Player Matchup

Bellona
Bellona
DarthBear00
Bellona
Level 6
God Stats
9W - 10L
1,418 SR
Queue Stats
19W - 19L
1,262 Elo+
Solo
Arachne
Arachne
Ishara9
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,174 Elo+
Solo
Thor
Thor
ThaRealGeeMoneey
Thor
Level 16
God Stats
8W - 9L
1,586 SR
Queue Stats
54W - 48L
1,420 Elo+
Solo
Cthulhu
Cthulhu
enderboi007
Cthulhu
Level 11
God Stats
2W - 6L
1,339 SR
Queue Stats
31W - 44L
1,257 Elo+
Solo
Jing Wei
Jing Wei
majorleapord703
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,254 Elo+

VS

Team Averages
Level 17
1,528 SR
1,419 Elo+
Loki
Loki
Falst00
Loki
Level 19
God Stats
14W - 8L
1,513 SR
Queue Stats
65W - 66L
1,284 Elo+
Solo
Zeus
Zeus
Hold_My_L-p
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
StafferBobb
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,371 Elo+
Solo
Susano
Susano
alexsandoval1521
Susano
Level 5
God Stats
12W - 7L
1,709 SR
Queue Stats
27W - 19L
1,696 Elo+
Solo
Cthulhu
Cthulhu
buney333
Cthulhu
Level 16
God Stats
38W - 39L
1,418 SR
Queue Stats
44W - 65L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarthBear00
Bellona
17
6 / 7 / 2
12,849
1,071
20,855
18,616
11,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Ishara9
Arachne
15
0 / 2 / 1
9,821
818
1,793
7,587
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
0 / 7 / 6
11,070
923
9,861
15,761
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
enderboi007
Cthulhu
18
4 / 9 / 4
12,892
1,074
10,251
26,631
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
16
0 / 7 / 3
10,323
860
4,388
11,686
4,143
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Falst00
Loki
19
2 / 2 / 15
12,232
1,019
12,289
11,064
4,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 12
14,073
1,173
26,183
7,620
3,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 10
12,059
1,005
8,470
11,905
11,512
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 3 / 6
12,689
1,057
11,282
9,207
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
buney333
Cthulhu
19
5 / 1 / 11
12,676
1,056
13,103
14,927
15,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
10
Kills
32
32
Deaths
10
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarthBear00
Bellona
6
7
2
1
W
Loki
Falst00
Loki
2
2
15
4.75
W
11
2
12
8.5
L
Arachne
Ishara9
Arachne
0
2
1
0.25
W
5
2
10
5
L
0
7
6
0.43
W
9
3
6
4
W
Cthulhu
buney333
Cthulhu
5
1
11
10.5
L
Cthulhu
enderboi007
Cthulhu
4
9
4
0.67
L
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
71,327
80,281
Taken
54,723
36,415
Mitigated
38,719
2,699
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarthBear00
Bellona
20,855
8,558
0
1,424
18,616
11,069
0
12,628
5,988
0
36,025
W
Loki
Falst00
Loki
12,289
5,854
0
1,558
11,064
4,744
0
2,450
8,582
0
27,609
W
26,183
4,637
563
2,283
7,620
3,776
0
1,735
5,825
57,996
0
L
Arachne
Ishara9
Arachne
1,793
1,793
0
612
7,587
2,841
0
4,769
2,818
0
4,151
W
8,470
687
0
0
11,905
11,512
0
2,010
9,745
12,693
0
L
9,861
2,013
0
62
15,761
5,717
0
8,969
6,792
0
18,950
W
11,282
4,271
0
0
9,207
3,385
0
733
7,446
0
25,122
W
Cthulhu
buney333
Cthulhu
13,103
1,294
1,354
4,083
14,927
15,302
0
3,031
11,846
35,979
0
L
Cthulhu
enderboi007
Cthulhu
10,251
1,120
367
210
26,631
12,645
0
16,624
10,007
43,189
0
L
Jing Wei
4,388
3,641
0
24
11,686
4,143
0
4,766
6,920
0
9,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,955
Gold Earned
63,729
138
Minions Killed
214
3
Camps Cleared
12
910,744
Distance Traveled
1,133,104
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,849
1,071
33
3
0
192,861
0
W
Loki
12,232
1,019
32
3
0
222,871
0
W
Zeus
14,073
1,173
74
6
6
198,899
0
L
Arachne
9,821
818
5
0
0
99,194
1
W
Ares
12,059
1,005
9
1
1
222,153
0
L
Thor
11,070
923
20
2
2
197,631
1
W
Susano
12,689
1,057
29
2
5
214,584
2
W
Cthulhu
12,676
1,056
70
6
0
274,597
1
L
Cthulhu
12,892
1,074
72
6
1
215,081
1
L
Jing Wei
10,323
860
8
1
0
205,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role