Player Matchup

Arachne
Arachne
Fluwizyxi
Arachne
Level 16
God Stats
1W - 1L
1,678 SR
Queue Stats
63W - 86L
1,418 Elo+
Solo
Yemoja
Yemoja
HysuUkah
Yemoja
Level 28
God Stats
3W - 5L
1,130 SR
Queue Stats
213W - 215L
1,506 Elo+
Solo
Freya
Freya
YTGevox
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
beau_army99
Cthulhu
Level 16
God Stats
25W - 26L
1,555 SR
Queue Stats
26W - 30L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
thepharamcist
Baron Samedi
Level 17
God Stats
26W - 25L
1,549 SR
Queue Stats
27W - 31L
1,441 Elo+
Party 2
Team Averages
Level 20
1,482 SR
1,462 Elo+

VS

Team Averages
Level 22
1,497 SR
1,460 Elo+
Cerberus
Cerberus
Bucelarios
Cerberus
Level 21
God Stats
7W - 5L
1,593 SR
Queue Stats
68W - 62L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeadGrandmaDead
Morgan Le Fay
Level 24
God Stats
34W - 17L
1,361 SR
Queue Stats
178W - 123L
1,461 Elo+
Solo
Hercules
Hercules
DominoGoingDark
Hercules
Level 23
God Stats
18W - 15L
1,527 SR
Queue Stats
78W - 80L
1,438 Elo+
Party 1
Neith
Neith
georgiboy2002
Neith
Level 15
God Stats
39W - 24L
1,492 SR
Queue Stats
41W - 30L
1,457 Elo+
Party 1
Baba Yaga
Baba Yaga
orodod
Baba Yaga
Level 28
God Stats
5W - 4L
1,510 SR
Queue Stats
35W - 38L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fluwizyxi
Arachne
18
3 / 16 / 3
12,586
899
13,429
34,799
10,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
HysuUkah
Yemoja
17
1 / 1 / 3
12,217
873
3,393
3,261
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
YTGevox
Freya
18
3 / 8 / 4
12,738
910
11,552
24,554
8,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
beau_army99
Cthulhu
20
2 / 3 / 5
13,110
936
18,386
27,792
20,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
thepharamcist
Baron Samedi
19
3 / 5 / 5
13,451
961
21,792
26,680
10,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bucelarios
Cerberus
20
6 / 2 / 15
14,808
1,058
17,607
19,673
18,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
DeadGrandmaDead
Morgan Le Fay
20
12 / 1 / 10
14,930
1,066
33,468
10,505
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
6 / 6 / 13
13,132
938
12,535
25,501
25,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 3 / 20
14,238
1,017
22,843
14,593
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
orodod
Baba Yaga
20
5 / 0 / 19
14,243
1,017
21,180
7,226
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
12
Kills
33
33
Deaths
12
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bucelarios
Cerberus
6
2
15
6.75
W
Morgan Le Fay
DeadGrandmaDead
Morgan Le Fay
12
1
10
17
W
Hercules
6
6
13
2.08
L
Arachne
Fluwizyxi
Arachne
3
16
3
0.28
L
Yemoja
HysuUkah
Yemoja
1
1
3
2.5
L
Freya
YTGevox
Freya
3
8
4
0.63
L
Cthulhu
beau_army99
Cthulhu
2
3
5
1.5
W
4
3
20
4.67
W
Baba Yaga
orodod
Baba Yaga
5
0
19
14.5
L
Baron Samedi
thepharamcist
Baron Samedi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,552
Damage
107,633
117,086
Taken
77,498
52,714
Mitigated
56,988
19,929
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bucelarios
Cerberus
17,607
1,041
841
6,460
19,673
18,758
0
12,186
7,487
41,003
0
W
Morgan Le Fay
DeadGrandmaDead
Morgan Le Fay
33,468
3,355
492
1,894
10,505
4,203
0
7,819
2,686
49,333
0
W
Hercules
12,535
3,877
27
7,705
25,501
25,358
0
17,629
7,872
0
17,907
L
Arachne
Fluwizyxi
Arachne
13,429
9,505
0
2,659
34,799
10,931
0
25,109
9,690
0
33,202
L
Yemoja
HysuUkah
Yemoja
3,393
714
2,698
682
3,261
1,586
0
2,286
975
11,723
0
L
Freya
YTGevox
Freya
11,552
4,296
414
4,808
24,554
8,770
0
13,345
11,209
21,991
0
L
Cthulhu
beau_army99
Cthulhu
18,386
0
818
1,226
27,792
20,445
0
17,386
10,406
52,640
0
W
22,843
13,694
39
3,801
14,593
5,552
0
12,552
2,041
0
59,605
W
Baba Yaga
orodod
Baba Yaga
21,180
1,787
883
3,195
7,226
3,117
0
4,937
2,289
54,202
0
L
Baron Samedi
thepharamcist
Baron Samedi
21,792
1,734
2,806
3,818
26,680
10,982
0
14,129
12,551
45,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,102
Gold Earned
71,351
195
Minions Killed
313
3
Camps Cleared
3
1,307,670
Distance Traveled
1,280,084
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,808
1,058
74
5
1
259,121
3
W
Morgan Le Fay
14,930
1,066
45
3
0
296,032
0
W
Hercules
13,132
938
9
1
1
239,176
3
L
Arachne
12,586
899
27
2
1
295,849
0
L
Yemoja
12,217
873
17
1
0
197,123
0
L
Freya
12,738
910
23
2
0
221,475
1
L
Cthulhu
13,110
936
66
5
1
322,156
4
W
Neith
14,238
1,017
95
7
0
237,197
0
W
Baba Yaga
14,243
1,017
90
6
1
248,558
0
L
Baron Samedi
13,451
961
62
4
1
271,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role