Player Matchup

Thoth
Thoth
Alecto1234
Thoth
Level 24
God Stats
4W - 1L
1,298 SR
Queue Stats
96W - 128L
1,304 Elo+
Solo
Ares
Ares
NuclearFusion50c
Ares
Level 18
God Stats
15W - 10L
1,452 SR
Queue Stats
67W - 70L
1,406 Elo+
Party 1
Anubis
Anubis
PriestlyJeans54
Anubis
Level 12
God Stats
6W - 5L
1,271 SR
Queue Stats
29W - 31L
1,353 Elo+
Party 1
Athena
Athena
Secor10
Athena
Level 4
God Stats
5W - 6L
1,455 SR
Queue Stats
25W - 22L
1,226 Elo+
Solo
Izanami
Izanami
myeuphoria
Izanami
Level 18
God Stats
33W - 25L
1,593 SR
Queue Stats
49W - 54L
1,411 Elo+
Party 1
Team Averages
Level 15
1,414 SR
1,340 Elo+

VS

Team Averages
Level 19
1,427 SR
1,398 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EpsilonKS
Merlin
Level 15
God Stats
1W - 6L
1,108 SR
Queue Stats
106W - 122L
1,380 Elo+
Solo
Rama
Rama
MaIoha
Rama
Level 28
God Stats
2W - 9L
1,303 SR
Queue Stats
158W - 188L
1,491 Elo+
Solo
Fenrir
Fenrir
OneRonin616
Fenrir
Level 27
God Stats
5W - 4L
1,724 SR
Queue Stats
73W - 73L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Splynxe
Ah Puch
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 2 / 1
11,425
816
1,753
1,829
593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 3 / 22
14,823
1,059
12,674
26,912
36,136
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 8 / 24
15,253
1,090
15,839
20,379
14,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Secor10
Athena
20
2 / 3 / 19
14,304
1,022
5,697
18,018
27,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
myeuphoria
Izanami
20
30 / 8 / 12
19,707
1,408
60,531
31,219
18,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 4 / 7
10,932
781
2,273
6,009
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
EpsilonKS
Merlin
20
5 / 9 / 15
14,724
1,052
16,960
19,547
8,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
MaIoha
Rama
20
10 / 9 / 12
15,680
1,120
37,253
21,716
8,703
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
7 / 13 / 13
14,318
1,023
26,357
34,456
26,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Splynxe
Ah Puch
20
2 / 11 / 13
13,393
957
8,751
22,166
8,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
84
46
Kills
24
24
Deaths
46
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
7
0.88
W
Thoth
3
2
1
1.75
L
Merlin
EpsilonKS
Merlin
5
9
15
1.39
L
Rama
MaIoha
Rama
10
9
12
1.78
W
4
3
22
5
L
Fenrir
7
13
13
1.04
W
7
8
24
2.38
W
Athena
Secor10
Athena
2
3
19
3.83
L
Ah Puch
Splynxe
Ah Puch
2
11
13
0.77
W
Izanami
myeuphoria
Izanami
30
8
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,494
Damage
91,594
98,357
Taken
103,894
97,662
Mitigated
56,115
11,753
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,273
122
0
121
6,009
3,660
0
1,595
4,414
11,621
0
W
Thoth
1,753
401
0
0
1,829
593
0
630
1,199
7,416
0
L
Merlin
EpsilonKS
Merlin
16,960
1,977
0
2,552
19,547
8,207
0
3,663
15,884
38,203
0
L
Rama
MaIoha
Rama
37,253
33,362
0
0
21,716
8,703
0
9,311
12,405
0
72,800
W
12,674
1,764
0
51
26,912
36,136
0
7,453
19,459
31,442
0
L
Fenrir
26,357
9,021
403
3,034
34,456
26,975
0
10,958
23,498
0
38,066
W
15,839
2,405
0
6,296
20,379
14,813
0
8,034
12,345
32,785
0
W
Athena
Secor10
Athena
5,697
1,948
0
854
18,018
27,500
0
4,704
13,314
18,706
0
L
Ah Puch
Splynxe
Ah Puch
8,751
1,270
0
1,343
22,166
8,570
0
10,436
11,730
51,596
0
W
Izanami
myeuphoria
Izanami
60,531
49,303
0
4,552
31,219
18,620
0
7,163
24,056
0
106,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,512
Gold Earned
69,047
252
Minions Killed
261
4
Camps Cleared
8
931,640
Distance Traveled
944,479
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,932
781
29
2
0
62,491
0
W
Thoth
11,425
816
9
1
0
34,905
0
L
Merlin
14,724
1,052
54
4
2
217,451
0
L
Rama
15,680
1,120
81
6
2
215,879
0
W
Ares
14,823
1,059
39
3
0
246,149
0
L
Fenrir
14,318
1,023
27
2
3
252,503
0
W
Anubis
15,253
1,090
48
3
1
191,301
0
W
Athena
14,304
1,022
15
1
1
238,490
2
L
Ah Puch
13,393
957
70
5
1
196,155
2
W
Izanami
19,707
1,408
141
10
2
220,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role