Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold I
Caaro0liine
Anhur
Gold I
Level 160
God Stats
1W - 4L
1,320 SR
Queue Stats
326W - 337L
1,666 MMR
Solo
Guan Yu
Guan Yu
Gold II
Eis3nSchmieden
Guan Yu
Gold II
Level 39
God Stats
2W - 1L
1,867 SR
Queue Stats
82W - 76L
1,663 MMR
Party 1
Thoth
Thoth
Platinum IV
Juzze
Thoth
Platinum IV
Level 68
God Stats
5W - 10L
1,639 SR
Queue Stats
101W - 102L
1,684 MMR
Solo
Xing Tian
Xing Tian
Platinum V
dukedrift
Xing Tian
Platinum V
Level 122
God Stats
0W - 3L
1,222 SR
Queue Stats
479W - 467L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,509 SR
1,632 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,560 SR
1,633 MMR
Sol
Sol
Gold IV
Dolleshis
Sol
Gold IV
Level 143
God Stats
26W - 25L
1,635 SR
Queue Stats
72W - 80L
1,582 MMR
Solo
Geb
Geb
Gold V
Drdestortion
Geb
Gold V
Level 104
God Stats
2W - 1L
1,516 SR
Queue Stats
130W - 132L
1,641 MMR
Solo
Pele
Pele
Platinum IV
ManLikeAliii
Pele
Platinum IV
Level 108
God Stats
7W - 9L
1,428 SR
Queue Stats
238W - 224L
1,662 MMR
Solo
Cernunnos
Cernunnos
Gold I
Tetsuo_Schima
Cernunnos
Gold I
Level 61
God Stats
7W - 4L
1,612 SR
Queue Stats
97W - 102L
1,619 MMR
Solo
Sylvanus
Sylvanus
Platinum V
WIIINNISMmokEUr
Sylvanus
Platinum V
Level 159
God Stats
41W - 42L
1,609 SR
Queue Stats
72W - 76L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 0 / 0
4,524
646
2,357
4,857
1,265
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,489
498
307
2,790
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
5 / 0 / 0
5,424
775
4,518
5,786
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Juzze
Thoth
8
0 / 1 / 1
4,444
635
1,726
2,844
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
dukedrift
Xing Tian
6
0 / 1 / 1
4,061
580
606
4,853
1,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaSetGilgameshPersephoneTiamat

VS

Bans
LokiTsukuyomiKing ArthurCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,472
639
2,001
3,437
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
3,641
520
1,864
5,067
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 1 / 0
4,565
652
1,602
4,061
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Tetsuo_Schima
Cernunnos
8
1 / 1 / 0
4,435
634
2,117
3,495
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
6
0 / 1 / 0
3,605
515
2,143
3,212
1,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
2
3
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
0
2
L
0
1
0
0
W
0
1
0
0
W
0
4
0
0
L
5
0
0
5
L
Thoth
Juzze
Thoth
0
1
1
0.5
W
1
1
0
1
W
Cernunnos
Tetsuo_Schima
Cernunnos
1
1
0
1
W
Sylvanus
0
1
0
0
L
Xing Tian
dukedrift
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,514
Damage
9,727
21,130
Taken
19,272
7,934
Mitigated
6,608
6,598
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,357
629
0
860
4,857
1,265
0
1,838
3,019
0
16,380
L
307
113
0
996
2,790
522
0
293
2,497
0
8,474
W
2,001
646
0
1,530
3,437
981
110
1,850
1,587
24,918
0
W
1,864
482
0
1,210
5,067
2,424
0
121
4,586
12,050
0
L
4,518
791
85
3,142
5,786
3,960
0
1,748
4,038
0
19,554
L
Thoth
Juzze
Thoth
1,726
83
0
621
2,844
710
0
538
2,306
23,297
0
W
1,602
416
0
473
4,061
1,103
0
84
3,977
0
26,546
W
Cernunnos
Tetsuo_Schima
Cernunnos
2,117
823
0
980
3,495
921
777
243
3,252
0
20,872
W
Sylvanus
2,143
679
732
1,399
3,212
1,179
0
34
3,143
10,522
3,115
L
Xing Tian
dukedrift
Xing Tian
606
69
0
894
4,853
1,477
0
1,411
3,442
7,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,942
Gold Earned
20,718
170
Minions Killed
202
0
Camps Cleared
0
651,047
Distance Traveled
668,734
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,524
646
39
6
0
140,909
1
L
Anhur
3,489
498
24
3
0
85,586
2
W
Sol
4,472
639
53
8
0
138,618
3
W
Geb
3,641
520
21
3
0
102,509
1
L
Guan Yu
5,424
775
41
6
0
161,963
0
L
Thoth
4,444
635
52
7
0
135,489
3
W
Pele
4,565
652
57
8
0
167,045
2
W
Cernunnos
4,435
634
46
7
0
116,816
2
W
Sylvanus
3,605
515
25
4
0
143,746
4
L
Xing Tian
4,061
580
14
2
0
127,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role