Player Matchup

King Arthur
King Arthur
ItsFriskko
King Arthur
Level 44
God Stats
2W - 5L
1,314 SR
Queue Stats
164W - 168L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
JershTherntern
Hun Batz
Level 29
God Stats
3W - 5L
1,506 SR
Queue Stats
74W - 89L
1,519 Elo+
Solo
Discordia
Discordia
MsNinjaKittyKat
Discordia
Level 28
God Stats
51W - 48L
1,588 SR
Queue Stats
154W - 166L
1,530 Elo+
Party 1
Ares
Ares
Puddinpopper
Ares
Level 15
God Stats
27W - 20L
1,609 SR
Queue Stats
84W - 94L
1,569 Elo+
Party 1
Da Ji
Da Ji
RobbieTheDank
Da Ji
Level 29
God Stats
22W - 25L
1,538 SR
Queue Stats
129W - 142L
1,470 Elo+
Solo
Team Averages
Level 29
1,511 SR
1,526 Elo+

VS

Team Averages
Level 20
1,535 SR
1,463 Elo+
Hades
Hades
Alfa404
Hades
Level 24
God Stats
3W - 1L
1,501 SR
Queue Stats
9W - 7L
1,429 Elo+
Solo
Cupid
Cupid
Cambalam9876
Cupid
Level 8
God Stats
2W - 1L
1,375 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Medusa
Medusa
ChronoxLogic
Medusa
Level 32
God Stats
5W - 4L
1,484 SR
Queue Stats
122W - 114L
1,614 Elo+
Party 2
Neith
Neith
Gotuhm
Neith
Level 29
God Stats
182W - 182L
1,544 SR
Queue Stats
403W - 408L
1,482 Elo+
Solo
Khepri
Khepri
julioleon1712
Khepri
Level 6
God Stats
4W - 1L
1,769 SR
Queue Stats
12W - 13L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsFriskko
King Arthur
18
4 / 11 / 7
11,666
1,061
10,882
25,334
25,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
16
3 / 10 / 4
11,190
1,017
9,983
20,849
8,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MsNinjaKittyKat
Discordia
18
2 / 5 / 11
11,784
1,071
19,349
15,435
7,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 10 / 10
11,653
1,059
11,039
24,001
33,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 14 / 10
12,567
1,142
21,048
21,603
10,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alfa404
Hades
13
0 / 0 / 0
8,624
784
0
298
86
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
21 / 4 / 16
16,064
1,460
29,056
16,862
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
20
16 / 6 / 24
15,090
1,372
33,378
22,165
9,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Gotuhm
Neith
20
11 / 2 / 15
13,931
1,266
25,744
14,646
7,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 6 / 37
14,088
1,281
9,276
22,320
28,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
142
18
Kills
50
50
Deaths
18
42
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hades
Alfa404
Hades
0
0
0
0
W
21
4
16
7.25
W
Medusa
16
6
24
4.67
W
Neith
Gotuhm
Neith
11
2
15
9.25
L
King Arthur
ItsFriskko
King Arthur
4
11
7
0.68
L
Hun Batz
3
10
4
0.5
L
Discordia
MsNinjaKittyKat
Discordia
2
5
11
1.5
L
3
10
10
0.8
L
6
14
10
0.79
W
2
6
37
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,301
Damage
97,454
107,222
Taken
76,291
85,171
Mitigated
53,307
3,055
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Alfa404
Hades
0
0
0
0
298
86
0
0
298
0
0
W
29,056
14,753
488
4,845
16,862
7,133
0
7,849
9,013
0
71,738
W
Medusa
33,378
23,358
0
5,241
22,165
9,595
0
9,585
12,580
0
43,336
W
Neith
Gotuhm
Neith
25,744
12,227
0
3,010
14,646
7,829
0
2,984
11,662
0
48,572
L
King Arthur
ItsFriskko
King Arthur
10,882
1,870
0
0
25,334
25,898
0
2,108
23,226
209
30,145
L
Hun Batz
9,983
4,311
0
1,544
20,849
8,842
0
1,600
19,249
0
38,699
L
Discordia
MsNinjaKittyKat
Discordia
19,349
1,526
292
955
15,435
7,163
0
876
14,559
48,256
0
L
11,039
553
0
0
24,001
33,133
0
2,794
21,207
29,633
0
L
21,048
7,561
0
264
21,603
10,135
0
1,898
19,705
0
29,680
W
9,276
1,969
0
1,074
22,320
28,664
0
10,055
12,265
24,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,860
Gold Earned
67,797
196
Minions Killed
206
7
Camps Cleared
8
962,275
Distance Traveled
834,714
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,624
784
0
0
0
13,133
0
W
Cupid
16,064
1,460
104
9
1
183,327
0
W
Medusa
15,090
1,372
15
1
2
220,776
1
W
Neith
13,931
1,266
47
4
4
212,786
0
L
King Arthur
11,666
1,061
30
3
0
205,432
0
L
Hun Batz
11,190
1,017
47
4
6
201,884
1
L
Discordia
11,784
1,071
62
6
0
193,680
0
L
Ares
11,653
1,059
36
3
1
176,223
0
L
Da Ji
12,567
1,142
21
2
0
185,056
0
W
Khepri
14,088
1,281
40
4
1
204,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role