Player Matchup

Sobek
Sobek
Diamond III
Bubblerapgod
Sobek
Diamond III
Level 147
God Stats
4W - 8L
1,369 SR
Queue Stats
193W - 179L
2,135 MMR
Solo
Zeus
Zeus
Diamond IV
HephaestionP
Zeus
Diamond IV
Level 124
God Stats
0W - 1L
1,819 SR
Queue Stats
487W - 485L
2,114 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Tiimebandiit
Tsukuyomi
Diamond V
Level 160
God Stats
20W - 16L
1,614 SR
Queue Stats
212W - 174L
2,100 MMR
Party 1
Chiron
Chiron
Diamond V
Woshen
Chiron
Diamond V
Level 148
God Stats
3W - 3L
1,829 SR
Queue Stats
147W - 129L
2,069 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
raviolibalogna
Guan Yu
Diamond IV
Level 129
God Stats
22W - 14L
1,705 SR
Queue Stats
770W - 774L
2,090 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,667 SR
2,102 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,535 SR
2,014 MMR
Heimdallr
Heimdallr
Diamond IV
CaptainICasual
Heimdallr
Diamond IV
Level 102
God Stats
35W - 33L
1,623 SR
Queue Stats
357W - 348L
2,069 MMR
Solo
Poseidon
Poseidon
Diamond II
LanaGremlin
Poseidon
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
2,259 MMR
Party 2
Ymir
Ymir
Diamond V
PapaWheelie
Ymir
Diamond V
Level 160
God Stats
75W - 67L
1,634 SR
Queue Stats
1,384W - 1,387L
2,055 MMR
Solo
Agni
Agni
Platinum I
Voknos
Agni
Platinum I
Level 160
God Stats
2W - 2L
1,280 SR
Queue Stats
84W - 100L
1,609 MMR
Party 2
Fenrir
Fenrir
Diamond V
lFrozzHardl
Fenrir
Diamond V
Level 149
God Stats
4W - 0L
1,639 SR
Queue Stats
71W - 60L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
12,660
487
11,033
23,088
27,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
0 / 8 / 1
12,634
486
12,769
18,905
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Tiimebandiit
Tsukuyomi
20
10 / 7 / 3
14,318
551
24,304
22,058
15,890
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Woshen
Chiron
20
6 / 4 / 3
13,999
538
22,020
18,317
6,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 3
14,240
548
12,325
23,841
32,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshTiamatNemesisSet

VS

Bans
PersephoneAthenaRavanaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainICasual
Heimdallr
20
4 / 5 / 9
14,857
571
13,908
21,425
9,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
LanaGremlin
Poseidon
20
9 / 6 / 6
18,509
712
23,000
24,314
10,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 5 / 17
15,089
580
6,991
30,733
39,377
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
Voknos
Agni
20
4 / 3 / 13
14,782
569
19,094
16,332
7,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
8 / 6 / 13
15,622
601
17,256
27,447
20,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
25
Kills
27
27
Deaths
25
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Heimdallr
CaptainICasual
Heimdallr
4
5
9
1.7
L
0
8
1
0.06
W
Poseidon
LanaGremlin
Poseidon
9
6
6
2
W
2
5
17
2.1
L
Tsukuyomi
Tiimebandiit
Tsukuyomi
10
7
3
1.64
W
Agni
Voknos
Agni
4
3
13
3.5
L
Chiron
Woshen
Chiron
6
4
3
1.88
W
Fenrir
8
6
13
2.42
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,451
Damage
80,249
106,209
Taken
120,251
88,409
Mitigated
88,232
27,546
Healing
40,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,033
528
0
3,788
23,088
27,249
0
11,552
11,536
26,869
0
W
Heimdallr
CaptainICasual
Heimdallr
13,908
9,356
0
8,090
21,425
9,928
6,107
4,239
17,126
0
107,338
L
12,769
1,393
0
5,078
18,905
6,089
318
11,517
7,388
119,629
0
W
Poseidon
LanaGremlin
Poseidon
23,000
3,878
0
9,491
24,314
10,715
3,846
4,958
19,326
179,772
0
W
6,991
872
0
5,189
30,733
39,377
72
6,829
23,659
35,497
0
L
Tsukuyomi
Tiimebandiit
Tsukuyomi
24,304
7,600
0
4,869
22,058
15,890
0
11,098
10,960
0
118,468
W
Agni
Voknos
Agni
19,094
1,387
895
7,905
16,332
7,663
3,865
5,011
11,291
102,067
0
L
Chiron
Woshen
Chiron
22,020
9,240
631
5,290
18,317
6,707
0
3,755
14,417
0
128,676
W
Fenrir
17,256
3,703
0
9,170
27,447
20,549
1,855
6,423
20,896
0
89,076
L
12,325
1,640
1,532
6,358
23,841
32,474
0
11,795
11,886
0
86,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,851
Gold Earned
78,859
805
Minions Killed
736
0
Camps Cleared
0
2,547,361
Distance Traveled
2,647,148
44
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,660
487
33
1
0
502,666
13
W
Heimdallr
14,857
571
153
6
0
496,169
5
L
Zeus
12,634
486
224
9
0
404,562
8
W
Poseidon
18,509
712
253
10
0
599,381
14
W
Ymir
15,089
580
33
1
0
491,569
9
L
Tsukuyomi
14,318
551
162
6
0
541,327
7
W
Agni
14,782
569
183
7
0
494,086
10
L
Chiron
13,999
538
209
8
0
504,477
8
W
Fenrir
15,622
601
114
4
0
565,943
8
L
Guan Yu
14,240
548
177
7
0
594,329
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role