Player Matchup

Persephone
Persephone
BennyXVI
Persephone
Level 125
God Stats
7W - 10L
1,503 SR
Queue Stats
983W - 708L
1,618 Elo+
Party 3
Medusa
Medusa
DvL6HD
Medusa
Level 109
God Stats
3W - 3L
1,448 SR
Queue Stats
271W - 235L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raydz02
Morgan Le Fay
Level 153
God Stats
11W - 7L
1,592 SR
Queue Stats
332W - 266L
1,606 Elo+
Party 1
Susano
Susano
SoeurMarie_Yohan
Susano
Level 146
God Stats
17W - 5L
1,891 SR
Queue Stats
613W - 512L
1,588 Elo+
Party 1
Yemoja
Yemoja
Walshyo
Yemoja
Level 118
God Stats
5W - 1L
1,470 SR
Queue Stats
737W - 494L
1,614 Elo+
Party 3
Team Averages
Level 130
1,581 SR
1,598 Elo+

VS

Team Averages
Level 97
1,461 SR
1,518 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AspixMiko
Fenrir
Level 99
God Stats
6W - 7L
1,457 SR
Queue Stats
98W - 96L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GabeNova
Morgan Le Fay
Level 75
God Stats
1W - 1L
1,535 SR
Queue Stats
34W - 32L
1,551 Elo+
Solo
Jing Wei
Jing Wei
KapiszonPPL
Jing Wei
Level 91
God Stats
0W - 3L
1,157 SR
Queue Stats
156W - 148L
1,540 Elo+
Party 2
Chaac
Chaac
jachttt
Chaac
Level 107
God Stats
62W - 47L
1,658 SR
Queue Stats
133W - 134L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BennyXVI
Persephone
12
5 / 0 / 4
7,491
681
7,192
4,551
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
DvL6HD
Medusa
10
0 / 1 / 2
5,425
493
3,844
5,319
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
Raydz02
Morgan Le Fay
13
4 / 0 / 1
7,045
640
5,866
5,370
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 3
6,620
602
4,376
7,873
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Walshyo
Yemoja
9
0 / 1 / 4
5,642
513
3,166
5,658
2,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 2
5,698
518
3,486
7,711
3,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
AspixMiko
Fenrir
10
0 / 3 / 1
5,679
516
3,281
8,036
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
GabeNova
Morgan Le Fay
9
1 / 6 / 0
5,026
457
4,008
7,545
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
KapiszonPPL
Jing Wei
10
2 / 1 / 0
5,792
527
4,261
5,566
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
jachttt
Chaac
10
0 / 3 / 0
5,367
488
1,757
7,121
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Fenrir
AspixMiko
Fenrir
0
3
1
0.17
W
Persephone
BennyXVI
Persephone
5
0
4
7
W
Medusa
DvL6HD
Medusa
0
1
2
1
L
Morgan Le Fay
GabeNova
Morgan Le Fay
1
6
0
0.17
L
Jing Wei
KapiszonPPL
Jing Wei
2
1
0
2
W
Morgan Le Fay
Raydz02
Morgan Le Fay
4
0
1
4.5
W
5
1
3
6.5
W
Yemoja
Walshyo
Yemoja
0
1
4
2
L
Chaac
jachttt
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
16,793
28,771
Taken
35,979
9,793
Mitigated
14,264
12,422
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,486
158
0
2,415
7,711
3,158
0
3,367
4,198
18,620
0
L
Fenrir
AspixMiko
Fenrir
3,281
727
0
744
8,036
2,819
0
2,984
4,914
0
32,704
W
Persephone
BennyXVI
Persephone
7,192
319
0
1,669
4,551
1,577
0
2,498
2,053
46,872
0
W
Medusa
DvL6HD
Medusa
3,844
1,872
0
870
5,319
1,575
0
1,273
4,046
0
33,272
L
Morgan Le Fay
GabeNova
Morgan Le Fay
4,008
295
0
1,166
7,545
2,336
0
3,870
3,483
23,606
0
L
Jing Wei
KapiszonPPL
Jing Wei
4,261
2,837
0
2,767
5,566
1,599
0
1,027
4,539
0
34,338
W
Morgan Le Fay
Raydz02
Morgan Le Fay
5,866
524
0
2,926
5,370
1,940
36
125
5,245
44,751
0
W
4,376
1,040
0
4,182
7,873
2,611
0
1,629
6,244
0
29,936
W
Yemoja
Walshyo
Yemoja
3,166
411
898
1,877
5,658
2,090
0
1,969
3,689
10,971
0
L
Chaac
jachttt
Chaac
1,757
0
0
2,988
7,121
4,352
0
4,500
2,621
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
27,562
306
Minions Killed
272
0
Camps Cleared
0
1,093,698
Distance Traveled
1,030,396
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,698
518
26
2
0
227,047
3
L
Fenrir
5,679
516
76
7
0
221,939
2
W
Persephone
7,491
681
84
8
0
231,472
1
W
Medusa
5,425
493
60
5
0
200,165
4
L
Morgan Le Fay
5,026
457
35
3
0
186,896
3
L
Jing Wei
5,792
527
78
7
0
186,360
3
W
Morgan Le Fay
7,045
640
81
7
0
225,242
0
W
Susano
6,620
602
62
6
0
231,808
0
W
Yemoja
5,642
513
19
2
0
205,011
4
L
Chaac
5,367
488
57
5
0
208,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role