Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
Ace786
Mulan
Gold IV
Level 123
God Stats
1W - 1L
1,276 SR
Queue Stats
136W - 137L
1,457 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Ricepuddings
Nu Wa
Gold IV
Level 74
God Stats
1W - 1L
1,554 SR
Queue Stats
73W - 76L
1,477 MMR
Party 2
Heimdallr
Heimdallr
Gold II
TRVNKZ
Heimdallr
Gold II
Level 122
God Stats
0W - 1L
1,521 SR
Queue Stats
43W - 47L
1,453 MMR
Solo
Mercury
Mercury
Gold V
xXedgXx
Mercury
Gold V
Level 123
God Stats
1W - 2L
1,812 SR
Queue Stats
69W - 65L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,533 SR
1,468 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,487 SR
1,481 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
Clemencor
Sylvanus
Gold III
Level 132
God Stats
1W - 2L
1,286 SR
Queue Stats
80W - 81L
1,420 MMR
Party 1
Cupid
Cupid
Gold II
FL0PES
Cupid
Gold II
Level 120
God Stats
25W - 18L
1,652 SR
Queue Stats
126W - 126L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 4
5,814
529
1,886
8,859
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
Ace786
Mulan
11
0 / 4 / 0
6,025
548
2,721
7,590
3,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
5,954
541
1,656
3,234
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
TRVNKZ
Heimdallr
9
0 / 2 / 2
5,451
496
4,330
6,100
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
xXedgXx
Mercury
13
4 / 2 / 0
6,996
636
3,115
7,445
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JanusGilgameshTiamatAthenaSet

VS

Bans
TsukuyomiApolloAwilixAnhurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
6 / 0 / 1
7,594
690
4,821
3,254
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
13
3 / 0 / 1
7,558
687
4,352
5,934
3,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
 
Nemesis
10
1 / 1 / 2
6,067
552
3,055
6,441
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
Clemencor
Sylvanus
10
0 / 1 / 4
6,219
565
2,796
5,694
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
FL0PES
Cupid
11
3 / 2 / 0
6,444
586
5,600
7,778
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
13
13
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Thoth
 
Thoth
6
0
1
6.5
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
W
Nemesis
 
Nemesis
1
1
2
2
L
Mulan
Ace786
Mulan
0
4
0
0
W
Sylvanus
Clemencor
Sylvanus
0
1
4
2
W
Cupid
FL0PES
Cupid
3
2
0
1.5
L
0
2
1
0.25
L
Heimdallr
TRVNKZ
Heimdallr
0
2
2
0.5
L
Mercury
xXedgXx
Mercury
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
20,624
33,228
Taken
29,101
12,701
Mitigated
11,179
9,140
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,886
101
0
500
8,859
3,973
476
1,894
6,917
13,841
0
W
Thoth
 
Thoth
4,821
70
0
2,007
3,254
860
0
640
2,534
45,665
0
W
Sun Wukong
 
Sun Wukong
4,352
1,107
0
2,704
5,934
3,145
116
321
5,555
0
42,685
W
Nemesis
 
Nemesis
3,055
1,427
0
3,265
6,441
2,235
0
154
6,229
0
29,176
L
Mulan
Ace786
Mulan
2,721
477
0
2,438
7,590
3,995
0
0
7,590
0
33,173
W
Sylvanus
Clemencor
Sylvanus
2,796
939
1,184
1,902
5,694
2,529
85
922
4,732
14,742
0
W
Cupid
FL0PES
Cupid
5,600
3,223
166
3,284
7,778
2,410
0
1,211
6,509
0
37,682
L
1,656
15
0
427
3,234
888
0
2,238
818
33,615
0
L
Heimdallr
TRVNKZ
Heimdallr
4,330
1,839
0
2,187
6,100
1,588
0
2,288
3,732
0
32,125
L
Mercury
xXedgXx
Mercury
3,115
955
0
3,588
7,445
2,257
0
805
6,554
0
46,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
33,882
379
Minions Killed
374
0
Camps Cleared
0
1,120,609
Distance Traveled
1,167,488
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,814
529
3
0
0
226,557
6
W
Thoth
7,594
690
90
8
0
230,900
6
W
Sun Wukong
7,558
687
98
9
0
250,104
5
W
Nemesis
6,067
552
70
6
0
255,086
4
L
Mulan
6,025
548
83
8
0
227,981
4
W
Sylvanus
6,219
565
23
2
0
212,387
4
W
Cupid
6,444
586
93
8
0
219,011
4
L
Nu Wa
5,954
541
94
9
0
219,539
2
L
Heimdallr
5,451
496
86
8
0
183,274
3
L
Mercury
6,996
636
113
10
0
263,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role