Player Matchup

Ganesha
Ganesha
DaPuggie
Ganesha
Level 29
God Stats
4W - 3L
1,437 SR
Queue Stats
30W - 40L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Huntárdos
Morgan Le Fay
Level 68
God Stats
3W - 2L
1,513 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 2
Merlin
Merlin
Lifeeless
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,524 Elo+
Party 1
Loki
Loki
P00fy
Loki
Level 143
God Stats
5W - 2L
1,506 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Primemustache
Gilgamesh
Level 60
God Stats
7W - 10L
1,392 SR
Queue Stats
22W - 37L
1,364 Elo+
Party 1
Team Averages
Level 66
1,470 SR
1,462 Elo+

VS

Team Averages
Level 98
1,418 SR
1,345 Elo+
Jing Wei
Jing Wei
Cässäd
Jing Wei
Level 128
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 3
Sun Wukong
Sun Wukong
Mosephue
Sun Wukong
Level 62
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 5L
1,258 Elo+
Party 3
Merlin
Merlin
Oliverv
Merlin
Level 88
God Stats
37W - 33L
1,349 SR
Queue Stats
109W - 99L
1,498 Elo+
Party 4
Heimdallr
Heimdallr
ProfessorSauce
Heimdallr
Level 108
God Stats
17W - 14L
1,498 SR
Queue Stats
319W - 310L
1,485 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
xXdorfXx
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,396 SR
Queue Stats
2W - 8L
1,121 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaPuggie
Ganesha
20
0 / 3 / 29
14,298
953
11,826
28,057
40,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Huntárdos
Morgan Le Fay
20
5 / 2 / 18
14,664
978
29,738
14,996
6,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Lifeeless
Merlin
20
12 / 5 / 11
15,667
1,044
40,067
23,502
11,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
P00fy
Loki
20
10 / 4 / 10
15,141
1,009
13,975
17,219
8,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Primemustache
Gilgamesh
20
8 / 6 / 14
14,140
943
18,062
31,872
24,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cässäd
Jing Wei
20
6 / 6 / 10
14,650
977
21,320
25,186
8,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Mosephue
Sun Wukong
19
0 / 9 / 10
12,428
829
10,402
24,988
14,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Oliverv
Merlin
20
9 / 9 / 8
15,880
1,059
39,814
23,722
9,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
ProfessorSauce
Heimdallr
20
1 / 8 / 12
13,644
910
15,586
23,080
7,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
xXdorfXx
Morgan Le Fay
20
4 / 3 / 14
14,759
984
23,971
19,548
7,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
74
35
Kills
20
20
Deaths
35
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cässäd
Jing Wei
6
6
10
1.83
W
Ganesha
DaPuggie
Ganesha
0
3
29
4.83
W
Morgan Le Fay
Huntárdos
Morgan Le Fay
5
2
18
7
W
Merlin
Lifeeless
Merlin
12
5
11
3.5
L
Sun Wukong
Mosephue
Sun Wukong
0
9
10
0.56
L
Merlin
Oliverv
Merlin
9
9
8
1.44
W
Loki
P00fy
Loki
10
4
10
3.75
W
Gilgamesh
Primemustache
Gilgamesh
8
6
14
2.5
L
Heimdallr
ProfessorSauce
Heimdallr
1
8
12
0.88
L
Morgan Le Fay
xXdorfXx
Morgan Le Fay
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,668
Damage
111,093
115,646
Taken
116,524
91,770
Mitigated
47,227
7,271
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cässäd
Jing Wei
21,320
19,235
0
485
25,186
8,592
0
18,461
6,725
0
41,831
W
Ganesha
DaPuggie
Ganesha
11,826
730
0
260
28,057
40,858
0
17,488
9,914
20,583
0
W
Morgan Le Fay
Huntárdos
Morgan Le Fay
29,738
3,276
1,809
3,014
14,996
6,759
0
7,213
7,453
70,954
0
W
Merlin
Lifeeless
Merlin
40,067
1,336
0
1,288
23,502
11,074
0
10,705
12,500
69,987
0
L
Sun Wukong
Mosephue
Sun Wukong
10,402
1,913
0
1,442
24,988
14,654
0
18,612
6,376
0
16,184
L
Merlin
Oliverv
Merlin
39,814
2,490
0
4,944
23,722
9,075
0
13,427
10,295
78,250
0
W
Loki
P00fy
Loki
13,975
1,927
0
268
17,219
8,513
0
5,751
11,308
0
49,682
W
Gilgamesh
Primemustache
Gilgamesh
18,062
4,569
0
632
31,872
24,566
0
20,668
10,686
0
26,318
L
Heimdallr
ProfessorSauce
Heimdallr
15,586
5,952
0
2,562
23,080
7,588
0
17,485
5,595
0
48,163
L
Morgan Le Fay
xXdorfXx
Morgan Le Fay
23,971
1,453
690
8,716
19,548
7,318
0
13,646
5,902
53,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,910
Gold Earned
71,361
283
Minions Killed
326
8
Camps Cleared
8
1,615,065
Distance Traveled
1,441,443
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,650
977
65
4
1
352,609
0
W
Ganesha
14,298
953
0
0
0
315,200
0
W
Morgan Le Fay
14,664
978
113
8
1
321,927
1
W
Merlin
15,667
1,044
75
5
2
327,309
1
L
Sun Wukong
12,428
829
26
2
0
249,801
0
L
Merlin
15,880
1,059
91
6
3
277,201
4
W
Loki
15,141
1,009
62
4
4
345,864
1
W
Gilgamesh
14,140
943
33
2
1
304,765
1
L
Heimdallr
13,644
910
75
5
2
274,463
1
L
Morgan Le Fay
14,759
984
69
5
2
287,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role