Player Matchup

Ao Kuang
Ao Kuang
DarkShadowBoi
Ao Kuang
Level 28
God Stats
11W - 11L
1,682 SR
Queue Stats
34W - 20L
1,699 Elo+
Solo
Mulan
Mulan
FieldTapestry79
Mulan
Level 16
God Stats
26W - 23L
1,433 SR
Queue Stats
109W - 146L
1,219 Elo+
Solo
Tyr
Tyr
Sahjd
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,346 Elo+
Party 1
Hel
Hel
UndoingLamp6617
Hel
Level 22
God Stats
2W - 3L
1,537 SR
Queue Stats
114W - 139L
1,327 Elo+
Solo
Artemis
Artemis
josepr2015
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,395 Elo+
Party 1
Team Averages
Level 25
1,531 SR
1,397 Elo+

VS

Team Averages
Level 9
1,440 SR
1,375 Elo+
Medusa
Medusa
FaZe_Hrustic
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,243 Elo+
Party 2
Guan Yu
Guan Yu
HHJHazard
Guan Yu
Level 2
God Stats
1W - 2L
1,232 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo
Mercury
Mercury
TyStahBoy
Mercury
Level 28
God Stats
2W - 0L
1,466 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Kukulkan
Kukulkan
Zurnaii
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 157L
1,249 Elo+
Party 2
Ares
Ares
alen_hrustic415
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkShadowBoi
Ao Kuang
20
37 / 3 / 4
19,355
605
38,385
41,198
23,403
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 12 / 13
16,228
507
24,907
29,840
39,930
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Sahjd
Tyr
12
1 / 3 / 8
11,195
350
4,025
10,464
12,027
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 9 / 19
16,005
500
15,847
23,654
10,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
josepr2015
Artemis
5
0 / 0 / 0
8,963
280
213
926
153
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 14 / 14
13,834
432
18,059
25,640
14,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
HHJHazard
Guan Yu
19
1 / 9 / 9
15,625
488
7,179
25,455
26,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
TyStahBoy
Mercury
20
16 / 9 / 4
17,374
543
28,782
23,097
10,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Zurnaii
Kukulkan
19
5 / 13 / 11
14,456
452
15,126
18,227
8,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 15 / 10
13,028
407
3,523
28,575
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
75
56
Kills
27
27
Deaths
60
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DarkShadowBoi
Ao Kuang
37
3
4
13
W
Medusa
3
14
14
0.71
L
12
12
13
1.54
W
Guan Yu
HHJHazard
Guan Yu
1
9
9
0.61
L
Tyr
Sahjd
Tyr
1
3
8
1.67
W
Mercury
TyStahBoy
Mercury
16
9
4
2
L
6
9
19
1.72
W
Kukulkan
Zurnaii
Kukulkan
5
13
11
0.81
W
2
15
10
0.47
L
Artemis
josepr2015
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,377
Damage
72,669
106,082
Taken
120,994
86,187
Mitigated
83,435
32,883
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DarkShadowBoi
Ao Kuang
38,385
14,536
0
21,146
41,198
23,403
4,981
7,760
33,438
131,784
0
W
Medusa
18,059
7,534
0
1,459
25,640
14,730
1,606
14,557
10,963
324
76,269
L
24,907
6,302
0
3,430
29,840
39,930
996
5,058
24,782
181
89,731
W
Guan Yu
HHJHazard
Guan Yu
7,179
2,353
826
4,588
25,455
26,899
1,913
8,188
16,630
0
50,524
L
Tyr
Sahjd
Tyr
4,025
294
0
1,114
10,464
12,027
586
1,300
9,164
0
21,655
W
Mercury
TyStahBoy
Mercury
28,782
24,428
0
1,025
23,097
10,481
4,829
11,138
11,782
0
93,476
L
15,847
1,454
1,605
5,284
23,654
10,674
3,366
4,729
18,925
107,110
0
W
Kukulkan
Zurnaii
Kukulkan
15,126
3,002
0
543
18,227
8,891
990
5,239
12,928
60,998
0
W
3,523
1,240
0
2,493
28,575
22,434
1,037
15,291
13,074
13,002
0
L
Artemis
josepr2015
Artemis
213
140
0
304
926
153
184
60
866
0
3,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,746
Gold Earned
74,317
524
Minions Killed
379
0
Camps Cleared
0
1,989,349
Distance Traveled
2,492,921
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
19,355
605
172
5
0
623,225
0
W
Medusa
13,834
432
95
3
0
482,855
1
L
Mulan
16,228
507
129
4
0
462,982
0
W
Guan Yu
15,625
488
74
2
0
454,586
1
L
Tyr
11,195
350
41
1
0
346,717
0
W
Mercury
17,374
543
122
4
0
555,585
0
L
Hel
16,005
500
174
5
0
485,838
0
W
Kukulkan
14,456
452
75
2
0
497,447
0
W
Ares
13,028
407
13
0
0
502,448
4
L
Artemis
8,963
280
8
0
0
70,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role