Player Matchup

Merlin
Merlin
Gold II
GiveMeMMR
Merlin
Gold II
Level 57
God Stats
2W - 1L
1,570 SR
Queue Stats
23W - 19L
1,826 MMR
Party 2
Serqet
Serqet
Gold IV
GiveMeMMR
Serqet
Gold IV
Level 33
God Stats
2W - 0L
1,817 SR
Queue Stats
74W - 56L
1,694 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Neeyll
Hou Yi
Gold I
Level 147
God Stats
9W - 18L
1,560 SR
Queue Stats
299W - 300L
1,686 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Ste4lth Snippzz
Gilgamesh
Platinum V
Level 149
God Stats
8W - 4L
1,371 SR
Queue Stats
390W - 399L
1,686 MMR
Party 1
Ares
Ares
Platinum IV
cazza k
Ares
Platinum IV
Level 158
God Stats
5W - 4L
1,678 SR
Queue Stats
329W - 321L
1,707 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,599 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,585 SR
1,667 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Deepsie
Baba Yaga
Platinum V
Level 160
God Stats
15W - 16L
1,523 SR
Queue Stats
341W - 331L
1,709 MMR
Solo
Fenrir
Fenrir
Platinum V
Revolution895
Fenrir
Platinum V
Level 125
God Stats
4W - 7L
1,728 SR
Queue Stats
635W - 629L
1,655 MMR
Solo
Osiris
Osiris
Platinum III
Yungg Steppa
Osiris
Platinum III
Level 129
God Stats
10W - 10L
1,672 SR
Queue Stats
663W - 653L
1,804 MMR
Solo
Khepri
Khepri
Gold V
kimokov103
Khepri
Gold V
Level 65
God Stats
8W - 3L
1,500 SR
Queue Stats
112W - 103L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GiveMeMMR
Merlin
14
4 / 3 / 6
8,643
617
9,770
6,950
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
GiveMeMMR
Serqet
14
9 / 5 / 7
8,793
628
10,800
11,483
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Neeyll
Hou Yi
14
1 / 0 / 3
7,903
565
4,216
6,711
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ste4lth Snippzz
Gilgamesh
15
3 / 3 / 3
8,586
613
5,259
9,410
4,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
cazza k
Ares
11
3 / 3 / 4
7,254
518
6,163
11,861
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatSetPersephoneAthenaNemesis

VS

Bans
SolTsukuyomiLokiScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 2
8,191
585
4,569
9,005
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Deepsie
Baba Yaga
13
5 / 5 / 2
7,616
544
8,540
8,040
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 2
7,280
520
5,855
12,166
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
3 / 4 / 0
7,713
551
4,064
11,775
9,400
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
kimokov103
Khepri
10
1 / 2 / 4
6,766
483
3,614
11,111
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
13
14
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
2
0.67
L
Baba Yaga
Deepsie
Baba Yaga
5
5
2
1.2
W
Merlin
GiveMeMMR
Merlin
4
3
6
2.33
W
Serqet
GiveMeMMR
Serqet
9
5
7
2.5
W
Hou Yi
Neeyll
Hou Yi
1
0
3
2.5
L
3
6
2
0.67
W
Gilgamesh
Ste4lth Snippzz
Gilgamesh
3
3
3
1.5
L
Osiris
3
4
0
0.75
W
Ares
cazza k
Ares
3
3
4
1.67
L
Khepri
kimokov103
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
26,642
46,415
Taken
52,097
17,920
Mitigated
25,062
14,502
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,569
2,516
0
3,305
9,005
2,551
0
241
8,733
0
58,348
L
Baba Yaga
Deepsie
Baba Yaga
8,540
346
0
1,027
8,040
2,741
0
3,019
4,877
46,072
0
W
Merlin
GiveMeMMR
Merlin
9,770
1,171
0
1,471
6,950
2,680
0
2,396
4,480
61,654
0
W
Serqet
GiveMeMMR
Serqet
10,800
3,652
0
4,016
11,483
4,095
0
2,758
8,571
0
46,579
W
Hou Yi
Neeyll
Hou Yi
4,216
2,357
0
4,339
6,711
1,721
140
388
6,323
0
52,330
L
5,855
1,222
0
1,017
12,166
4,364
0
5,195
6,776
0
39,074
W
Gilgamesh
Ste4lth Snippzz
Gilgamesh
5,259
1,771
0
2,336
9,410
4,370
98
509
8,901
2,291
46,569
L
Osiris
4,064
1,573
0
2,970
11,775
9,400
0
968
10,627
4,447
40,262
W
Ares
cazza k
Ares
6,163
161
0
2,340
11,861
5,054
0
6,083
5,510
16,153
0
L
Khepri
kimokov103
Khepri
3,614
563
0
2,822
11,111
6,006
0
6,915
4,196
15,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
37,566
446
Minions Killed
399
0
Camps Cleared
0
1,379,109
Distance Traveled
1,267,684
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,191
585
121
9
0
216,902
5
L
Baba Yaga
7,616
544
82
6
0
258,264
4
W
Merlin
8,643
617
135
10
0
267,010
4
W
Serqet
8,793
628
80
6
0
304,609
3
W
Hou Yi
7,903
565
104
7
0
253,965
9
L
Fenrir
7,280
520
68
5
0
278,402
1
W
Gilgamesh
8,586
613
102
7
0
272,335
0
L
Osiris
7,713
551
98
7
0
226,073
5
W
Ares
7,254
518
25
2
0
281,190
0
L
Khepri
6,766
483
30
2
0
288,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role