Player Matchup

Terra
Terra
MrDude610
Terra
Level 28
God Stats
1W - 4L
1,289 SR
Queue Stats
166W - 181L
1,476 Elo+
Solo
Artemis
Artemis
NCH12
Artemis
Level 23
God Stats
10W - 8L
1,621 SR
Queue Stats
80W - 94L
1,467 Elo+
Solo
Chaac
Chaac
StumpyStodge
Chaac
Level 6
God Stats
4W - 4L
1,573 SR
Queue Stats
6W - 6L
1,546 Elo+
Solo
Eset
Eset
alin100
Eset
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
212W - 206L
1,492 Elo+
Party 2
Chronos
Chronos
lilwaynetrukfit6
Chronos
Level 29
God Stats
24W - 20L
1,613 SR
Queue Stats
241W - 241L
1,556 Elo+
Party 2
Team Averages
Level 23
1,573 SR
1,507 Elo+

VS

Team Averages
Level 21
1,548 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Atainable
Bellona
Level 7
God Stats
5W - 2L
1,834 SR
Queue Stats
77W - 41L
1,714 Elo+
Solo
Cthulhu
Cthulhu
ElskaElu
Cthulhu
Level 18
God Stats
25W - 25L
1,425 SR
Queue Stats
32W - 38L
1,439 Elo+
Party 1
Ares
Ares
hooha-thehooha
Ares
Level 26
God Stats
17W - 9L
1,507 SR
Queue Stats
43W - 50L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thaBimmy_LG
Morgan Le Fay
Level 26
God Stats
10W - 7L
1,471 SR
Queue Stats
88W - 88L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MrDude610
Terra
14
1 / 3 / 3
8,517
1,065
4,384
14,675
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
NCH12
Artemis
13
1 / 6 / 3
7,894
987
9,525
9,959
3,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 0
6,646
831
576
1,841
826
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
alin100
Eset
13
0 / 7 / 2
7,406
926
7,482
12,640
5,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
7,874
984
9,907
10,718
4,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

185

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 6
9,041
1,130
9,564
6,289
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Atainable
Bellona
15
9 / 1 / 6
10,010
1,251
10,872
6,772
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
ElskaElu
Cthulhu
14
2 / 0 / 8
8,945
1,118
6,073
6,036
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 11
8,519
1,065
3,501
8,494
5,475
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
thaBimmy_LG
Morgan Le Fay
14
5 / 1 / 6
8,983
1,123
13,062
8,602
3,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
4
Kills
20
20
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
W
Bellona
Atainable
Bellona
9
1
6
12
W
Cthulhu
ElskaElu
Cthulhu
2
0
8
6
L
Terra
MrDude610
Terra
1
3
3
0.83
L
Artemis
NCH12
Artemis
1
6
3
0.42
L
0
2
0
0
L
Eset
alin100
Eset
0
7
2
0.14
W
1
2
11
3.25
L
2
2
2
1.5
W
Morgan Le Fay
thaBimmy_LG
Morgan Le Fay
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
43,072
49,833
Taken
36,193
28,335
Mitigated
22,024
5,785
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,564
4,311
366
2,831
6,289
2,527
0
4,118
2,171
0
41,274
W
Bellona
Atainable
Bellona
10,872
5,114
0
1,990
6,772
5,649
0
3,655
3,117
0
25,173
W
Cthulhu
ElskaElu
Cthulhu
6,073
474
448
1,387
6,036
4,819
0
3,581
2,455
15,232
0
L
Terra
MrDude610
Terra
4,384
1,412
940
2,464
14,675
14,407
0
6,288
8,387
15,971
0
L
Artemis
NCH12
Artemis
9,525
5,786
0
0
9,959
3,802
0
6,196
3,763
0
23,562
L
576
240
0
147
1,841
826
0
796
1,045
0
2,048
L
Eset
alin100
Eset
7,482
1,232
0
1,265
12,640
5,035
0
5,017
7,623
26,885
0
W
3,501
282
0
7
8,494
5,475
0
5,453
3,041
6,317
0
L
9,907
3,425
0
969
10,718
4,265
0
4,339
6,379
14,533
0
W
Morgan Le Fay
thaBimmy_LG
Morgan Le Fay
13,062
903
698
2,666
8,602
3,554
0
4,966
3,636
22,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
45,498
120
Minions Killed
150
3
Camps Cleared
9
612,538
Distance Traveled
805,783
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,041
1,130
78
10
1
143,467
0
W
Bellona
10,010
1,251
18
2
7
161,422
0
W
Cthulhu
8,945
1,118
19
2
0
167,614
0
L
Terra
8,517
1,065
23
3
2
133,526
0
L
Artemis
7,894
987
45
6
0
124,078
0
L
Chaac
6,646
831
1
0
0
28,296
0
L
Eset
7,406
926
35
4
0
143,220
0
W
Ares
8,519
1,065
8
1
1
164,085
1
L
Chronos
7,874
984
16
2
1
183,418
0
W
Morgan Le Fay
8,983
1,123
27
3
0
169,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role