Player Matchup

Cthulhu
Cthulhu
LORDBAILEY2003
Cthulhu
Level 107
God Stats
34W - 27L
1,619 SR
Queue Stats
521W - 499L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Thesavageoni
Kukulkan
Level 111
God Stats
2W - 0L
1,709 SR
Queue Stats
76W - 56L
1,559 Elo+
Solo
Xbalanque
Xbalanque
bllakke
Xbalanque
Level 113
God Stats
6W - 6L
1,171 SR
Queue Stats
47W - 40L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
snoopyjutsu26
Ratatoskr
Level 104
God Stats
78W - 61L
1,596 SR
Queue Stats
216W - 215L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tdawgminer
Morgan Le Fay
Level 122
God Stats
11W - 6L
1,611 SR
Queue Stats
352W - 335L
1,592 Elo+
Party 1
Team Averages
Level 111
1,541 SR
1,508 Elo+

VS

Team Averages
Level 100
1,499 SR
1,480 Elo+
Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Qwondissimo
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,523 Elo+
Solo
Achilles
Achilles
Snallygator
Achilles
Level 59
God Stats
5W - 3L
1,693 SR
Queue Stats
46W - 51L
1,425 Elo+
Solo
Hachiman
Hachiman
Upbytons
Hachiman
Level 108
God Stats
0W - 3L
1,245 SR
Queue Stats
293W - 259L
1,499 Elo+
Solo
Da Ji
Da Ji
howlingfrost
Da Ji
Level 112
God Stats
2W - 4L
1,559 SR
Queue Stats
12W - 13L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
8,714
513
7,457
12,328
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Thesavageoni
Kukulkan
13
3 / 0 / 0
8,737
514
3,147
2,573
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
bllakke
Xbalanque
13
1 / 1 / 5
8,124
478
8,702
7,021
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
snoopyjutsu26
Ratatoskr
14
5 / 3 / 1
8,500
500
5,100
10,942
4,972
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
tdawgminer
Morgan Le Fay
15
6 / 5 / 2
9,198
541
9,800
11,973
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 5 / 3
8,357
492
10,281
9,024
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
13
4 / 1 / 2
8,831
519
5,276
10,499
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Snallygator
Achilles
14
0 / 3 / 0
8,321
489
2,235
10,868
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Upbytons
Hachiman
13
1 / 4 / 1
8,330
490
6,045
10,815
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 2
7,365
433
5,250
11,275
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
20
Kills
9
9
Deaths
20
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
3
0.9
W
5
0
1
5.5
L
Fafnir
4
1
2
5
L
Achilles
Snallygator
Achilles
0
3
0
0
W
Kukulkan
Thesavageoni
Kukulkan
3
0
0
3
L
Hachiman
Upbytons
Hachiman
1
4
1
0.38
W
Xbalanque
bllakke
Xbalanque
1
1
5
3.5
L
1
7
2
0.29
W
Ratatoskr
snoopyjutsu26
Ratatoskr
5
3
1
1.83
W
Morgan Le Fay
tdawgminer
Morgan Le Fay
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
29,087
44,837
Taken
52,481
20,057
Mitigated
30,446
13,649
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,281
2,440
0
1,152
9,024
3,261
25
5,514
3,252
54,531
0
W
7,457
343
464
5,080
12,328
6,686
0
5,177
7,151
42,694
0
L
Fafnir
5,276
1,660
0
3,257
10,499
11,284
0
4,534
5,809
23,944
0
L
Achilles
Snallygator
Achilles
2,235
363
0
3,266
10,868
7,477
0
2,943
7,775
0
50,369
W
Kukulkan
Thesavageoni
Kukulkan
3,147
294
0
757
2,573
822
0
0
2,393
43,165
0
L
Hachiman
Upbytons
Hachiman
6,045
2,896
0
540
10,815
3,681
0
2,738
8,013
0
60,134
W
Xbalanque
bllakke
Xbalanque
8,702
1,607
0
863
7,021
2,873
782
1,488
5,503
0
46,365
L
5,250
576
0
1,755
11,275
4,743
0
3,918
7,228
0
35,716
W
Ratatoskr
snoopyjutsu26
Ratatoskr
5,100
1,201
0
4,120
10,942
4,972
0
2,917
7,995
0
44,215
W
Morgan Le Fay
tdawgminer
Morgan Le Fay
9,800
537
0
2,365
11,973
4,704
446
5,975
5,968
62,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
41,204
470
Minions Killed
434
0
Camps Cleared
0
1,555,658
Distance Traveled
1,520,696
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,357
492
113
7
0
290,926
3
W
Cthulhu
8,714
513
66
4
0
355,514
1
L
Fafnir
8,831
519
36
2
0
314,160
3
L
Achilles
8,321
489
100
6
0
289,351
5
W
Kukulkan
8,737
514
106
6
0
228,696
4
L
Hachiman
8,330
490
111
7
0
297,652
0
W
Xbalanque
8,124
478
97
6
0
312,426
4
L
Da Ji
7,365
433
74
4
0
328,607
2
W
Ratatoskr
8,500
500
85
5
0
383,873
1
W
Morgan Le Fay
9,198
541
116
7
0
275,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role