Player Matchup

Ymir
Ymir
BussySlayer911
Ymir
Level 10
God Stats
21W - 13L
1,981 SR
Queue Stats
248W - 216L
1,683 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JackMD3
Ah Muzen Cab
Level 18
God Stats
22W - 13L
1,691 SR
Queue Stats
24W - 18L
1,672 Elo+
Solo
Hachiman
Hachiman
Zypical
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 89L
1,621 Elo+
Solo
Ravana
Ravana
lokishogolozo69
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,776 Elo+
Solo
Guan Yu
Guan Yu
oppar12345
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 150L
1,702 Elo+
Solo
Team Averages
Level 13
1,634 SR
1,691 Elo+

VS

Team Averages
Level 18
1,600 SR
1,642 Elo+
Horus
Horus
 
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Catwar6699
Neith
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Fenrir
Fenrir
CopherZz
Fenrir
Level 25
God Stats
63W - 56L
1,654 SR
Queue Stats
168W - 149L
1,673 Elo+
Solo
King Arthur
King Arthur
ItsSupportLife
King Arthur
Level 22
God Stats
24W - 26L
1,633 SR
Queue Stats
105W - 82L
1,687 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SumeDragon
Morgan Le Fay
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 52L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
7,878
606
6,007
6,536
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
JackMD3
Ah Muzen Cab
15
5 / 2 / 3
8,843
680
8,699
7,581
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Zypical
Hachiman
15
3 / 0 / 3
8,161
628
3,748
5,947
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 3 / 5
6,533
503
7,991
6,870
2,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
oppar12345
Guan Yu
12
3 / 3 / 1
7,239
557
6,156
12,232
10,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 0
5,826
448
1,338
8,219
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
6
0 / 10 / 0
4,549
350
1,650
8,539
1,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
CopherZz
Fenrir
11
4 / 5 / 2
6,680
514
5,788
10,113
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ItsSupportLife
King Arthur
12
2 / 2 / 0
7,084
545
8,070
11,544
7,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
SumeDragon
Morgan Le Fay
11
2 / 3 / 2
6,397
492
5,044
8,975
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
8
8
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
6
0
5
8.5
L
Neith
0
10
0
0
L
Fenrir
CopherZz
Fenrir
4
5
2
1
L
King Arthur
ItsSupportLife
King Arthur
2
2
0
1
W
Ah Muzen Cab
JackMD3
Ah Muzen Cab
5
2
3
3.25
L
Morgan Le Fay
SumeDragon
Morgan Le Fay
2
3
2
1
W
Hachiman
Zypical
Hachiman
3
0
3
4.5
W
4
3
5
2.17
W
Guan Yu
oppar12345
Guan Yu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
21,890
39,166
Taken
47,390
20,434
Mitigated
20,809
16,234
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,338
576
258
2,854
8,219
4,331
0
832
7,387
0
23,969
W
6,007
1,841
0
1,681
6,536
3,101
0
1,587
4,949
46,992
0
L
Neith
1,650
1,480
0
346
8,539
1,903
238
1,577
6,962
0
11,418
L
Fenrir
CopherZz
Fenrir
5,788
1,811
0
614
10,113
3,497
0
1,506
8,607
0
31,015
L
King Arthur
ItsSupportLife
King Arthur
8,070
785
0
3,519
11,544
7,116
0
1,692
9,852
0
46,305
W
Ah Muzen Cab
JackMD3
Ah Muzen Cab
8,699
5,227
0
3,657
7,581
2,593
0
2,444
5,137
0
67,763
L
Morgan Le Fay
SumeDragon
Morgan Le Fay
5,044
700
0
2,329
8,975
3,962
0
400
8,575
33,687
0
W
Hachiman
Zypical
Hachiman
3,748
2,091
0
4,456
5,947
1,855
772
126
5,821
0
56,670
W
7,991
2,478
0
806
6,870
2,473
0
887
5,983
0
32,418
W
Guan Yu
oppar12345
Guan Yu
6,156
1,115
267
5,367
12,232
10,412
0
0
12,232
0
41,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
30,536
480
Minions Killed
315
0
Camps Cleared
0
1,241,053
Distance Traveled
1,167,528
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,826
448
43
3
0
241,559
2
W
Ymir
7,878
606
95
7
0
271,533
2
L
Neith
4,549
350
32
2
0
193,104
0
L
Fenrir
6,680
514
57
4
0
240,442
0
L
King Arthur
7,084
545
102
8
0
266,249
4
W
Ah Muzen Cab
8,843
680
142
11
0
250,213
5
L
Morgan Le Fay
6,397
492
81
6
0
226,174
0
W
Hachiman
8,161
628
108
8
0
209,250
3
W
Ravana
6,533
503
41
3
0
253,960
4
W
Guan Yu
7,239
557
94
7
0
256,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role