Player Matchup

Medusa
Medusa
Mixir
Medusa
Level 121
God Stats
4W - 2L
1,734 SR
Queue Stats
76W - 70L
1,565 Elo+
Party 1
Nemesis
Nemesis
MrSissterFisster
Nemesis
Level 3
God Stats
4W - 1L
1,853 SR
Queue Stats
23W - 13L
1,693 Elo+
Solo
Ra
Ra
RolVunshi
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,137 Elo+
Party 1
Cthulhu
Cthulhu
Tanker5400
Cthulhu
Level 13
God Stats
4W - 1L
1,737 SR
Queue Stats
91W - 50L
1,841 Elo+
Solo
Gilgamesh
Gilgamesh
daneyell
Gilgamesh
Level 24
God Stats
7W - 4L
1,410 SR
Queue Stats
180W - 81L
1,644 Elo+
Solo
Team Averages
Level 33
1,647 SR
1,576 Elo+

VS

Team Averages
Level 18
1,492 SR
1,610 Elo+
Bellona
Bellona
K0bart
Bellona
Level 17
God Stats
26W - 22L
1,207 SR
Queue Stats
117W - 118L
1,546 Elo+
Party 2
Hachiman
Hachiman
Kunstschuh
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,565 Elo+
Party 3
Awilix
Awilix
Kunststiefel
Awilix
Level 17
God Stats
10W - 13L
1,426 SR
Queue Stats
51W - 42L
1,580 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LadyVichisua
Morgan Le Fay
Level 25
God Stats
6W - 3L
1,796 SR
Queue Stats
12W - 4L
1,870 Elo+
Solo
Amaterasu
Amaterasu
MSlayerZ
Amaterasu
Level 15
God Stats
5W - 6L
1,533 SR
Queue Stats
19W - 19L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mixir
Medusa
12
2 / 2 / 1
7,462
574
4,822
7,421
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
13 / 1 / 0
9,228
710
9,809
8,045
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 8 / 4
5,909
455
2,109
7,463
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tanker5400
Cthulhu
11
4 / 1 / 10
7,837
603
8,036
9,415
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
daneyell
Gilgamesh
12
0 / 1 / 4
7,213
555
5,543
8,252
4,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K0bart
Bellona
10
1 / 3 / 1
6,123
471
4,978
8,657
5,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Kunstschuh
Hachiman
10
2 / 1 / 0
6,096
469
3,144
7,085
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
10
3 / 4 / 1
6,517
501
3,315
10,490
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LadyVichisua
Morgan Le Fay
10
5 / 5 / 2
6,899
531
8,500
8,190
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MSlayerZ
Amaterasu
9
2 / 7 / 2
5,477
421
4,368
11,408
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
13
13
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
K0bart
Bellona
1
3
1
0.5
L
Hachiman
Kunstschuh
Hachiman
2
1
0
2
L
Awilix
3
4
1
0.88
L
Morgan Le Fay
LadyVichisua
Morgan Le Fay
5
5
2
1.2
L
Amaterasu
MSlayerZ
Amaterasu
2
7
2
0.43
W
Medusa
Mixir
Medusa
2
2
1
1.25
W
13
1
0
13
W
1
8
4
0.38
W
Cthulhu
Tanker5400
Cthulhu
4
1
10
9
W
Gilgamesh
daneyell
Gilgamesh
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
24,305
40,596
Taken
45,830
17,693
Mitigated
18,914
7,912
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
K0bart
Bellona
4,978
1,559
0
2,684
8,657
5,341
0
1,222
7,435
0
27,818
L
Hachiman
Kunstschuh
Hachiman
3,144
1,114
0
4,069
7,085
1,696
0
749
6,336
0
31,703
L
Awilix
3,315
2,142
0
1,600
10,490
3,651
0
2,512
7,978
0
36,461
L
Morgan Le Fay
LadyVichisua
Morgan Le Fay
8,500
797
0
1,663
8,190
2,874
0
3,619
4,571
31,598
0
L
Amaterasu
MSlayerZ
Amaterasu
4,368
1,823
0
2,725
11,408
5,352
0
2,410
8,998
0
18,197
W
Medusa
Mixir
Medusa
4,822
2,329
0
1,170
7,421
2,189
497
672
6,749
0
53,538
W
9,809
5,403
0
1,054
8,045
3,043
126
1,246
6,799
0
61,972
W
2,109
598
356
559
7,463
3,348
330
5,137
2,326
11,221
0
W
Cthulhu
Tanker5400
Cthulhu
8,036
894
0
2,490
9,415
5,004
43
1,445
7,970
27,578
0
W
Gilgamesh
daneyell
Gilgamesh
5,543
1,292
0
2,283
8,252
4,109
682
0
8,252
2,989
27,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
31,112
324
Minions Killed
283
0
Camps Cleared
0
1,280,035
Distance Traveled
1,129,543
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,123
471
60
5
0
213,551
5
L
Hachiman
6,096
469
64
5
0
240,465
3
L
Awilix
6,517
501
74
6
0
239,924
0
L
Morgan Le Fay
6,899
531
56
4
0
180,553
7
L
Amaterasu
5,477
421
29
2
0
255,050
1
W
Medusa
7,462
574
83
6
0
242,980
4
W
Nemesis
9,228
710
102
8
0
301,330
1
W
Ra
5,909
455
24
2
0
213,263
0
W
Cthulhu
7,837
603
37
3
0
276,153
5
W
Gilgamesh
7,213
555
78
6
0
246,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role