772
1
W
Jing Wei
10,455
747
32
2
0
230,332
2
L
Merlin
9,772
698
31
2
0
236,291
1
L
Yemoja
9,928
709
13
1
0
229,438
1
L
Jormungandr
10,259
733
44
3
0
226,266
0
W
Bastet
11,091
792
26
2
0
314,288
3
W
Yemoja
9,484
677
7
1
0
234,051
2
L
Hercules
10,978
784
18
1
0
253,092
0
W
Kukulkan
10,316
737
55
4
0
250,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role