Player Matchup

Ah Puch
Ah Puch
KaioGamer44
Ah Puch
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 19L
1,587 Elo+
Solo
Chronos
Chronos
MateFrio
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,696 Elo+
Solo
Kukulkan
Kukulkan
Sossego
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,744 Elo+
Party 1
Arachne
Arachne
Spryff
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Party 1
Neith
Neith
dragtaurus
Neith
Level 12
God Stats
3W - 0L
1,767 SR
Queue Stats
12W - 6L
1,563 Elo+
Solo
Team Averages
Level 12
1,553 SR
1,659 Elo+

VS

Team Averages
Level 21
1,425 SR
1,480 Elo+
Nemesis
Nemesis
Arcaryus
Nemesis
Level 6
God Stats
1W - 2L
1,469 SR
Queue Stats
12W - 21L
1,458 Elo+
Solo
Discordia
Discordia
AuraSilfide
Discordia
Level 24
God Stats
20W - 21L
1,571 SR
Queue Stats
64W - 62L
1,517 Elo+
Solo
King Arthur
King Arthur
Hellmrik
King Arthur
Level 31
God Stats
9W - 14L
1,475 SR
Queue Stats
217W - 169L
1,574 Elo+
Party 2
Loki
Loki
Ootsutsuki07
Loki
Level 13
God Stats
3W - 7L
1,336 SR
Queue Stats
7W - 18L
1,224 Elo+
Solo
Artemis
Artemis
VERMICIDDA
Artemis
Level 29
God Stats
3W - 6L
1,272 SR
Queue Stats
205W - 147L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KaioGamer44
Ah Puch
19
1 / 3 / 18
12,484
1,040
11,839
11,559
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
MateFrio
Chronos
20
20 / 4 / 11
16,265
1,355
33,082
17,665
7,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Sossego
Kukulkan
19
2 / 5 / 14
11,775
981
7,567
9,962
4,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Spryff
Arachne
20
15 / 3 / 14
15,287
1,274
27,610
18,872
10,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
19
2 / 5 / 15
12,180
1,015
14,679
11,980
5,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arcaryus
Nemesis
17
1 / 7 / 4
10,826
902
3,802
14,553
6,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
AuraSilfide
Discordia
19
3 / 7 / 7
12,920
1,077
14,912
15,105
4,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Hellmrik
King Arthur
19
6 / 7 / 11
13,665
1,139
16,150
35,913
43,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 10 / 2
11,763
980
4,600
16,183
6,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
VERMICIDDA
Artemis
20
5 / 9 / 11
13,183
1,099
26,144
19,381
6,931
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
55
40
Kills
20
20
Deaths
40
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arcaryus
Nemesis
1
7
4
0.43
L
Discordia
AuraSilfide
Discordia
3
7
7
0.93
L
King Arthur
Hellmrik
King Arthur
6
7
11
1.64
W
Ah Puch
KaioGamer44
Ah Puch
1
3
18
3.33
W
Chronos
MateFrio
Chronos
20
4
11
6.38
L
5
10
2
0.6
W
Kukulkan
Sossego
Kukulkan
2
5
14
1.8
W
Arachne
Spryff
Arachne
15
3
14
7.33
L
Artemis
VERMICIDDA
Artemis
5
9
11
1.17
W
Neith
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,777
Damage
65,608
70,038
Taken
101,135
32,916
Mitigated
67,585
15,462
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arcaryus
Nemesis
3,802
1,688
0
400
14,553
6,536
0
6,678
7,875
0
18,687
L
Discordia
AuraSilfide
Discordia
14,912
950
104
1,248
15,105
4,847
0
6,277
8,828
54,542
0
L
King Arthur
Hellmrik
King Arthur
16,150
2,115
601
3,473
35,913
43,195
0
17,708
18,205
0
27,956
W
Ah Puch
KaioGamer44
Ah Puch
11,839
1,086
0
1,358
11,559
5,337
0
1,653
9,756
43,724
0
W
Chronos
MateFrio
Chronos
33,082
19,058
0
7,698
17,665
7,594
0
2,295
15,070
52,561
0
L
4,600
1,208
0
0
16,183
6,076
0
8,825
7,358
0
22,009
W
Kukulkan
Sossego
Kukulkan
7,567
1,299
0
118
9,962
4,452
0
1,731
8,027
21,761
0
W
Arachne
Spryff
Arachne
27,610
19,030
0
4,056
18,872
10,178
0
6,795
11,867
0
34,921
L
Artemis
VERMICIDDA
Artemis
26,144
14,353
0
0
19,381
6,931
0
13,000
6,381
0
51,747
W
Neith
14,679
6,534
0
2,232
11,980
5,355
0
2,438
9,332
0
43,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
62,357
233
Minions Killed
257
10
Camps Cleared
5
1,051,995
Distance Traveled
1,118,490
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,826
902
42
4
2
197,995
0
L
Discordia
12,920
1,077
89
7
1
228,480
2
L
King Arthur
13,665
1,139
27
2
0
268,362
2
W
Ah Puch
12,484
1,040
82
7
1
209,896
1
W
Chronos
16,265
1,355
33
3
4
219,568
2
L
Loki
11,763
980
46
4
1
229,067
0
W
Kukulkan
11,775
981
39
3
2
162,602
2
W
Arachne
15,287
1,274
15
1
3
287,521
0
L
Artemis
13,183
1,099
53
4
1
194,586
1
W
Neith
12,180
1,015
64
5
0
172,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role